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by anris, Level 33
Last updated at January 20, 2009, 6:18 am
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First on the off topic side, CCity tanked. I don't mind so much given that the store manager at my place was a complete tool. I do feel a bit bummed out at not being able to work with everyone there anymore because I really enjoyed the people i worked with. Finding another job at this point is an uphill battle, but still doable and Ill be pushing on that pretty hard.
Anywho onto the main subject.
I hit 80 on my warrior. Lets first say I was somewhat worried as I put in my last talent (woot prot leveling). The forums were in an uproar over how terrible our class is and how were the bottom rung on the latter. No one would want us as tanks because DKs and Paladins could do it better. No one would want us to DPS because everyone could do it better. Why pvp when every class including level 1 critters could 1 shot us?
Well I was raid defense soft capped within 10 minutes and tanking my first heroics without any issue. PVP wise as prot I still crushed DPS DKs, rogues and other warriors. Hell even casters aren't too tough if I played smart. I was quickly getting into raids as an offtank as well.Â
The point is, I think a vast majority of the Warrior community was simply too used to face smashing their way to the top in pvp because of how OP mace stun and druids were in BC. Today's warrior requires a bit more thought because if you **** up, that arcane mage is going to light your ass up. Classes are actually scary now, and I don't think this is a bad thing. All the bad warriors run to the forums and BAWWWWW about how bliz hates the class and no one plays it (what happened to all the Kalgan hate?). Good warriors have continued to do well in arena (albeit now with more effort than before) and pve.Â
I hear no end of complaints about warrior AoE tanking. From my experience I don't see it. I can hold AoE threat damn well as long as I'm not lazy. Warrior group tanking just takes more effort than most players are comfortable with. This is unfortunate because then they run and complain which can possibly cause blizzard to change things up. In my opinion Prot is perfect. I would not want it any other way. It takes effort without being tedious and its actually fun. My only complaint is positioning, but Bliz is fixing that bug tonight.
All in all despite having limited personal experience with arenas in s5, Im pretty optimistic about the class. I don't agree with a lot of the complaints people have with warriors.Â
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Moving on, I mentioned raiding. This is a subject that I'm sure sparks vastly differing opinions from those you ask. To state it blatantly, raiding is too easy. But is this a bad thing? This is the debate. On one hand I'm incredibly happy with how quickly I was able to gear up through the AH and waltz right into nax. This was a huge step forward from the days of Karazhan where you were forced to run terrible instances with terribly irrelevant gear in order to raid a poorly tuned and awfully designed 10 man with laughable loot tables.Â
On the other hand lowering the requirements or skill cap in initial raiding has had some annoying side effects. Most notably at least for me, are bads with elitist attitudes because they have lol t7. For whatever reason all the sippy cup retards who could never get past Magtheridon in BC (or MC in vanilla) are now waltzing around Dalaran with their shiny 25 man nax t7 shoulders thinking they are the next Nihilum member or something. Ive ran into at least 7 different t7 healers in heroics who have yet to grasp effective healing / mana conservation techniques. In one case I had a healer go oom on me in heroic Old Kingdom on the very first pull. I had 23k HP at the time and easily passable stats, and never once got hit harder than 4k (and that on rare occasions.) This is a terrible side effect I've noticed with the ease of raiding these days.
Whats worse are the elitists. I was in a guild titled Renegades of Funk who have become somewhat known for their terrible raid ability. Most outstanding of their problems, the inability to approach raiding in a flexible and dynamic fashion. The raids were mostly ran by a t7.5 mage who insisted things be done a certain way because "he had done them like that before so it was possible." This attitude lead to constant wiping on patchwerk and hours of wasted time on Sapphiron. I quit the guild because when proposing an easier strat for Saph I was told I should keep my opinions quiet and not talk over officers. The strat they ran was a 2 healer setup. They couldn't keep people alive or cleansed quickly enough. Melee was required (though never told to...) back out when blizzard hit. Wipe after wipe we did this. I suggested with pick up a third healer to trivialize the fight. They refused promptly.Â
The best part? They questioned my experience with the fight. This is what I find irksome about this easy raiding. Its ENTRY. LEVEL. CONTENT. THATS. TWO. YEARS. OLD! Even if I had never done original nax this **** is NOT ROCKET SCIENCE! Having raided successfully in a Vanilla nax guild and BC Sunwell guild, I'm pretty knowledgeable in what makes a good raid. You cant just smash your face against the wall and hope it falls over. This will get you nowhere. Unfortunately Current raiding is a wall made of paper, so all the ****ty bads that could never kill Vashj, or survive Archimonde are now seeing more success than they ever thought possible. As such the egos flare and the ePeens grow to epically depressing proportions.
My suggestion? Well its really too late for it...but it would be as follows. Keep all the entry level fights at their same level in regards to gear requirement, damage, HP etc. But up the skill cap required to beat them. Lets have more fights like Loken (wanna know if you have a good raider? see if they survive Loken.) More Haigan the Unclean fights. More Archimonde (STAY OUT OF THE ******* FIRE) fights. None of these are "hard". None of them are gear intensive. But each of them requires at least some 'skill'. Enough to filter out the sippy cup retards.
Yes I agree its great for casuals to see content. But I do not think idiots who ninja AFK, refuse to research a fight, or fail to follow simple directions (RUN DOWN THE STAIRS ON LOKEN...THEN RUN DOWN AGAIN...****!) deserve any such content.
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Finally touching briefly on pvp here. Damage.  We all see it, we all feel it. And every one of us has heard the complaints (maybe some of us issue them) about it being too high. Personally I do not agree with this. The higher damage first off has done one amazing thing. It has upped the skill cap on pvp dramatically in my eyes. There is FAAAAR less room for error now than at any point in BC. Sure there is less time to do cool **** and do setups and such. But now if you time something poorly you are pretty much dead. Perfect play (or well as close as one can get given latency / skill) is rewarded with a swift kill right now and this is something I approve of. It feels a lot like vanilla wow but with a more equal ground (now its not just rogues and locks killing everyone).Â
Personally I hope Blizzard does not nerf damage scaling in Wrath. I find it amazingly refreshing and rewarding to see my toon hit a player for a larger number than what I saw at 60. I was seeing 2k crits on my nightelf warrior with a Spinal Reaper at lvl 60. It was depressing seeing that same warrior still mostly seeing 2k crits at 70 with an s3 sword and 1700 unbuffed AP.
I'm still patiently waiting to see what Blizzard intends to do with damage in pvp. I certainly hope resilience doesn't float too far one way and we have a repeat of season 1 all over again (burst specs become non existent and Super Mario Turtle Adventure becomes the name of the game...)
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Soloing 60 content is fun.
So far I've killed Tiger, Panther and Jindo (lol mind control). I'm hoping Ill be able to solo Blood Lord soon, that way Ill have all the lvl 60 mount bosses on farm (on run 20ish in Strat for the baron mount.)

20 comments
Brett824 Jan 20, 2009 at 6:40 am
+5 votes
Way too long and too much wrong in one blog post, but I'm pressing the Like button because it looks like you spent a lot of time writing it.
anris Jan 20, 2009 at 6:47 am
-2 votes
I apologize. I often times forget that reading is difficult for the average wow player.
But hey, appreciated.
But hey, appreciated.
Ghork Jan 20, 2009 at 6:57 am
-1 votes
pfft tanks in wow are stupid, look at WAR if you want a better idea, tanks there actually can take punishment
anris Jan 20, 2009 at 6:59 am
-1 votes
Ghork said
pfft tanks in wow are stupid, look at WAR if you want a better idea, tanks there actually can take punishment
I do intend to get back into Warhammer soon given that WoW is so damned casual right now and I have a nice new rig. I just have to convince myself that I want to pay for 2 MMOs at once for a month or so.
draw Jan 20, 2009 at 8:05 am
+2 votes
warhammer pvp system without scenarios + arena in the wow world/grafik/interface/handling would be my dream
Bromsius Jan 20, 2009 at 7:10 am
+4 votes
The higher damage first off has done one amazing thing. It has upped the skill cap on pvp dramatically in my eyes.
Yeah that arcane mage who counter-spells your rogue partner and iceblocks at 95% health but still kills you in an AP/Pom/Pyro really worked hard to get where he is!
Yeah that arcane mage who counter-spells your rogue partner and iceblocks at 95% health but still kills you in an AP/Pom/Pyro really worked hard to get where he is!
anris Jan 20, 2009 at 7:30 am
-1 votes
Too many counter points to this post. Not even gonna bother.
Qils Jan 20, 2009 at 7:38 am
+1 votes
Not really...happens every day. No offense anris, but you just hit 80. Do arena as arms or fury with a healer and see what's up.
Guidor Jan 20, 2009 at 8:28 am
+1 votes
I agree. It's far too easy for bad players to get reasonably high ratings with little to no skill, but at the same time the good  players are still miles ahead of the bad ones, and it can only get better. At least nearly every class is represented now (except locks T_T) not like before where paladins shamans and hunters were 1%
Drows Jan 20, 2009 at 9:58 am
+1 votes
Yes, Anris, losing 100% of my health in an Improved Counterspell has made me a better player. Like wise with Strangulate and Death Knights!
Kaex Jan 20, 2009 at 10:16 am
+1 votes
The thing I love about Strangulate is how bugged it is. It isn't affected by talents reducing Silence effects, and it stays at 0 seconds remaining for an extra second or two. It's fun.
outraged Jan 20, 2009 at 10:25 am
+5 votes
see? those sub 1500 rating TBC warriors found gameriot, and yes, they are gonna start blogging now. and you, dear GR community, is going to read their wellthoughtout walls of text describing of how they instantly became better, how game became better, how damage is a good thing, how most S1234 glads signing a petition on Arenajunkies to bring old PvP back are WONG, WRONG, WRONG, couse all of those glads are bad, and these guys, who know how to run down on Loken are actually enjoying their PROT PVP SO DONT ******* MESS WITH THEM U BADS.
ps
awful post, idiot author, perfectly shows who is in favor with current pvp system.
ps
awful post, idiot author, perfectly shows who is in favor with current pvp system.
Iluvsam Jan 20, 2009 at 10:44 am
+1 votes
outraged said
see? those sub 1500 rating TBC warriors found gameriot, and yes, they are gonna start blogging now. and you, dear GR community, is going to read their wellthoughtout walls of text describing of how they instantly became better, how game became better, how damage is a good thing, how most S1234 glads signing a petition on Arenajunkies to bring old PvP back are WONG, WRONG, WRONG, couse all of those glads are bad, and these guys, who know how to run down on Loken are actually enjoying their PROT PVP SO DONT ******* MESS WITH THEM U BADS.
ps
awful post, idiot author, perfectly shows who is in favor with current pvp system.
ps
awful post, idiot author, perfectly shows who is in favor with current pvp system.
Powerslave Jan 20, 2009 at 10:40 am
+1 votes
So warriors are now good because protection is "ok" on 1v1 when no healer is present?
Are you for real or trolling?
Good warriors that dont play with overpowered paladin healers are **** in arena because the class is worthless.
Are you for real or trolling?
Good warriors that dont play with overpowered paladin healers are **** in arena because the class is worthless.
anris Jan 20, 2009 at 5:38 pm
+0 votes
Powerslave said
So warriors are now good because protection is "ok" on 1v1 when no healer is present?
Are you for real or trolling?
Good warriors that dont play with overpowered paladin healers are **** in arena because the class is worthless.
Are you for real or trolling?
Good warriors that dont play with overpowered paladin healers are **** in arena because the class is worthless.
nzgs Jan 20, 2009 at 11:09 am
+2 votes
don't think warriors are anywhere near as bad as the whiners make out, especially fury. Warriors will soon be back to top class in pve and pvp like they seem to expect. rest of your blog i don't agree with. Skillcaps across most classes are lower (hunter and mage far lower). damage is stupid. game is dumbed down.
Abdoom Jan 20, 2009 at 11:51 am
+1 votes
/agree, Fury warriors hit like a ******* truck. Once DKs start feeling the nerf I expect to see much more of them in the higher ratings.
FestDH Jan 21, 2009 at 2:44 am
+1 votes
Just make resilience at cap increase health by 50%. PvP is balanced. And if you think being dead before I can react(700 resil on my warrior) is fine, then you are very unintelligent.
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