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Last updated at September 25, 2008, 1:04 pm
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Tier 1 scenario queues were next-to-instant, it wasn't quite as a fast as in Beta, but it was enjoyable. The average queue for Nordenwatch (which was the most popular scenario) took anywhere from 5-10 minutes to pop. This was exactly the pace that I wanted to play the game at. Me and my group would find a good PQ, queue up for the scenario, and then just grind the PQ in between PvP matches. We gained plenty of experience, influence, renown, gear upgrades, etc, and had a lot of fun to boot.
When… More
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Last updated at September 19, 2008, 12:54 pm
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Well the servers are down. I apologize for the lack of posts recently, but with the recent launch of the game I've it very hard to pull myself away from killing Order just to write about it. Alas, here I am. Â There's plenty good about Warhammer, and we've been discussing it for quite some time now. Everything that was great in open beta is still great, with a number of other improvements across the board, such as no more crashing to desktop, at least for me. Â I feel I've stroked the collective c… More
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Last updated at September 7, 2008, 1:39 pm
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Enemy Castbars. CC Watch. Target of Target of Target of Target of Target. Convenient? Yes. Necessary? No. When I first stumbled into Warhammer Online and played around with the UI, I noticed there wasn't a visible section for third-party UI modifications. I later found out that it wasn't me getting lost in lots of pretty menus, but that Mythic doesn't want this to be a part of their game. After my initial semi-shock that they were actually taking this route, it occurred to me that this way will p… More
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Last updated at August 23, 2008, 4:40 pm
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My first attempt at copy/paste blogging. This article was taken from The War Journal, with permission from the author. It's a little wall-of-textish, but a great read.
After reading about Warhammer Online and trying to get my hands on any little bit of information about the PvP that I could, I finally had a chance to try it yesterday via the free Preview Weekend. It's not quite beta yet, with a Rank Cap of 21, and only the first 2 tiers of zones open, but I definitely got a feel for how this game… More
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