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by Geoff, Level 20
Last updated at March 24, 2009, 5:57 pm
Greetings! While at work with some time to kill, I thought I would throw up what I would like to see changed to arms warriors. 

-- 

Improved Rend increased to 15%/30% 

Iron Will has been combined with Tactical Mastery and has been increased to 10%/20%/30% 

Improved Charge increased to 7/15 rage 

Weapon Mastery has been removed and is now trainable at level 20 but no longer has dodge reduction 

Weapon Specializations have been removed and streamlined into 1 talent: 

Arms Mastery – Increases your critical strike chance and the critical strike damaged caused with 2-handed weapons by 5% 

Strength of Arms - strength, stamina and expertise gained has been increased to 3%/6% and 3/6 

Mortal Strike now deals 175% weapon damage 

Improved Mortal Strike increased to 5%/10%/15%

-- Improved Slam removed -- 
Slam is now an instant attack that deals 150% weapon damage with a 6 second cooldown 

NEW TALENT: Determination: After taking a critical hit, you gain the Determination effect, reducing all damage taken by 1%/3%/6% and increasing healing effects on you by 2%/4%/8%. Stacks up to 3 times. Lasts 8 seconds. 

Juggernaut – In addition to charging while in combat, your charge will now remove all movement impairing effects. 

Sudden Death has been removed 

Bladestorm now also increases your movement speed by 40% and reduces all damage taken by 20% during it's duration 

-- 

Of course with Slam being an instant attack Bloodsurge would have to be redone. Think these are changes would balance out arms warriors or bring them over the top?
     
20 comments
Godsmak
Godsmak Mar 24, 2009 at 6:03 pm
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+2 votes
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I thought the wish list was: Mashing RNG Mace/Wep stuns with my face + invincible Resto Druids?
soyoen
soyoen Mar 24, 2009 at 6:07 pm
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+1 votes
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Where is funcom when you need their expertise?
wisdomcube
wisdomcube Mar 24, 2009 at 6:09 pm
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+3 votes
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Looking at those % numbers would seem like those are to strong...but then you play with an MS warrior and ya they are totally realistic.
Moogz
Moogz Mar 24, 2009 at 6:18 pm
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"Mortal Strike now deals 175% weapon damage"

i lol'd
Geoff
Geoff Mar 24, 2009 at 6:24 pm
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Moogz said
"Mortal Strike now deals 175% weapon damage"

i lol'd
It isn't as much as you think after armor mitigation, it would require some testing but if it is too high then 150% would be fine.
Moogz
Moogz Mar 24, 2009 at 7:05 pm
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Geoff said
It isn't as much as you think after armor mitigation, it would require some testing but if it is too high then 150% would be fine.
No it definatly is as much as i think, it'd be monstrous versus leather or cloth - compare it to crusader strike which is 120% after talents and doesn't benefit from any +% crit modifiers (like impale) nor does it come coupled with the best debuff in game; CS can already crit for well over 4k on cloth..can you see how insane your proposed MS buff would be?

Think of the clothies!
Answer
Answer Mar 25, 2009 at 6:48 pm
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Dear FienD, can you stop playing this terrible game and play QL.

ok bye.
ineedbuff
ineedbuff Mar 24, 2009 at 6:41 pm
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"Slam is now an instant attack that deals 150% weapon damage with a 6 second cooldown" 

"Determination: After taking a critical hit, you gain the Determination effect, reducing all damage taken by 1%/3%/6% and increasing healing effects on you by 2%/4%/8%. Stacks up to 3 times. Lasts 8 seconds." 

"Mortal Strike now deals 175% weapon damage" 
"Improved Mortal Strike increased to 5%/10%/15%"


lol
lol
lol
lol
Lesane
Lesane Mar 24, 2009 at 6:59 pm
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Dream on. You seriously expect them to even consider giving you a 15 sec CD in combat charge that gives you 15 rage on use and removes all snares and roots?

-18% damage and +24% healing for getting beat on a little, seriously?

Try to keep stuff a little closer to the norm next time.
Geoff
Geoff Mar 24, 2009 at 7:07 pm
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Lesane said
Dream on. You seriously expect them to even consider giving you a 15 sec CD in combat charge that gives you 15 rage on use and removes all snares and roots?

-18% damage and +24% healing for getting beat on a little, seriously?

Try to keep stuff a little closer to the norm next time.
Just snares, not roots, roots would be overpowered. Determination might be a bit extreme in numbers, I was comparing it to Focused Will, took out the critical strike increase and added more damage reduction/healing. Maybe if it's dropped to 15% damage/15% healing at max rank. We do need a talent like that though, it's a joke right now, all teams do is tunnel vision the warrior the whole time, it's not even fun.
Lesane
Lesane Mar 24, 2009 at 7:28 pm
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"All movement impairing effects" means snares+roots in WoW terms. Just look at improved sprint, same wording.

What exactly did you take out of Focused Will? Your idea is exactly the same as Focused Will except with ridicilously overpowered numbers. Besides that though it really isn't a talent warriors should get. Warriors have the ability to switch to defensive stance for a passive -10% damage, priests don't... and that is without even looking at the ability to use plate and shields. If people keep on training warriors regardless of him boarding up and going defensive then that should ring a bell that a talent that does something similar except in a more OP fashion with added healing bonus won't stop them either (assuming you edit the talent to feature balanced numbers). People still train priests as well, focused will or not. The talent basically gives you a free overpowered defensive stance without decreasing your damage output, which is ridicilous combined with the burst your redesigned abilities (slam+MS), the current version of DK's illustrates the disastrous effects of giving a class way too many defensive oh **** buttons (along with good standard durability through plate and a defensive mode) without sacrificing their damage output for it.

There's also a lot of other classes that get tunnelvisioned, eventually SOMEONE has to be a viable target so you can't give everyone "if you attack me you will get punished" talents, especially not warriors as they're already designed to punish players for taking too long to kill him or failing to kill him (whether it always works like this in reality is a different discussion). Warriors need some help in PVP but just copying (powerful) talents from other classes to create 1 silverback gorilla class with all the good stuff isn't the way to do so.
ogdro
ogdro Mar 24, 2009 at 7:02 pm
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just give warriors spell reflect with a 2 hander and a reason to not be trained 100% of the time in an arena.
Demens
Demens Mar 24, 2009 at 7:23 pm
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Well it's a wish list alright...
outraged
outraged Mar 24, 2009 at 10:17 pm
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actually a good wish list
determination numbers are absolutely not real tho, but the idea is good. make it like 3/3 percent stacking 3 times might be something reasonable, or even 2/8 would be nice already

i would say - add to juggernaut not a snare removal but a passive 15 percent run speed. and yes, after that, i am back on my warrior for time being. i swear.
Mithrim
Mithrim Mar 24, 2009 at 11:07 pm
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Gotta love how all the ******* terribles who after 3 years still have not learned how to flawlessly cc and/or set up burst on warriors, come in and attempt to derail every warrior thread.

The warrior class has so many glaring ******* weaknesses that you are either too terrible or too goddam stupid to exploit. Let’s take a look shall we... Spell reflect: rapes warriors damage takes gcd’s and requires sword & board. Not to mention how ******* hard is it to simply stop casting, or use a **** ability like ice lance on it? Another: "Oh look he's in zerk stance! time to stun and blow my load," before they can even have a chance to swap stances and blow shield wall, thanks to globals etc. Not to mention **** like dismantle, negating the classes ability to do anything other than shout.

Damage is the only thing the class has (or should I say "Had" at level ******* 60). Warriors have received three decent abilities since vanilla, those being spell reflect (which is cumbersome to use at best), intervene, and bladestorm, which really is only a much needed cc break (sup with ww's for 600 on DK's).

I really can't believe how much people complain about warriors. The amount of cc they are susceptible to at this point in the game, along with doing absolutely ******* piss poor damage on the rare occasion they can get in range is ludicrous. If you cannot 1) cc a warrior, or 2) prepare properly for the incoming damage they should do in melee (when buffed adequately, which probably won't happen), or 3) you are unable due to downsyndrome, to simply train a warrior into uselessness, then you're pretty much ******* terrible.

Warriors absolutely need high melee damage, or they simply do not put out enough pressure to 1. Gain adequate rage to even function. 2. Put out enough pressure to prevent themselves from being assf*cked. 3. To attempt to put their opponents on the defensive. When warriors are simply outmuscled by the other melee classes who have far more survivability and utility, there is a ******* problem. Mortal Strike should absolutely be 175% or more weapon damage, if you can’t cc, or your partners are too goddam terrible to peel, then you deserve to get raped (sorry priests).
As well, all these stupid *******, blizzard included, trying to make all 3 specs for every class equally viable in arena are ******* retards, enjoy your self-created nightmare.

Oh and **** fury, fury is gay and for PvE ****** terribles. Fix Arms Jesus ******* Christ. God dam I miss 31/20 <3
GibTehStix
GibTehStix Mar 24, 2009 at 11:26 pm
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"Gotta love how all the ******* terribles who after 3 years still have not learned how to flawlessly cc and/or set up burst on warriors, come in and attempt to derail every warrior thread."

Some people just don't care too much...

*GASP*

You know, there are other things in life and a lot of people just aren't into WoW enough to master the technical aspects of arena. I'm not saying it's hard, but again... Not everyone cares enough.
Mithrim
Mithrim Mar 24, 2009 at 11:48 pm
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+3 votes
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GibTehStix said
"Gotta love how all the ******* terribles who after 3 years still have not learned how to flawlessly cc and/or set up burst on warriors, come in and attempt to derail every warrior thread."

Some people just don't care too much...

*GASP*

You know, there are other things in life and a lot of people just aren't into WoW enough to master the technical aspects of arena. I'm not saying it's hard, but again... Not everyone cares enough.
Rofl get the **** out of here you anime loving ******* ******. I could play this game for a few measly hours a week and still be intelligent enough to consider the basic mechanics of what I am doing. World of ******* Warcraft isn't exactly complicated.

Usually when people engage in a task they think about it's ramifications etc, unless I am totally wrong here and I am unique in this... which would mean everyone else is ******* dumb, I highly doubt that though.

In case you hadn't noticed wow doesn't take anywere near the time investment to be decent that it used to. I can clear every raid instance in the game, and do my measly 10 arena games, and the odd BG over 3 evenings of play, and then not log on for the rest of the week.

Why don't you go to your gym you espouse so much and stare at other amazing "RL champions" ***** and daydream about your anime heros, ******.
Mithrim
Mithrim Mar 25, 2009 at 12:49 am
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Why the **** can't I edit spelling errors on this stupid goddam site. Noticed my ******* "it's" were it should be "its" it's pissing me off QQ.
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