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by briyan, Level 45
Last updated at June 18, 2008, 1:41 pm
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Age of Conan Sells Like Hotcakes Around the World
Contrary to my initial reports that as many as 40% of retail copies were going unsold, nearly all retailers are sold out and having trouble meeting the consumer demand for Age of Conan. A June 2nd press release from Funcom confirms the surprising success as Age of Conan rises to number 1 on the charts:
* #1 on the PC charts
* #1 on PC and All-Format charts in Germany, Sweden, Norway
* #2 on All-Format charts elsewhere (bumped down only by GTA 4)
While it's difficult to get complete figures for North America (a slightly larger market) because there are no major aggregated reports available yet, retailer demand and preorders alone assure that results should be similar.
According to this blog at MMOCrunch, the WoW launch involved initial shipments of 250k units to North America and 280k to Europe. Compare that with Conan's initial shipments of 700k total to those same markets, and you will realize we have a huge boom on our hands!
Untapped Markets: Much More Room To Grow
We mentioned the initial launch figures from Age of Conan now. First reports indicated that 700k copies had shipped, and Funcom announced shortly afterward that they had passed the 500k mark for accounts activated in their billing systems. With this "conversion rate" of nearly 71%, we would expect somewhere near 700k active accounts now that Funcom has reached the One Million Units Shipped milestone.
Asian Market
According to MMOGCharts.com, World of Warcraft currently has over 50% of its subscribers in Asia, where Age of Conan has not yet launched. Given that WoW and AoC are in similar genres, but AoC has had a much bigger launch, we expect that the AoC population will at least double when Asian penetration occurs.
XBOX360 Market
Age of Conan is slated to be released soon for the XBOX360 platform, and this is a serious "trump card" when it comes to competition against World of Warcraft. Recent reports from NPD indicate that PC Games account for only 14% of Retail Game Sales, so the ability to start biting into that larger pie will be a huge payoff for Funcom when the XBOX360 launch takes place. The console market is quite fragmented with different systems, but we would expect the AoC subscriber base to grow at least 25% with exposure to Microsoft's savvy console customers (with over 9 million consoles sold to date).
Gamers Upgrading Their Computers
One point I initially used to criticize Age of Conan was its higher system requirements that limited the potential market. If I think about this differently, however, I realize it actually means Funcom's title has much more room for growth. As consumers gradually upgrade their machines over time, more and more of them will be able to play Age of Conan, while there will be no change in the market size for World of Warcraft (since they can already run it on old machines). In essence, Funcom has serious future growth "built in" to the game at launch! This initially dampened market makes the huge launch numbers even more impressive.
Age of Conan's Launch Much Smoother Than WoW's
I got input from several players who have experienced the launch phases of both WoW and Age of Conan, and the community clearly agrees that this latest launch from Funcom was much less bumpy than WoW's release nearly 3.5 years ago. One player offered this particularly telling insight:
"WoW had two hour queues, horrible lag, constant crashing & VERY limited end game content in the beginning"
As a long time WoW player myself, I realized that my perspective had been skewed somewhat by the incremental progress that has been made to the WoW servers since release. Does anyone remember login queues, loot lag, servers down for multiple days at a time? These trouble spots tend to fade from our memories after a few years but they were very real at the WoW launch.
By comparison, the Age of Conan developers have responded very quickly to problems, opened additional servers to ease the unprecedented demands, and worked quickly to address exploits and performance hiccups.
Developers Respond Faster in Age of Conan
We've all gotten used to the Blizzard patch situation by now. In World of Warcraft, we have months of buildup between patches as developers work on content that most of us never see, or balance changes and bugfixes that don't seem to impact anything for the better. Funcom's developers, on the other hand, seem very committed to addressing the needs of the playerbase as quickly as possible. We have seen several patches since launch, and continue to see multiple patches within the same week from Funcom; truly a breath of fresh air! Many have critcized Blizzard for milking their "cash cow" and ignoring customers -- it seems maybe a higher standard of service really is possible!
Age of Conan: The Better Game
I checked out a few review sites mentioned by Funcom in a press release, and I was surprised to see Age of Conan getting higher review scores than World of Warcraft, indicating that, even at this early stage of release, AoC is the better game.
GameZone (US)
World of Warcraft: 9.1 / 10 (official review)
Age of Conan: 9.4 / 10 (official review)
Of course, I am always slightly skeptical of the bias in major media publications, so I checked out Metacritic for a fair "community" score from users who actually play the game rather than writers who are paid to give good scores.
MetaCritic User Reviews
World of Warcraft (Original): 7.4 / 10
World of Warcraft (TBC): 6.5 / 10
Age of Conan: 8.0 / 10
I know that these ratings are constantly changing, so I took pictures of the ratings today for proof. You can see them below:



This large disparity makes it obvious that gamers are enjoying AoC more than WoW, even though Blizzard has had several years (and an expansion) to polish up the WoW series!
What is perhaps even more telling is the number of reviews given on each of these titles. While Blizzard's games have been out for much longer, the Funcom title had way more users (509 votes) stop by to mention how much they enjoyed the game. This is a sign of the healthy, active, and growing community that must exist for a MMORPG to succeed.
In Conclusion
Following this research, I must apologize to my readers. I realize my last article was somewhat lacking when it comes to references, and I jumped to conclusions based on the information given to me by my inside operative. I can only thank you guys for pointing me in the right direction, as this new information has really opened my eyes.
I just called my local Gamestop and placed a pre-order for my own copy of Age of Conan today. They were out of stock (of course!) but they promised me I could get a copy before the end of the month -- I can't wait!

132 comments
Godsmak Jun 18, 2008 at 1:47 pm
+1 votes
"One point I initially used to criticize Age of Conan was its higher
system requirements that limited the potential market. If I think
about this differently, however, I realize it actually means Funcom's
title has much more room for growth. "
Wow... WHO WOULDA KNOWN?
genius
system requirements that limited the potential market. If I think
about this differently, however, I realize it actually means Funcom's
title has much more room for growth. "
Wow... WHO WOULDA KNOWN?
genius
BeddaDenToes Jun 18, 2008 at 1:55 pm
+1 votes
Considering the popularity of MMOs and the initial requirements of WoW at launch, I still say WoW is more successful.
briyan Jun 18, 2008 at 4:53 pm
+1 votes
Well you can certainly say WoW is more successful right now, but the point is that AoC is in position to pound WoW into the ground given the same course of time that WoW has had to develop.
BeddaDenToes Jun 18, 2008 at 5:33 pm
+1 votes
AoC was also given WoW and every other MMO to pull content/gameplay features from. WoW only had a handful of semi successful (for their time) MMOs.
briyan Jun 18, 2008 at 6:50 pm
+1 votes
This is true, but doesn't that mean even more ammo for AoC to use as the development goes on? More material from which to draw? More mistakes to use as examples? Such that it can be more competent at the same point in its lifecycle when compared to WoW?
BeddaDenToes Jun 18, 2008 at 7:02 pm
+1 votes
I guess what I was trying to say was WoW took a relatively new genre in tho MMO and turned it into such a success that people can't help but know what WoW is. By comparing the game cycles of WoW and AoC you also have to consider that the most people to play the same MMO (EQ at the time right?) was less than 1 million, and EQ never had quite as many servers as WoW does today. AoC compensated as if they PLANNED to be overwhelmed with subscribers the first week and had servers preset to go.
Had AoC come out 4 years ago when the price of computers was a bit higher for the top end, I feel that WoW would have went on to become the "AoC Killer" due to its low system requirements and noob friendly interface/combat system. AoC is the PS3 MMO, and WoW is the Wii by comparison. AoC costs more to play (overall), and it doesn't have the backing of a company that hasn't made a bad game.
Had AoC come out 4 years ago when the price of computers was a bit higher for the top end, I feel that WoW would have went on to become the "AoC Killer" due to its low system requirements and noob friendly interface/combat system. AoC is the PS3 MMO, and WoW is the Wii by comparison. AoC costs more to play (overall), and it doesn't have the backing of a company that hasn't made a bad game.
Bromsius Jun 18, 2008 at 1:57 pm
+2 votes
Was this article meant to be sarcastic? I'm asking because in your last blog you say: "Combat system is bad, world is bad, interface is bad, everything is bad. This game was built around graphics and an opportunistic release in a lull period for World of Warcraft. Sales were made and then lost as gamers realized it truly was just a bunch of hype."
However, in today's piece you tell us that: "I just called my local Gamestop and placed a pre-order for my own copy of Age of Conan today."
How could you possibly say the game is bad in one blog and then admit that in the next you hadn't actually played the game at all?
Anyway I'm covering myself here in case people start saying "Brom you moron he was being ironic!"
However, in today's piece you tell us that: "I just called my local Gamestop and placed a pre-order for my own copy of Age of Conan today."
How could you possibly say the game is bad in one blog and then admit that in the next you hadn't actually played the game at all?
Anyway I'm covering myself here in case people start saying "Brom you moron he was being ironic!"
briyan Jun 18, 2008 at 2:01 pm
+1 votes
I realized after looking up more information that my original conclusions were unfounded. After all, I have not actually played the game myself.
Godsmak Jun 18, 2008 at 2:02 pm
+1 votes
Thats good you admitted to being ignorant. Your next step would be to stop blogging.
Bromsius Jun 18, 2008 at 2:33 pm
+2 votes
Thats a bit harsh tbh! Briyan has written some very interesting blogs in the past including one about whether healing debuffs should be removed and an analysis of hunter's problems in arena. I would much rather read his blogs than all of this crap about Hafu and Glick (its such a shame that WoW is beginning to be infected by the disease that is 'celebrity')!
Furthermore, at least he had the balls to admit he was wrong. If it was me I would have just hoped no-one would notice. Also I think that even though he made some mistakes in his last blog he has given us some interesting insights into the problems and potential of AoC with this blog and his last one. He might still be right after all!
Anyway keep blogging please briyan!
Furthermore, at least he had the balls to admit he was wrong. If it was me I would have just hoped no-one would notice. Also I think that even though he made some mistakes in his last blog he has given us some interesting insights into the problems and potential of AoC with this blog and his last one. He might still be right after all!
Anyway keep blogging please briyan!
Godsmak Jun 18, 2008 at 2:38 pm
+1 votes
He did have the balls to admit he was wrong, good for him. But he should never assume **** without trying it first. Regardless, he may get the game and not like it 
briyan Jun 18, 2008 at 2:43 pm
+1 votes
Godsmak I am glad you were willing to give me another go. As I said before, I am completely against trolling. I do make mistakes from time to time, however!
briyan Jun 18, 2008 at 2:42 pm
+1 votes
Thanks for the support Bromsius. In my blogs, I try to offer my own take on things that are relevant to a larger audience. I may have struck a nerve or gone out on a limb too far with my initial damning of AoC, but I think even that is far more interesting than the same old "inside jokes" and e-celebrity news that we usually see around these parts.
Bromsius Jun 18, 2008 at 3:21 pm
+1 votes
It's np mate! We need to stand up against the trollers and drama-queens of this world :p.
axiom Jun 18, 2008 at 2:17 pm
+2 votes
LOLOLOLOLOLOLLLLLLLLLLL
Biggest flip-flopper since John McCain.
YEAH I SAID IT
Biggest flip-flopper since John McCain.
YEAH I SAID IT
anduz Jun 18, 2008 at 11:25 pm
+1 votes
The combat system is one of the places which is subject to personal opinion, and as such everyone is free to judge it as they like. Briyan might dislike it and I may love it, and both opinions are fine really since everyone is correct when it comes to opinion.
I will say that the fact that briyan hadn't actually experienced the combat system before judging it's value, well on second thought I don't think there is any reason to say what I really think about that as the idiocy is so blatantly obvious.
I will say that the fact that briyan hadn't actually experienced the combat system before judging it's value, well on second thought I don't think there is any reason to say what I really think about that as the idiocy is so blatantly obvious.
Moomkin Jun 19, 2008 at 2:12 pm
+1 votes
I have no problem with you changing your mind, and hats off for admitting you were wrong. I enjoy most of your blog posts - most are well written and reasonable.
However... this was the COMPLETE opposite of your previous blog post.
AoC isn't selling -> AoC selling like hotcakes
AoC unstable, WoW nice and polished -> AoC stable, WoW unstable
AoC sys reqs a bad thing -> AoC sys reqs a good idea
AoC support TERRIBLE -> AoC support fantastic
AoC is just bad -> AoC is awesome, just ordered my own copy.
This goes to say, how should one judge your credibility? How can you justify going as far as making pie charts about sales - and then COMPLETELY change your mind about every aspect of your opinion?
Take a look at the "number of votes" from metacritic. Over 509 for AoC, and 133 for BC. How does AoC have more votes than BC?
I initially thought this blog post was an attempt to defend AoC from your initial post. I was totally baffled when I saw "briyan" at the top.
However... this was the COMPLETE opposite of your previous blog post.
AoC isn't selling -> AoC selling like hotcakes
AoC unstable, WoW nice and polished -> AoC stable, WoW unstable
AoC sys reqs a bad thing -> AoC sys reqs a good idea
AoC support TERRIBLE -> AoC support fantastic
AoC is just bad -> AoC is awesome, just ordered my own copy.
This goes to say, how should one judge your credibility? How can you justify going as far as making pie charts about sales - and then COMPLETELY change your mind about every aspect of your opinion?
Take a look at the "number of votes" from metacritic. Over 509 for AoC, and 133 for BC. How does AoC have more votes than BC?
I initially thought this blog post was an attempt to defend AoC from your initial post. I was totally baffled when I saw "briyan" at the top.
TehJerk Jun 18, 2008 at 2:06 pm
+1 votes
i think everything has a lag effect w/ figures, success of box copies/1st month vs longterm, etc. Right now isnt the best time to judge because theres still a big whirlwind and the game is still new type hype for AoC. Altho i agree console marketing is a huge trump card, especially in Asia.
i've got my doubts they can maintain this facade of success in the longterm, at least when it comes to all the hype going on right now.
i also agree Funcom dev messages seem more personable and like they are trying their damnest for the players.
i disagree WoW was so buggy and w/ no content at release. WoW was VERY polished at release, more than pretty much every mmorpg before it, its why they took so long in alpha/beta to live, while everyone not in beta was QQ'ing hard about pushing release dates back. AoC and WoW were both good launches IMO, in respect to the rest of the industry.
MMORPG reviews are some of the worst things you can read. Way too many factors and updates where 3/4's of the issues during the time of a review can completely change a few months later. and gameplay preference between mmorpg gamers can be vastly different. Just look at the asian countries, they love grind, and hardcore grind like lineage, which is some retarded ****.
i hope AoC succeeds tho. WoW needs as much competition as possible so the Dev's have to at least have to account for competition instead of constantly pushing their own agendas because they have the market almost monopolized ;p
i've got my doubts they can maintain this facade of success in the longterm, at least when it comes to all the hype going on right now.
i also agree Funcom dev messages seem more personable and like they are trying their damnest for the players.
i disagree WoW was so buggy and w/ no content at release. WoW was VERY polished at release, more than pretty much every mmorpg before it, its why they took so long in alpha/beta to live, while everyone not in beta was QQ'ing hard about pushing release dates back. AoC and WoW were both good launches IMO, in respect to the rest of the industry.
MMORPG reviews are some of the worst things you can read. Way too many factors and updates where 3/4's of the issues during the time of a review can completely change a few months later. and gameplay preference between mmorpg gamers can be vastly different. Just look at the asian countries, they love grind, and hardcore grind like lineage, which is some retarded ****.
i hope AoC succeeds tho. WoW needs as much competition as possible so the Dev's have to at least have to account for competition instead of constantly pushing their own agendas because they have the market almost monopolized ;p
TehJerk Jun 18, 2008 at 2:45 pm
+1 votes
have fun w/ the zergin azn's like in SB...funny how y'all gravitate to the same games.
briyan Jun 18, 2008 at 2:44 pm
+1 votes
There is a lot of hype, it's hard to tell what's true and what's not at this point, I will give you that, TehJerk.
I also agree that game reviews, particularly for MMORPG, seem to be terribly inconsistent. I guess you have hit the nail on the head when you mention that there is not only a strong personal bias to the style of play, but a rapidly changing landscape for the game itself.
I also agree that game reviews, particularly for MMORPG, seem to be terribly inconsistent. I guess you have hit the nail on the head when you mention that there is not only a strong personal bias to the style of play, but a rapidly changing landscape for the game itself.
anduz Jun 18, 2008 at 11:32 pm
+1 votes
If idiots could fly you'd be pretty popular at the airport briyan.
DieselEdge Jun 18, 2008 at 2:28 pm
+1 votes
Longevity is what matters in the case of MMOs. It's still very early to say AoC is poised to dominate WoW. That's a laughable claim. However in defense of AoC, anyone can see AOC is selling very well initially just by looking around the stores in your community.
I have the game myself and above the recommended system requirements, and I can, by no means, run it at competitive pvp lvl. Make damn sure you have far above and beyond the recommended levels. As for console, that's probably AoC's biggest hope in that regard.
As for the reviews, they mean nothing. Game review sites are the last place I'd look for the WoW community or even opinions on the game, especially, one with that large of a player base.
As for the gameplay itself, it has great potential, but I have some serious issues with the overall feel of the game right now. It is a beautful game though. I'm going to step back from it and take a look at it maybe sometime down the road, maybe, when I can afford some upgrades.
I have the game myself and above the recommended system requirements, and I can, by no means, run it at competitive pvp lvl. Make damn sure you have far above and beyond the recommended levels. As for console, that's probably AoC's biggest hope in that regard.
As for the reviews, they mean nothing. Game review sites are the last place I'd look for the WoW community or even opinions on the game, especially, one with that large of a player base.
As for the gameplay itself, it has great potential, but I have some serious issues with the overall feel of the game right now. It is a beautful game though. I'm going to step back from it and take a look at it maybe sometime down the road, maybe, when I can afford some upgrades.
briyan Jun 18, 2008 at 4:55 pm
+1 votes
I think you raise a good point about performance on XBOX360. With a unified platform we at least know that if you buy the game for XBOX it should without crashing and unplayable slowdowns.
Elorah Jun 18, 2008 at 2:30 pm
+1 votes
Yup, those WoW scores based on ~300 and ~100 votes are pretty accurate of the entire playerbase. Not to mention AoC is still new and people are all fanboish.
It's also not hard to display numbers that support your case. Go look at the scores at IGN, WoW scored 9.1, BC scored an 8.8, and AoC scored 7.8.
Only time will tell whether AoC is any good.
It's also not hard to display numbers that support your case. Go look at the scores at IGN, WoW scored 9.1, BC scored an 8.8, and AoC scored 7.8.
Only time will tell whether AoC is any good.
briyan Jun 18, 2008 at 4:56 pm
+1 votes
Well there are obvious discrepancies with scoring all over the internet, but still, a site like Metacritic is designed to bring together multiple opinions, right?
Klynx Jun 18, 2008 at 2:43 pm
+1 votes
You can't rate Warcraft on normal game terms. It's a hobby and a pastime, not a Shootemup or normal RPG. I would say BC was absolutely awesome for people that play Warcraft, not a 7/10 like the reviews state.
Plus, there is no substitute for WoW. That's like rating the windows operating system as a software on a scale from 1-10. Who cares, for most consumers it's the only choice because of compatability issues. For warcraft, I can't play with my warcraft friends if I'm on AoC. So it loses since MMO's are social games.
Not ripping on your article, just giving my two cents.
Plus, there is no substitute for WoW. That's like rating the windows operating system as a software on a scale from 1-10. Who cares, for most consumers it's the only choice because of compatability issues. For warcraft, I can't play with my warcraft friends if I'm on AoC. So it loses since MMO's are social games.
Not ripping on your article, just giving my two cents.
briyan Jun 18, 2008 at 2:47 pm
+1 votes
Feel free to rip on my article, I welcome all criticism and discussion. Besides, you and I are friends 4 life so nothing will change that.
I agree with you that it's hard to evaluate WoW in terms of a game these days because it's become sort of a regular routine for many of the players. People are not logging on to do something fun and specific, they are often just entering the world out of habit or to hang out and talk to people they know. Maybe they perform a few activities in game but there is so much idle time that usually the "game" aspect is playing second fiddle to the "world".
I agree with you that it's hard to evaluate WoW in terms of a game these days because it's become sort of a regular routine for many of the players. People are not logging on to do something fun and specific, they are often just entering the world out of habit or to hang out and talk to people they know. Maybe they perform a few activities in game but there is so much idle time that usually the "game" aspect is playing second fiddle to the "world".
Klynx Jun 18, 2008 at 2:51 pm
+1 votes
Maybe they perform a few activities in game but there is so much idle
time that usually the "game" aspect is playing second fiddle to the
"world".
Well put. Some people use it like a chat room of sorts or a messenger to talk to people they have met through that venue, the virtual world.
time that usually the "game" aspect is playing second fiddle to the
"world".
Well put. Some people use it like a chat room of sorts or a messenger to talk to people they have met through that venue, the virtual world.
Masta Jun 18, 2008 at 5:12 pm
+1 votes
AoC can be put at the exact same level. It's a hobby, like every MMO. It's not just a game.
briyan Jun 18, 2008 at 5:38 pm
+1 votes
Good point, Masta... the same point does apply to both, so I guess we must take all the reviews with a grain of salt. I try to do that anyway, but doubly so here, perhaps =)
Klynx Jun 18, 2008 at 5:56 pm
+1 votes
It's not a hobby because it hasn't existed for more than a month. WoW has a huge social playerbase, an unbelievable amount of content already and tons of things to tinker away at. AoC doesn't have **** for itemization, endgame content, PvE, PvP venues or reason to keep playing. So no, it isn't as much of a hobby right now. It is more of the same time sink GTAIV is or a new Final Fantasy game. You can play it for 100-150 hours for fun, tinkering around with it and the like, but NEVER 1000+ hours of content per main character. AoC is a baby compared to WoW, that's just the way it is.
But I do take all reviews with a grain of salt in the first place - they are just explanations more than "how much fun and enjoyment will I get out of this game".
But I do take all reviews with a grain of salt in the first place - they are just explanations more than "how much fun and enjoyment will I get out of this game".
briyan Jun 18, 2008 at 6:52 pm
+1 votes
The limited time since release is definitely a key difference, but you would think AoC at least has the goal of reaching that same status. They will likely need to draw on features and techniques that are familiar to the WoW userbase if they hope to ease people from one hobby into the other =) Interfaces can go a long way to making people feel comfortable in a game!
anduz Jun 18, 2008 at 11:32 pm
+1 votes
It's people like you who makes the Internet full of easy laughs.
Masta Jun 19, 2008 at 6:58 am
+1 votes
I'm sorry, klynx, but what the hell did you expect? A game that has been developed on for 3 years versus one that's just launched? Seems completely idiotic to state such an obvious thing and go about dancing about WoW, I mean Anarchy Online has more content than AoC has by far and is a much larger game, but so what? It, like WoW, is old, played through a hundred times, and even though new content is coming for all the online MMOs, after 7 years of playing the same game, you get a bit longing for something new and after trying around every other MMO since then and not finding anything worth spending time on because it's all exactly the same, without exception, well, then you stick with what you have and keep waiting.
Right now, AoC is new, it can be my hobby if that's what I want, like the other MMOs have been, this one is just new and has many years of splendor ahead of it. So, because something is new it can't be a hobby, what kind of argument is that? There's plenty to do in the game and I can roll any number of alts and try out the many different quest lines that exist. Gather gear, tradeskill, build on our guild city... WoW promised guild cities at launch, remember?
Right now, AoC is new, it can be my hobby if that's what I want, like the other MMOs have been, this one is just new and has many years of splendor ahead of it. So, because something is new it can't be a hobby, what kind of argument is that? There's plenty to do in the game and I can roll any number of alts and try out the many different quest lines that exist. Gather gear, tradeskill, build on our guild city... WoW promised guild cities at launch, remember?
Klynx Jun 19, 2008 at 9:35 am
+1 votes
Are you arguing or just typing everything that comes into your head in a stream of consciousness? AO is all but defunct.
Something brand new can't be as vibrant a social network and have as many "old faces" or as much content as something that's been added to for 3.5 years after launch.
Something brand new can't be as vibrant a social network and have as many "old faces" or as much content as something that's been added to for 3.5 years after launch.
trag Jun 18, 2008 at 2:49 pm
+1 votes
"This large disparity makes it obvious that gamers are enjoying AoC more
than WoW, even though Blizzard has had several years (and an expansion)
to polish up the WoW series!"
Proof that this was a troll post, c'mon people. Dude can't possibly be that stupid.
than WoW, even though Blizzard has had several years (and an expansion)
to polish up the WoW series!"
Proof that this was a troll post, c'mon people. Dude can't possibly be that stupid.
trag Jun 18, 2008 at 9:50 pm
+2 votes
You based it on a single site, where only 133 people of the 9 million who play WoW bothered to come and write a review. You can't sample less than 1 percent of the population and then use modifiers like "obviously." It's also incredibly fishy that 509 people came to review AoC, where 133 came to review WoW.
Here's an example for you, see how you like it. I'll write it in your style.
"Looking at the average reviews on Amazon.com, one of the largest online retailers of video games and electronics, shows us that AoC is just not a very good game when compared to WoW. The average review for AoC on Amazon.com is 3 stars, while the average review for WoW:TBC is 4.5 stars. Also, despite the fact that AoC just came out, Amazon.com is currently "In Stock" of AoC copies, whereas it was Out of Stock of WoW:TBC copies shortly after release. Furthermore, 32 "Used and New" copies of the game are available... clearly other retailers are struggling to get rid of this game."
There, those are all legitimate statistics. See what I mean?
Here's an example for you, see how you like it. I'll write it in your style.
"Looking at the average reviews on Amazon.com, one of the largest online retailers of video games and electronics, shows us that AoC is just not a very good game when compared to WoW. The average review for AoC on Amazon.com is 3 stars, while the average review for WoW:TBC is 4.5 stars. Also, despite the fact that AoC just came out, Amazon.com is currently "In Stock" of AoC copies, whereas it was Out of Stock of WoW:TBC copies shortly after release. Furthermore, 32 "Used and New" copies of the game are available... clearly other retailers are struggling to get rid of this game."
There, those are all legitimate statistics. See what I mean?
briyan Jun 18, 2008 at 10:46 pm
+1 votes
When I go to a site like Newegg, products with more reviews tend to be the more popular items that a lot of people bought. The products with zero or a handful of reviews tend to be the ones that are not selling well, so nobody has an opinion. It makes sense to me?
trag Jun 18, 2008 at 11:01 pm
+1 votes
But WAY more people have bought TBC than AoC, you can't even argue that point.
Are you dense?
Are you dense?
Fat Robot Jun 18, 2008 at 2:55 pm
+1 votes
Obviously sarcastic. Could you imagine targetting with a 360 controller (healing anyway)?
briyan Jun 18, 2008 at 4:58 pm
+1 votes
It would be tough but I have heard that AoC mainly focuses on AoE type heals?
Masta Jun 18, 2008 at 5:13 pm
+1 votes
You're not really thinking that he made that up are you? As opposed to the first article on AoC which was complete fabrication, this article is based on facts, though it is rather positive sounding overall. AoC IS underway for Xbox 360, though launch is not scheduled til summer 2009. AoC also does indeed deal mainly in AoE heals.
briyan Jun 18, 2008 at 5:17 pm
+1 votes
Thanks for the backup Masta. I don't know how the targeting of enemies in general works in AoC but I imagine there is some type of feature like TAB-target in WoW, where you can face something and hit a button to target it fairly easily. As long as targeting heals is not a big deal, I would think this could translate fine into the console controller world.
DDeeds Jun 19, 2008 at 1:49 am
+1 votes
When you consider that the two main heals all Healing classes get are Hot's and that they are cone shaped and directional. Now visualize why it fits nicely with game console play. The healers also get one "Oh no!!" heal which is a large party heal. The only target heals are due to "your positioning" in relation the the rest of your group.
You will not find any looking at lifebars for the rest of the night because healers are actually expected to contribute damage between the healing and buffs.
Some are having a problem adjusting to this concept. The fact that Healers are quite resilient, can heal at a moderate level and do damage gives some the imperession that they are overpowered.
Each of the healing classes are also give one form or roots or knockback. using the similar trait system (called Feats" can allow them to get more CC, or more damage or slightly better regen rates on mana or stam.
You will not find any looking at lifebars for the rest of the night because healers are actually expected to contribute damage between the healing and buffs.
Some are having a problem adjusting to this concept. The fact that Healers are quite resilient, can heal at a moderate level and do damage gives some the imperession that they are overpowered.
Each of the healing classes are also give one form or roots or knockback. using the similar trait system (called Feats" can allow them to get more CC, or more damage or slightly better regen rates on mana or stam.
DDeeds Jun 19, 2008 at 1:53 am
+1 votes
When you group with 2 Healers their Hot's stack. I have read that 3 Healers Hot's only stack twice but have not been in any groups with more than 2 so can not confirm that.
Tipme Jun 18, 2008 at 3:20 pm
+1 votes
How long is the "beginning of WoW? the first 6 months? first year?
What VERY limited content are you talking about. 3 instances where you could raid it with 30 people and still wipe, and Molten Core which Im assuming 90% of the playerbase had no idea existed until that one guild posted strats. Maraudon came out around 1 month after release, then the honor patch and WSG not too long after.
but whatever, maybe I'm Bias, I don't play AoC or plan to. I just don't like all these WoW beats AoC or AoC will destry WoW topics, It's stupid.
What VERY limited content are you talking about. 3 instances where you could raid it with 30 people and still wipe, and Molten Core which Im assuming 90% of the playerbase had no idea existed until that one guild posted strats. Maraudon came out around 1 month after release, then the honor patch and WSG not too long after.
but whatever, maybe I'm Bias, I don't play AoC or plan to. I just don't like all these WoW beats AoC or AoC will destry WoW topics, It's stupid.
briyan Jun 18, 2008 at 5:03 pm
+1 votes
Tipme are you saying you think WoW had a lot of content early on, or that you think it had very little?
Tipme Jun 18, 2008 at 6:15 pm
+1 votes
It had enough. I was fortunate enough to be in a guild that did those instances and not a lonely player that spams trade chat for groups. So I was occupied, and satisfied.
briyan Jun 18, 2008 at 6:19 pm
+1 votes
I gotcha. Sorry it can be kinda hard to detect sarcasm online. When you were mentioning 3 instances and 90% didn't know about MC, I could not tell if you meant that was a lot of stuff or too little. Then you mentioned the additions in subsequent patches, I was not sure if you were making a point that they were NOT there at release =)
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