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by Eriaa, Level 31
Last updated at June 25, 2009, 9:38 am
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From http://herald.warhammeronline.com/warherald/NewsArticle.war?id=841
Today we have important news to share with the community. EA is restructuring its RPG and MMO games development into a new group that includes both Mythic and BioWare. This newly formed team will be led by Ray Muzyka, co-founder and General Manager of BioWare. With this change, Ray becomes Group General Manager of the new RPG/MMO studio group. BioWare’s other co-founder, Greg Zeschuk will become Group Creative Officer for the new RPG/MMO studio group. Rob Denton will step up as General Manager of Mythic and report to Ray. BioWare’s studios remain unchanged and continue to report to Ray.
Mark Jacobs, co-founder and current General Manager of Mythic, will leave EA on June 23, 2009. We thank Mark for his contributions at Mythic and wish him the very best going forward. Mark played a major part in the success of Mythic with his contribution as General Manager and Lead Designer of WAR.
Mythic retains a strong team led by Rob who co-founded Mythic in 1995. Rob played a critical role in the development of Dark Age of Camelot. In his previous role as COO, he was responsible for all day-to-day management of the studio including all development, operations and support.
Please join us in celebrating the union of these two award-winning studios.
While Mark Jaccobs "leaving" (he probably got canned) is a good thing, I don't think this will help WAR at all. The game is flawed at it's core, but who knows what Mythic will do now. This may have had to do with WARs declining subscription numbers, or just a overall poor performance on their part, after so much hype of the game. The game isn't that bad, but I don't think they delivered what they intended to. Also, Jeff Hickman is supposed to make an announcement sometime today about the future of the game. He listed crowd control, aoe, tier 4, server stability and performance, realm balance, and itemization as some of the main things they intend to address.
Also note that this is NOT a merger. The two companies are still independent entities with a larger RPG/MMO group. I'm glad to hear this as I don't want Mythics coders touching SW:TOR at all. Ray Muzyka is a pretty cool guy, much better in public than Mark Jaccobs is, and probably tells less lies as well.
But what does this mean for Bioware? Well, Ray Muzyka now has this flop of a game laid out on his lap. Will he actually try to improve the game, or just keep the servers running and milk some cash? Will they take the talented people at Mythic and have them start working on SW:TOR?
So anyone who still plays the game have any thoughts? Do you feel this is a good or bad thing for WARs future? Personally, I feel they are just going to let the game fade away, and milk what they can from it. Like I said, the game is flawed at it's core, and I don't think they will take the time to remake/recode the game.

45 comments
mung Jun 25, 2009 at 9:40 am
+1 votes
This isn't going to change anything with WAR, I think it's obvious mythic's focus is going to be working on the kotor mmo with bioware. Could be wrong, w/e.
Wewa Jun 25, 2009 at 10:04 am
+1 votes
wonder what happened to that paul barnett guy who did those preview videos when war was in beta
Arirang Jun 25, 2009 at 10:16 am
+1 votes
Best they can do is keep their customers loyal and happy. They aren't drawing anything new in. This is why the first impression is so important. Nobody really gives a damn after. I know I don't.
You know, they used the same engine that created DAoC to make WAR? That's 7 years in difference. Okay, the rationale can be that they know this engine inside out so they can do whatever. Because graphics don't really matter, gameplay does. But uh oh, gameplay is beyond repair lol.
You know, they used the same engine that created DAoC to make WAR? That's 7 years in difference. Okay, the rationale can be that they know this engine inside out so they can do whatever. Because graphics don't really matter, gameplay does. But uh oh, gameplay is beyond repair lol.
Guidor Jun 25, 2009 at 11:05 pm
+1 votes
I'm pretty sure EA bought the rights to the "Wheel of Time" series for making games. That could make a pretty popular MMO
Lyuze Jun 25, 2009 at 11:25 am
+1 votes
Bad news for SW:TOR. I reckon Mythic will leak into Bioware and ruin my dream MMO.
HANDS OFF!
HANDS OFF!
jflanden Jun 25, 2009 at 1:25 pm
+0 votes
Yeah, ******* EA, funding most of WAR, definitely EA's fault for making a ****ty MMO. Even if EA forced an early release, the game would still be **** if they held off for another year. Without EA, there wouldn't have been another Publisher stupid enough to help fund Mythic's new MMO so WAR would have never been released in the first place.
dcs Jun 25, 2009 at 1:45 pm
+2 votes
They radically altered the Career abilitys. Each class was unique; Not mirrors of the opposing realm.
Not that i would expect your dumbass to have a clue for once.
Not that i would expect your dumbass to have a clue for once.
jflanden Jun 25, 2009 at 1:57 pm
+0 votes
dcs, watching you continually try to defend WAR, a major failure of a game because of being ******* terrible, just makes my day brighter.
dcs Jun 25, 2009 at 1:59 pm
+1 votes
Well if your looking for a brighter day you might try moving out of your moms basement broseph.
Ghork Jun 25, 2009 at 1:55 pm
+2 votes
you should have tried daoc sir.
oh and bioware when did they last release a good coded game?
oh and bioware when did they last release a good coded game?
jflanden Jun 25, 2009 at 1:58 pm
+0 votes
Exactly, that's why I have been saying that SWTOR will most likely not be that great.
jflanden Jun 25, 2009 at 1:23 pm
-1 votes
Haha, WAR is already nearly dead. Good news, that guy was a jackass.
Now I know that SWTOR will definitely be ****ty as **** since Mythic will "help" Bioware make it with their great experience in making ****ty MMOs.
Now I know that SWTOR will definitely be ****ty as **** since Mythic will "help" Bioware make it with their great experience in making ****ty MMOs.
dcs Jun 25, 2009 at 1:37 pm
+3 votes
Nearly dead? Over 300k subs is nearly dead? Making profit as intended. OH ****, forgot i was talking to you. Naturally your wrong on every single point again. A couple things i just don't get about you:
Why are you ALWAYS wrong? most people here can be right by accident.
Why in Gods name do you bother reading articles about a game you do not like? You post on every WAR related article. Do you really have nothing better to do? (Trick question, of course your goofy ass don't)
I was going to look at AION, but after i heard you liked it, I know know it will be utter ****.
Why are you ALWAYS wrong? most people here can be right by accident.
Why in Gods name do you bother reading articles about a game you do not like? You post on every WAR related article. Do you really have nothing better to do? (Trick question, of course your goofy ass don't)
I was going to look at AION, but after i heard you liked it, I know know it will be utter ****.
jflanden Jun 25, 2009 at 1:48 pm
-2 votes
Haha, ignorance. 300k Subs, when? At the end of December which means that WAR lost OVER 70% of its players in ONLY 3 months? Haha, you really thought that WAR was settling at 300k after only 3 months of losing so many people and having to lay off SENIOR developers that have been with the game since it's creation?
Sorry to ruin your day, I know ignorance is bliss, but it's still funny to enlighten retards. Enjoy the steaming pile of **** that is WAR while it still lasts.
Sorry to ruin your day, I know ignorance is bliss, but it's still funny to enlighten retards. Enjoy the steaming pile of **** that is WAR while it still lasts.
dcs Jun 25, 2009 at 1:49 pm
+2 votes
Wrong Yet again. WAR never had 1 mil subs, they just sold 1 mil copys.
jflanden Jun 25, 2009 at 1:53 pm
-2 votes
Yeah, and 700k of them aren't playing the game 3months after release. No matter how you look at it, the drop off from release to 3 months after was MASSIVE. WAR was a major failure, sorry you didn't know.
dcs Jun 25, 2009 at 1:58 pm
+2 votes
Wrong again. War is making a profit. WoW has sold around 50 million Boxes. Since only 12 million are still subbed, WoW must be fail?
I dont know what backwards society you live in where profit is failure.
I dont know what backwards society you live in where profit is failure.
jflanden Jun 25, 2009 at 2:05 pm
-2 votes
Hahahaha, WoW sold 50million in the same month of release? Sorry, you cannot compare the drop off WAR had due to being a massive failure, since day one WoW has ONLY grown.
Yeah, in order to achieve any profit they have been laying off so many people including SENIOR developers, abandoning/closing down MOST of their servers(Mark Jacobs said it HIMSELF that if they were closing and not adding servers, 6 weeks or 6months after release that the game is failing. ROFL!), and now Mark jacobs is leaving, hahaha, they are barely making enough to keep the servers running/releasing small **** patches every once in awhile.
Keep it coming, this is funny ****.
Yeah, in order to achieve any profit they have been laying off so many people including SENIOR developers, abandoning/closing down MOST of their servers(Mark Jacobs said it HIMSELF that if they were closing and not adding servers, 6 weeks or 6months after release that the game is failing. ROFL!), and now Mark jacobs is leaving, hahaha, they are barely making enough to keep the servers running/releasing small **** patches every once in awhile.
Keep it coming, this is funny ****.
dcs Jun 25, 2009 at 2:19 pm
+1 votes
First, you are mistaken. I don't give a damn if WAR were to close today, I don't have stock in it. Second, those servers were merged. A very logical thing to do. I do play the game, and i read articles about games i play. I lack the time/intrest to read articles about games i do not play... unlike some people. Maybe i should randomly caps lock words in my writing like you?
Also, i guess you did not know Warhammer grew this quarter, and is doing well (much better than EA expected) in Tiawan.
Also, i guess you did not know Warhammer grew this quarter, and is doing well (much better than EA expected) in Tiawan.
jflanden Jun 25, 2009 at 3:03 pm
-2 votes
Most of the WAR servers were closed, merged, or abandoned(free transfers off low pop servers.).
Yes, of course the game will grow on initial release, but once over 3 months pass on the non-NA releases, the game will, just like it did in NA, rapidly decline.
Yes, of course the game will grow on initial release, but once over 3 months pass on the non-NA releases, the game will, just like it did in NA, rapidly decline.
dcs Jun 25, 2009 at 4:22 pm
+1 votes
The game was just released in Tiawan this week. WAR has posted growth before said release.
Lesane Jun 25, 2009 at 2:12 pm
+0 votes
dcs said
Wrong again. War is making a profit. WoW has sold around 50 million Boxes. Since only 12 million are still subbed, WoW must be fail?
I dont know what backwards society you live in where profit is failure.
I dont know what backwards society you live in where profit is failure.
If Mythic's goal was to create a competitor for WoW, or a new MMO with a huge playerbase then yes, WAR was a failure. If their goal was to make profit, then it's a success. But no serious company puts "making profit" as a goal, most of them will formulate some kind of number as a goal to reach (e.g. we want to make X profit every year). Even if WAR is making profit it might not be making as much profit as they wanted, which would make it a failure.
The same can be said about WoW though. But I seriously doubt anyone knows the exact goals both companies set so discussing this is futile, although it's very unlikely that WoW is considered a failure just like it's not that likely that WAR is considered a (great) success. One more thing, WoW has been around for much longer than WAR so naturally the amount of players that bought the box but eventually cancel their subscription is higher.
dcs Jun 25, 2009 at 2:28 pm
+1 votes
True dat. Everyone can agree the main goal is profit though. WAR had alot of goals i think and the only one i remember is they wanted a balanced pvp system. WAR has a lot of problems, but pvp balance is not one of them.
The line about WOW subs is just a play at Jfaildens pitiful logic.
The line about WOW subs is just a play at Jfaildens pitiful logic.
jflanden Jun 25, 2009 at 2:57 pm
-2 votes
Too bad you failed at the logic and Lesane was able to point it out also. WoW grew rapidly since it's launch, WAR declined rapidly since it's launch. What's so hard about comprehending that?
dcs Jun 25, 2009 at 4:49 pm
+0 votes
"OVER 70% of its players in ONLY 3 months"
Look obviously yur having a hard time here. This is a quote by you. It, like everything that you spout, is wrong.
"Yeah, and 700k of them aren't playing the game 3months after release"
This is more nonsence you spouted. WAR has been around longer than 3 months. You consider WAR a failure, and support it with this statement. WoW came out november 2004. WoW has sold in excess of 50 million copys (counting online download purchases). The joke here is that by your logic, since WoW over the course of 5 years has lost close to 40 million users, its a wash. (HINT: its not!). You have yet to counter anything i say directly, you just spout more garbage about the game being a failure. Your point is War is a failure as a mmo, and the fact is it is not. It is still running, It is still turning a profit, and it has great subscription numbers for a mmo that is not WoW.
But at this point your getting too emotional, especially over a game you dont even like. Makes me wonder why your always spamming WAR blogs with your sillyness. Then again, some things are best left unknown.
Look obviously yur having a hard time here. This is a quote by you. It, like everything that you spout, is wrong.
"Yeah, and 700k of them aren't playing the game 3months after release"
This is more nonsence you spouted. WAR has been around longer than 3 months. You consider WAR a failure, and support it with this statement. WoW came out november 2004. WoW has sold in excess of 50 million copys (counting online download purchases). The joke here is that by your logic, since WoW over the course of 5 years has lost close to 40 million users, its a wash. (HINT: its not!). You have yet to counter anything i say directly, you just spout more garbage about the game being a failure. Your point is War is a failure as a mmo, and the fact is it is not. It is still running, It is still turning a profit, and it has great subscription numbers for a mmo that is not WoW.
But at this point your getting too emotional, especially over a game you dont even like. Makes me wonder why your always spamming WAR blogs with your sillyness. Then again, some things are best left unknown.
jflanden Jun 25, 2009 at 5:19 pm
-1 votes
WAR sold over 1.2million copies in just 12 days, 3 months later they announce they only have 300k active subs. They have closed/merged/abandoned MOST of their servers, they layed off a **** load of people, including SENIOR developers, and now Mark jacobs is "leaving" Mythic.
From the beginning to now, WoW has always grown in active subscribers, they never rapidly decreased like WAR did. You are still to stupid to comprehend the very simple fact that WAR rapidly decreased in subscribers while WoW has only GROWN. WAR(****ty **** game)=failure WoW(good game)=Success.
Did WAR need millions of subs to be successful? No, they just needed to continually grow instead of most of the players quiting the terrible game, there is no way around this because even Mark Jacobs has said it himself that the game is not considered a success unless they are adding servers 6 weeks or 6months after release. There you go, the damn founder of the game(which has now "left" because of the game being such fail, ROFL) told everyone what would be considered as fail or success for WAR, not "making minimal profit".
From the beginning to now, WoW has always grown in active subscribers, they never rapidly decreased like WAR did. You are still to stupid to comprehend the very simple fact that WAR rapidly decreased in subscribers while WoW has only GROWN. WAR(****ty **** game)=failure WoW(good game)=Success.
Did WAR need millions of subs to be successful? No, they just needed to continually grow instead of most of the players quiting the terrible game, there is no way around this because even Mark Jacobs has said it himself that the game is not considered a success unless they are adding servers 6 weeks or 6months after release. There you go, the damn founder of the game(which has now "left" because of the game being such fail, ROFL) told everyone what would be considered as fail or success for WAR, not "making minimal profit".
dcs Jun 25, 2009 at 5:52 pm
+1 votes
Blah this is getting old so this is the last reply youl get from me.
No where in anything i have said states blizz/wow is a failure. hell I have played wow up until the last 2 weeks. You are the only one calling any game here a failure, by your own definition of fail (which, i may add, you have changed constantly ever time i counter you).
Now, aside from the inital loss of subscribers, which was not a 70% loss because 1.2 million copys never made it 1.2 million subs. (probably had more to do with WOTLK than anything) WAR has grown steadily, but by no means at the rate of WoW. War is seeing its release in other countrys at this point. So basicly, show me on the doll where the bad WAR game touched you.
No where in anything i have said states blizz/wow is a failure. hell I have played wow up until the last 2 weeks. You are the only one calling any game here a failure, by your own definition of fail (which, i may add, you have changed constantly ever time i counter you).
Now, aside from the inital loss of subscribers, which was not a 70% loss because 1.2 million copys never made it 1.2 million subs. (probably had more to do with WOTLK than anything) WAR has grown steadily, but by no means at the rate of WoW. War is seeing its release in other countrys at this point. So basicly, show me on the doll where the bad WAR game touched you.
SixFootSix Jun 26, 2009 at 3:21 am
-1 votes
Sure it's a failure. That's obvious. But as long as it's making a profit it's not a 100% absolute failure, it's more like a 95% absolute failure. The 5% I'm giving it is for the 5 minutes I enjoyed it.
whitaker2010 Jun 26, 2009 at 7:40 am
+2 votes
It is only a failure to people who thought it was the next WoW.
And well, they are stupid people. Many people still enjoy the game, It is making a profit, and it is growing. Those three principles are pretty much the goals of every game right?
bottom line: WAR successfull mmo, just like ff11, lineage2.
Not a failure like: AOC, Darkfall
not a huge megahit success worldrecord smasher like: WoW
And well, they are stupid people. Many people still enjoy the game, It is making a profit, and it is growing. Those three principles are pretty much the goals of every game right?
bottom line: WAR successfull mmo, just like ff11, lineage2.
Not a failure like: AOC, Darkfall
not a huge megahit success worldrecord smasher like: WoW
Smokeee Jun 25, 2009 at 1:43 pm
+1 votes
Imo the biggest failure of every other MMORPG vs WoW to date has been gameplay mechanics. Just so much stupidity in most of them. They are never fluid in gameplay, never requiring the timed counters style of play that takes some skill, and they come out with these retard mechanics like directional combo presses? WAR was like one big ******* zerg, based so much on roles in team style play that it sucked. Yeah fatass melee blocking players with collision prevention from getting to their healers is some of the gayest excuses for gameplay mechanics i've ever seen stupids try and hype as something great. So many terrible opinions on new MMORPG's too, constantly. Its gotten to the point i doubt everyone who hypes the next best thing as a fanboy idiot, since they always seem to be wrong making me waste time and money finding out.
I swear any good game needs to at least give some respect to 1v1 gameplay, and 1vN, not where everyone has to be in groups of 3-5 all split up into specific niched roles to be viable. Thats one of the biggest downfalls of a lot of the mmorpg's because they try and promote chat and team play to a fault. Its why UO was so great, and the only thing as good since has been WoW unfortunately.
I swear any good game needs to at least give some respect to 1v1 gameplay, and 1vN, not where everyone has to be in groups of 3-5 all split up into specific niched roles to be viable. Thats one of the biggest downfalls of a lot of the mmorpg's because they try and promote chat and team play to a fault. Its why UO was so great, and the only thing as good since has been WoW unfortunately.
jflanden Jun 25, 2009 at 1:53 pm
+0 votes
Watch out, you're going to make dcs angry because he still plays that steaming pile of ****.
outraged Jun 25, 2009 at 2:56 pm
+1 votes
WAR is not dead. people play it. its fun to play casually, its actually A LOT of fun to play casually. if you are not in that type of fun, go play whatever you want to play.
you look stupid with your complains. AOC is failure and its absolutely, utterly clear. WAR is not. it has solid development, a good playerbase, a very nice community thats WAY better than one that WoW has.
i really chuckle every time i see a WAR hater - its obvious you just were too much hyped, didnt get the DREAM GAME you were waiting for and now you blame it just because it doesnt look like YOU wanted it to be.
your dreams failure is only yours. the game is fine.
you look stupid with your complains. AOC is failure and its absolutely, utterly clear. WAR is not. it has solid development, a good playerbase, a very nice community thats WAY better than one that WoW has.
i really chuckle every time i see a WAR hater - its obvious you just were too much hyped, didnt get the DREAM GAME you were waiting for and now you blame it just because it doesnt look like YOU wanted it to be.
your dreams failure is only yours. the game is fine.
jflanden Jun 25, 2009 at 2:59 pm
-2 votes
Yeah, laying off most of the development team including senior developers(people that have been with the game since the beginning.) that didn't leave quietly, closing down/merging/abandoning most of your servers, losing way more than half of the playerbase only 3 months after release, and now Mark Jacobs "leaving" Mythic isn't fail or anything.
outraged Jun 25, 2009 at 3:17 pm
+3 votes
someone told you about the word "fail" already, you cant fail as it is, you cant only fail expectations
game failed yours, may be it failed some ones of publisher and devs
it doesnt mean the game is a TOTAL FAILURE, or piece of **** as you gallantly call it.
its a fine game, server merging was done because starting expectations were too high, so its a proper thing to do to adapt to reality.
again its fun to see how bitter you are because it doesnt meet your expectation, why dont you stop being so bitter and go spend your time in better, more constructive way.
for example, get a job in some game dev company.
game failed yours, may be it failed some ones of publisher and devs
it doesnt mean the game is a TOTAL FAILURE, or piece of **** as you gallantly call it.
its a fine game, server merging was done because starting expectations were too high, so its a proper thing to do to adapt to reality.
again its fun to see how bitter you are because it doesnt meet your expectation, why dont you stop being so bitter and go spend your time in better, more constructive way.
for example, get a job in some game dev company.
I got a gold chain Jun 25, 2009 at 3:29 pm
+3 votes
jflanden Jun 25, 2009 at 3:47 pm
-2 votes
I don't need to prove it, the game does a good job at it itself, I don't go out of my way to makes blogs about it or bring up out of nowhere because its old news. When a new blog pops up with the subject of WAR, especially one as funny as Mark Jacobs "leaving" the failure that is WAR, I just find it hilarious that there are people that think that WAR wasn't a failure. I am almost falling out of my chair laughing while replying to people like dcs.
I got a gold chain Jun 25, 2009 at 3:59 pm
+3 votes
people like different ****, I'm sure there are movies that you like that others don't. same can be said for games, if people have fun playing it why does it matter? I agree that defending the game trying to force your opinion on others about how good it is can get annoying, but the same can be said for those who try and talk **** about it constantly as well.
whitaker2010 Jun 26, 2009 at 7:49 am
+1 votes
DCS got me thinking when he said "You post on every WAR related article. Do you really have nothing better to do?". I thought i had seen him around, but surely this was a joke.
Actually, if you bother to Search his name, he is on EVERY warhammer thread out there, before and after release. There are entire post made by slappywag and others taking a dump on this guy. They almost all follow the same style of his arguement obove: he talks ****, someone calls him out, he backpeddles and talks more **** about something else, is called out, and this goes on until people quit replying to him. DCS is right on every point, but hes a idiot for feeding the troll. I have no idea Why he hates WAR so much. To not like the game is one thing, but this man carrys on like it killed his dog.
Actually, if you bother to Search his name, he is on EVERY warhammer thread out there, before and after release. There are entire post made by slappywag and others taking a dump on this guy. They almost all follow the same style of his arguement obove: he talks ****, someone calls him out, he backpeddles and talks more **** about something else, is called out, and this goes on until people quit replying to him. DCS is right on every point, but hes a idiot for feeding the troll. I have no idea Why he hates WAR so much. To not like the game is one thing, but this man carrys on like it killed his dog.
Ghork Jun 26, 2009 at 1:18 pm
+1 votes
uo got ruined with renesaince everyone knows that. However i believe combat is still highly skilled, just if you dont know whats going on seeing something wont really xplain it to you, very timing based game, although you cant do all the stuff you were able to
Wotchagnaduu Jun 26, 2009 at 1:26 pm
+0 votes
These comments severely diminished my belief in humankind.
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