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by TehJerk, Level 47
Last updated at October 2, 2007, 11:41 am
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http://www.cnn.com/2007/TECH/10/01/videogame.cheating.ap/index.html
Blizzard never talks about it. It supposedly doesnt exist. Much like the airplane you see hovering over the White House when 9/11 hit. The White House says there is no airplane, such is the case with Warden - Blizzard's top secret anti- cheating tool.
QQ mmorpg cheaters. You were wrongfully banned. Your guildmate would never use a speedhack he was just running with stacked speed enhancements for over 30 minutes. Wah Wah Wahhhhh he would never do such a thing! Blizzard is wrong!
Are they though?
Can a 'bug' on each persons machine sending Blizzard data of 3rd party programs be wrong?
The future of anti-cheat gaming vs computer privacy - thoughts?

http://www.computerandvideogames.com/article.php?id=127684
i thought you would have already known about the warden.
In the end, if this becomes a significant worry of mine, what I can always do is run WoW inside a sandboxed VM (perhaps something like Blue Pill could do this without overly taxing the system and utilizing VT instructions available on my Intel Core 2 Duo?) that doesn't allow it to read anything outside of it's space during the course of runtime. Sure, this is probably a violation of the Blizzard EULA and grounds for banning, but if I come to find out it's reading address spaces where I have important and non-executable data, and I have reasonable suspicions that it's copying out of these spaces and sending the results back? It may come down to Blizzard violating privacy laws, acting unreasonably within the restrictions I've set for it (WoW never runs as Administrator for a reason), and hell, maybe even forming a class-action lawsuit against Blizzard would be in the works at that point.
Warden probably exhibits dramatically different behavior than, say, Punkbuster or VAC does. It runs within the user's access level, and as such only has access to what the user has to access, which is a big plus. Doesn't require administrative access either, so there's no worrying that Warden is popping SYSTEM or root (much like VAC does, but quite unlike Punkbuster, which now runs as a service in Windows). So if push comes to shove, I could always force WoW to run as a lesser-privileged user than even what I run as now (runas to a limited user account, maybe even guest?) and still be able to operate it and hopefully be secure in the knowledge that it would have absolutely no access to the memory spaces, regardless of the status of such, of other users on the system. Considering I've yet to be banned while my brother, who runs with a limited user account (versus my power user account) this may be a good practice for anyone to take if they fear Warden's going too far and could possibly compromise your security protocols.
This is, of course, assuming that Windows XP SP2 goes to such lengths to ensure data security. For all we know, a limited user account might not restrict programs running as the user from reading the memory data structures of other users, especially said read/write non-executable structures.
You're still on dial-up aren't you?
Youre going to tell me they are completely open about Warden when they wont comment on it, while every other mmorpg company doesnt seem to have an issue talking about it?
When you get past 2nd grade, then you can comment on my blogs. Maybe then you'll l2read stuff before commenting like idiots. As for not caring dont read it then...
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