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by Natcho, Level 16
Last updated at November 20, 2008, 8:19 pm
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Best Flight Combat Game of All Time
Wing Commander 3 (1994)
Platform: PCDeveloper: Origin Systems
Publisher: Origin Systems
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The popular vote here is of course Tie Fighter. While great, Tie Fighter did not measure up to Wing Commander 3. Keep reading because I am going to convince you why.
Wing Commander 3's impact on games is still felt very clearly even today. Wing Commander 3 is what I like to call the Star Wars of video games. This goes a lot further than just having Mark Hamill star as the protagonist. Like Star Wars did for movies, Wing Commander 3 literally invented the big-budget blockbluster style of games. Costing a then unheard of 4 million dollars to create and packed into 4 CD-ROMs (when CD-ROMs had just come out), Wing Commander was unabashedly pushing the envelope and spared no expense in doing so. Marketed as the world's first interactive movie, Wing Commander 3 broke new ground by using an enormous amount of full motion videos to tell a branching story through and included the use of CGI backgrounds and greenscreens. This was technology that was not even broadly in use for films at the time.Â
Behind the ground-breaking wrapper of Wing Commander 3 there was an amazing core game. Wing Commander 3 brought the Wing Commander series into polygonal 3D for the first time. The game was among the first to use full motion video to not only tell the story, but in-game as well. Right out the gate, Wing Commander 3 melted minds its technology by having your wingman communicate and respond to orders through full video on the bottom of your HUD. During the game the other crewmembers' disposition towards you and the mission selection were influenced by conversation trees as well as how well you performed on previous missions.Â
To sum up Wing Commander 3, it married great mission design, the ability to select your fighter, select your armaments, select your wingman, branching missions and a branching storyline told through hours of full motion video into one of the most insanely fun packages ever put onto a disc. This game from top to bottom was every gamer's wet dream.Â
Best Turn Based Tactical Game of All Time
X-COM: UFO Defense (1993)
Platform: PCDeveloper: Mythos Games
Publisher: Microprose
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Incredibly deep, X-COM has still never been matched as a strategy role-playing game. X-COM's two distinct gameplay phases placed you in charge of Earth's defense against an alien invasion.Â
The first phase was the world map. This is where the player first chooses a spot for their base and where the player would manage their funding to recruit, research technology and equip their soldiers. Financial resources came through successfully repelling aliens and earning the approval of a ten-nation league. If the player is not active or effective in combating the alien threat funding would dry up and even result in some of the nations signing treaties with the invaders and completely yanking any financial support for the player.
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Each member of your squad could be named, leveled up and equipped like an RPG and this really helped you grow attached to them. Interceptor planes could be placed on patrol to defend the skies and shoot down alien craft. Alien ships could also land and it was up to you to send out small squads of soldiers to kill the aliens at these sites and bring back their artifacts and bodies for the research. Research of these alien artifacts unlocked new equipment and weapons to give you an edge on your next encounter. Once the player landed their squad at the crash or landing sites the game would shift to the second phase. Â
The second phase consisted of turn-based tactical squad gameplay. This gameplay phase was incredibly well executed and introduced such tactical staples as line-of-sight and opportunity attacks. Even the time of day would be taken into account and affect your soldiers' vision. One of the greatest moments in gaming history was moving your solider around a corner and having an alien pop into view right in front of you and not having the action points to respond.Â
X-COM is a game with so such depth and when taken as a whole is so much more than a sum of its parts. It is the title that invented the modern turn-based tactical game and has yet to be equaled since.
Best MMO of All Time
World of Warcraft (2004)
Platform: PC, MacDeveloper: Blizzard Entertainment
Publisher: Blizzard Entertainment

When the topic of MMOs comes up, what game immediately pops up?Â
World of Warcraft was created from the ground up using what Blizzard calls the "donut design." This is where outside of the donut consists of the casual players while the center is where the hardcore players reside. WoW is a game built for casual players with enough depth to draw in the hardcore players. This philosophy is easier said than done. Through expert design choices and more layers of polish than the MMO space had ever seen before, WoW revolutionized the MMO genre. The more than 10 million active players speaks to the successful execution of Blizzard's donut design.Â
As with most MMO's they continue to evolve and World of Warcraft is no exception. Not content with the donut, Blizzard has created a new category of user, dubbed the casual-hardcore. With the introduction of the arena system and invention of separate branches of gear optimized specifically for Player-Versus-Player (PVP) as well as for Player-Versus-Environment (PVE), Blizzard has separated their users and allowed the creation a new audience entirely in the casual-hardcore player. This is a player who only wishes to only play PVP and not be hamstrung by the need for gear obtainable only through PVE raiding. The PVP gear is entirely optimized for PVP while the PVE gear is optimized for PVE. For the PVP specialist (myself counted in their number), who can climb the arena ratings ladder, they have the ability to maintain the best (or near best) PVP gear in the game by only devoting a few hours a week to WoW.Â
Blizzard has been so successful; many believe (including myself) that it is stifling the entire genre as newer titles in this category continue to fail to break through World of Warcraft's stranglehold on this market. Can a game be too successful?
Best Mech Game of All Time
MechWarrior 2: 31st Century Combat (1995)
Platform: PCDeveloper: Activision
Publisher: Activision

MechWarrior 2 is one of, if not my favorite game of all time and going back to play it today reinforces why. It is a great game that holds up incredibly well. Being of the first CD-ROM games ever made, MechWarrior changed what I thought games were capable of. It featured two full campaigns as either Clan Wolf or Clan Jade Falcon, which followed along faithfully an epic storyline written by Michael A. Stackpole.Â
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The game was deep and complex. The controls promoted fast reflexes and the ability to pay attention to a lot of things happening simultaneously. MechWarrior 2 had dozens of mechs to choose from and they could be completely customized from their armaments, engine, armor and ammo. Location based damage rewarded skill and even influenced the player to allocated weapons and ammo on hard to hit areas on the mech's chassis to prevent damage to them.Â
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Activision nailed what it is to be a mech pilot. MechWarrior 2 realized what every BattleTech tabletop player ever dreamed piloting a mech could be. The BattleMechs had real weight to them. The audio was perfect. The necessity to juggle different weapons to manage heat was the exact mechanic described in all of the novelizations of the series.Â
MechWarrior 2 was also one of the first games to ever have a CD audio soundtrack. The soundtrack featured Jeehun Hwang's electronic music, which is so good I still occasionally listen to it.Â
There are few things more fun than marching your fully-customized mech around to an amazing soundtrack. I just had this grin from ear to ear plastered across my face the entire time I played this game.
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Best FPS of All Time
Halo: Combat Evolved (2001)
Platform: XboxDeveloper: Bungie
Publisher: Microsoft

If I let my game designer in me write this section, I would have given the honor to the brilliant Half-Life 2. The only problem is that when I analyze this category from a personal-had-fun-playing-the-game standpoint, Halo wins out over Half-Life 2, no contest.Â
Say what you will about Halo, but when this game came out it changed the FPS genre forever. It popularized the "Halo" control scheme, invented the 2 weapon limit, recharging shield, split screen co-op, vehicles, a dedicated button for grenades, had insanely good multiplayer and was blessed with AI that was smart, but more importantly made the player feel smarter for outwitting them. Halo came along at a time when I had forgotten what the magic of games could do. Halo came together and was just fun. Simple as that. Luke Smith said that Halo was his Mario. That line to me summed up Halo. It is that, when you are kid on Christmas day feeling. The Gregorian chanting when the game boots up still sends chills down my spine. That's how good this game is.Â
Without this title it is my belief that the Xbox would not have been able to survive, Xbox Live would never come to be and the Xbox 360 would never have been created. Microsoft would not even be in the console game space anymore. The gaming landscape has been changed forever because of Halo: Combat Evolved.Â
I hope you enjoyed part 1 of this list. Look out for part 2 coming very soon. It will cover such categories as:
Best RTS of All Time
Best Action-adventure of All Time
Best 3D Fighter of All Time
Best RPG of All Time
Best Racer of All Time
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See my other article also:Â 8 of the Most Underrated or Overlooked Video Games of All Time
See more of my writing at my blog: http://www.limitlessunits.com
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21 comments
frisbee Nov 20, 2008 at 8:27 pm
+1 votes
Halo: Combat Evolved (2001)
**** outta here u ******
it did nothing new, it just ripped off everything from other games.
**** outta here u ******
it did nothing new, it just ripped off everything from other games.
Romantic Nov 20, 2008 at 8:39 pm
+1 votes
Looking at every other game that this guy listed as 'best' already makes the list a joke.
Opet Nov 20, 2008 at 9:00 pm
+1 votes
I dunno I've heard very good things about xcom and mechwarrior 2 from those who have played them
vodkagrokka Nov 20, 2008 at 9:07 pm
+0 votes
world of warcraft is the only "top" game on this list...
AeoltheGrammarChecker Nov 20, 2008 at 10:16 pm
+2 votes
FPSes on a console can't even remotely compete with FPSes on PC.
Qils Nov 21, 2008 at 5:19 am
+1 votes
Definitely see Best Action-RPG on that list.
Good write up, only played mechwarrior 2, WoW, and Halo from that list. I never played Wing commander 3, I was always playin xwing vs tiefighter :p
Good write up, only played mechwarrior 2, WoW, and Halo from that list. I never played Wing commander 3, I was always playin xwing vs tiefighter :p
nzgs Nov 21, 2008 at 5:21 am
+1 votes
lol halo. Your options should have been between the quake series, UT series and counterstrike. The only time fps games were good on consoles was goldeneye and that was despite the terrible controls, that halo hasn't improved on.
windrunner Nov 21, 2008 at 10:16 am
+1 votes
eh, i think people bash on halo pretty unfairly. the original halo single player was by far and away the best single player fps experience i have ever had and even if it wasnt the most innovative game ever it had great gameplay and a great storyline. Im not saying its the best fps ever but i think people should look past the legions of fanboys, get down off their high horses and appreciate the original halo for what it is. A great game.
Ghork Nov 21, 2008 at 12:19 pm
+1 votes
sure storyline and all, but really the control system compared to mouse keyboard is just retarded. thats should really be enough tbh. and 2 weapon system isn't revulitionary at all, or a grenade key. thats just copy paste.
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windrunner Nov 21, 2008 at 12:59 pm
+1 votes
it might have been copypasta but it all came together to make a ******* fun game. and i played it on pc anyways ^.-
Ghork Nov 21, 2008 at 10:51 am
+1 votes
Wing commander perhaps, could be Tie fighter or Freelancer.
UFO I agree, but also gotta mention jagged alliance and fallout1/2
MMO: Wow is easily accesible to all, whats good about it is that its mediocre to everyone, but comparing it to Ultima Online pre renesaince then WoW has nothing at all
Mechwarrior 2, i'll give you that one had a blast.
Halo now this is even more outragous than wow, either you go back to basics and say stuff like wolfenstein/doom/doom2, but we all know the real answer is quake 1. no contest thereÂ
UFO I agree, but also gotta mention jagged alliance and fallout1/2
MMO: Wow is easily accesible to all, whats good about it is that its mediocre to everyone, but comparing it to Ultima Online pre renesaince then WoW has nothing at all
Mechwarrior 2, i'll give you that one had a blast.
Halo now this is even more outragous than wow, either you go back to basics and say stuff like wolfenstein/doom/doom2, but we all know the real answer is quake 1. no contest thereÂ
Natcho Nov 23, 2008 at 1:19 am
+1 votes
Jagged alliance and Fallout 1/2 are some of my favorites. Good call.
Mistake Nov 21, 2008 at 11:27 am
+1 votes
Freespace 2 was alot better then wing commander in my opinion, Halo being the best FPS of all time
must be the biggest joke ever, Quake1 takes that spot with UT2004 on a close second place.
must be the biggest joke ever, Quake1 takes that spot with UT2004 on a close second place.
Mistake Nov 21, 2008 at 11:34 am
+1 votes
But seeing you have put games like Oni, Ico, Psychonauts, Shadow Run, Syndicate and Viva Pinata on your most overlooked/underrated games just shows that you really dont have much of a clue, all of these games where pretty hyped when they came out they all got decent reviews and sold good, Oni might be the exception here but even that game got hyped even though it sucked.
Natcho Nov 23, 2008 at 12:57 am
+1 votes
The list was supposed to be overlooked or underrated so if the game fell into either one of these categories it qualified.
Oni: Looks like you conceded this one.
Ico: for a 90% meta critic rating Ico should have sold a lot better than it did. It came out and sold very few units and it wasn't until tons of word of mouth and lots of price drops that it finally reached 700k sales mostly at the $20 price level.
Psychonauts: This game and and Advent Rising ruined Majesco as a publisher. They went from expecting 18 million in profit to 18 million in loss almost completely due to Psychonauts only selling 100k units.Â
Shadowrun: This game only sold 170k units in its lifetime.
Viva Pinata: Despite being a Saturday morning cartoon and being a really good game it didn't sell innitially at all. It wasn't until it reached a much lower price point and word of mouth got around that it ended up with "close to half million" in sales.Â
Syndicate is an overlooked game because for all of its greatness and innovation I have never seen anybody mention it as a "best of game." Even in most people's top 100 games it never makes it on there. That is ridiculous for how amazing that game was.
Oni: Looks like you conceded this one.
Ico: for a 90% meta critic rating Ico should have sold a lot better than it did. It came out and sold very few units and it wasn't until tons of word of mouth and lots of price drops that it finally reached 700k sales mostly at the $20 price level.
Psychonauts: This game and and Advent Rising ruined Majesco as a publisher. They went from expecting 18 million in profit to 18 million in loss almost completely due to Psychonauts only selling 100k units.Â
Shadowrun: This game only sold 170k units in its lifetime.
Viva Pinata: Despite being a Saturday morning cartoon and being a really good game it didn't sell innitially at all. It wasn't until it reached a much lower price point and word of mouth got around that it ended up with "close to half million" in sales.Â
Syndicate is an overlooked game because for all of its greatness and innovation I have never seen anybody mention it as a "best of game." Even in most people's top 100 games it never makes it on there. That is ridiculous for how amazing that game was.
Doyle Nov 21, 2008 at 11:41 am
+2 votes
wing commander was definitely awesome. but somehow there are no more good space flight combat games, are there? did the genre die?
Natcho Nov 21, 2008 at 7:58 pm
+1 votes
I've been curious about this myself. Why did flight combat games just all of a sudden die out? I think the only one still around is Ace Combat and UbiSoft is making Tom Clancy's H.A.W.X. Need more space flight combat though.


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