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by Vir, Level 60
Last updated at March 4, 2009, 3:37 pm
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It's the third round of a Street Fighter IV ranked match on X-Box Live.
I think back to the past two rounds. My opponent is playing Ryu, I am Sagat. He started out rather defensively in the first round, jumping towards me only once. Once was all he needed however, since he unleashed a wicked combo, ending in a focus attack, into a dash cancel into an ultra combo, taking over 50% of my life.
The second round however went much better for me. Rather than trying to poke and pressure Ryu up close, I hung back at full screen as much as possible. I mixed up my high and low tiger shots. Sagat's low tiger has a one frame recovery advantage vs Ryu's fireball, his high tiger has a six frame advantage. The other player might not know that, but by the end of round two he realize that he did not want to play a full screen zoning game with me, as I chipped away his ilfe, and ultimately landed a combo once he managed to get close to me.
I also blew two anti-air opportunities in the second round. So I know what is coming next. This guy thinks he can jump at me, without any fear of punishment. He also wants to be as close as possible to neutralize my zoning game.
The round starts, and uncharacteristic of the other two rounds Ryu jumps in. I immedatly stuff him with a standing Roundhouse kick and throw a low tiger for chip block damage. As the round progresses, he challenges the fact that I can anti-air him two more times, eating more roundhouse kicks and tiger shots. He's in trouble by 30 seconds into the round, I've got 80% of my health left, and he's down to 20%. I make a small crouch to exagerate that I'm making a tiger shot motion, and Ryu jumps. I quickly input the two half circles forward followed by all three punch buttons for my super move. Sagat Throws a quick knee, then an uppercut launching Ryu into the air, and a final uppercut knocking Ryu so high that we can see over the rooftops in the background.
What I've just described to you is some of the thought process that goes into winning a single street fighter IV match.
One of Gameriot's bloggers recently included 'Fighting Games' as the first in his Digg friendly list of '5 Generes that anyone can rule'. His impeccable logic was that any loser can button mash and be successful at fighting games.
I'd gladly invite him to a game of Street Fighter IV to challenge that claim, but I'm betting he doesn't play given the nature of his inexperienced opinion about the intense skill that Street Fighter requires.
Furthermore, to display his ignorance or perhaps just to be incendiary he didn't include MMO's in his list of '5 Genres Anyone Can Rule'.
Clearly, if a genre of games was ever designed specifically for cripples and children it is the Massively Multiplayer Online Game, with World of Weetardcraft leading the way.

Lets look at a reasonable comparison of two popular games from each genre:
In fighting games, you must have knowledge of how the game works. You must know character matchups, strategies, and have some clue about priority or frame data. World of Warcraft actually requires knowledge too, when it comes to area team comps, specs, etc. So in this regard they are similar.
However in fighting games, you must have dexterity. World of Warcraft requires very little in the way of dexterity. At most you have to click the '1' key at a certain time, with some very forgiving time frames. For example, 1.5 to 2.5 second casts have to be interrupted. This act is so simple that a trained baboon could pull it off if bribed with a banana.
In street fighter you typically might want to hit Up Forward + Hard Kick, Down + Medium Kick, Half Circle Forward and Punch for a standard combo. Such a combo is done in much less than 2.5 seconds and must be performed with impeccable timing.
World of Warcraft was indeed designed for invalids, who think slamming a single button within a generous timeframe takes 'skill'.
Fighting games also require deception. If you want to win, even as a casual player you must implement some type of aggressive strategy, and strategy varies from character to character and player to player. Forcing other players to make mistakes because they misunderstand your intentions is key. In world of warcraft, the arena mostly comes down to comps and counter comps, along with very basic strategies like "KILL THE SOFT TARGET FIRST!".
Finally, World of Warcraft is a team based game which in essence makes it tard based. Team games are basically welfare for the worst players in a pub, allowing them to leech onto better players. Even at the highest skill
level, there are often team players who don't carry their weight as much as the others.
In a fighting game, winning and losing depends on your own unique skill and ability. In world of warcraft, your ability to win or lose depends upon those on your team and if the random number generator likes you or not.
Simply put, the most mediocre fighting game player has more skill than the best MMORPG player, and anyone listing 'Fighting Games' as a genre is obviously clueless, or carefully constructing digg based flamebait.


167 comments
Vir Mar 4, 2009 at 3:51 pm
-2 votes
outraged said
fireball
its hadouken
its hadouken
Kaex Mar 4, 2009 at 5:15 pm
+1 votes
anyone who's watched mtv knows who fatal1ty is. Might want to name someone less known.
Klynx Mar 4, 2009 at 4:00 pm
+1 votes
outraged said
fireball
its hadouken
its hadouken
Troldetom Mar 4, 2009 at 4:34 pm
+5 votes
Whenever I say hadouken I always feel forced to put the same energy into it as the characters do. HA-DOUUUUUUU-KEN.
Terraburn Mar 4, 2009 at 11:32 pm
+2 votes
I was playing SF2 on the machine in my local Circle K a long long time ago.
Fatality is overrated as ****.
bad troll is bad.
Fatality is overrated as ****.
bad troll is bad.
Slapnuts Mar 4, 2009 at 3:54 pm
+0 votes
button mashing isn't going to get you anywhere vs. anything but complete scrubs in SF. Some fighters are a bit more forgiving, Soul Calibur and MK for instance imho. While I generally like Projects stuff I kind of chuckled a bit at that part.
Vir Mar 4, 2009 at 4:01 pm
+1 votes
Slapnuts said
button mashing isn't going to get you anywhere vs. anything but complete scrubs in SF. Some fighters are a bit more forgiving, Soul Calibur and MK for instance imho. While I generally like Projects stuff I kind of chuckled a bit at that part.
ARCTURAS Mar 4, 2009 at 5:17 pm
+1 votes
I don't consider myself an expert of fighting games, as I never played many outisde of soul-caliber, but I can definitely say button mashing really just tests how conscious-minded your opponent is.
I like to equate it to real fighting (as loosely as it may be related). You have some people that think martial arts (or fighting games) are nothing but learning techniques and executing them, but it is more a matter of knowing *when* to use the techniques you have. To counter any button masher in any fighting game all you pretty much have to do is use your fastest/most direct moves, and watch as they fail miserably because they aren't giving any thought into their movement, angles of attack, or positioning.
The same can be said for real fighting (or sparring I suppose). If you have a really aggressive opponent who likes to just barrel in and attack, he is best countered by straight direct punches or kicks. Some people may think winning a fight is nothing but being mad and charging at the other guy, but if that other guy is worth anything, he'll know how to retaliate.
I like to equate it to real fighting (as loosely as it may be related). You have some people that think martial arts (or fighting games) are nothing but learning techniques and executing them, but it is more a matter of knowing *when* to use the techniques you have. To counter any button masher in any fighting game all you pretty much have to do is use your fastest/most direct moves, and watch as they fail miserably because they aren't giving any thought into their movement, angles of attack, or positioning.
The same can be said for real fighting (or sparring I suppose). If you have a really aggressive opponent who likes to just barrel in and attack, he is best countered by straight direct punches or kicks. Some people may think winning a fight is nothing but being mad and charging at the other guy, but if that other guy is worth anything, he'll know how to retaliate.
ARCTURAS Mar 4, 2009 at 5:20 pm
+1 votes
That all being said, if your opponent is a moron or not aware of how important timing/positioning is, you can probably just go berserk if you're inexperienced to increase your chances of winning.
Project_Xii Mar 4, 2009 at 8:29 pm
+1 votes
Slapnuts said
button mashing isn't going to get you anywhere vs. anything but complete scrubs in SF. Some fighters are a bit more forgiving, Soul Calibur and MK for instance imho. While I generally like Projects stuff I kind of chuckled a bit at that part.
In seriousness, I put "rule" because "5 Genres that Anyone Can Win Occasionally" didn't seem to fit right.
Fighting games are in there because they're the easiest games to pick up and play. Is that not a good way for a non-gamer person to start?
Obviously if they're playing against someone very skilled, they have little to no chance, but newbie against newbie going beserk has a pretty equal chance to win, and it's loads of fun in the process.
Glad I could stimulate discussion. If Vir wasn't the seasoned Gameriot angy man I might take offense XD As it is, it's a pretty hilarious article. The Shind pic is classic!
Slapnuts Mar 4, 2009 at 8:36 pm
+1 votes
djwheat and slasher made the same point last week, It is a very accessible game, that even inexperienced fighter fans will enjoy and play with their friends. They may not get online and be dominated by the cream of the crop but they will have fun. It is also very deep however if you want to play at high levels, arguably more so than SSF2 even.
Rule was probably the wrong word but your reasoning makes sense. Heck I would argue something like Madden is harder to "jump right in and play" than most fighting games.
My friends are more than welcome to button mash and try to beat me, just not on my madcatz stick.
Rule was probably the wrong word but your reasoning makes sense. Heck I would argue something like Madden is harder to "jump right in and play" than most fighting games.
My friends are more than welcome to button mash and try to beat me, just not on my madcatz stick.
Sintor Mar 4, 2009 at 3:54 pm
+1 votes
Vir, was your opponent retarded. Shoto jumpin stuffs standing roundhouse, what the hell! Plus the better option is TU->F+RH->Ultra.
Sagat players are gay, but I still +1'd you.
Sagat players are gay, but I still +1'd you.
Vir Mar 4, 2009 at 3:59 pm
+0 votes
Sintor said
Vir, was your opponent retarded. Shoto jumpin stuffs standing roundhouse, what the hell! Plus the better option is TU->F+RH->Ultra.
Sagat players are gay, but I still +1'd you.
Sagat players are gay, but I still +1'd you.
I do trade with F+Roundhouse sometimes, and that is just ******* retarded, because I can trade and land an ultra before the other guy hits the ground. lololol sagat.
You can TU -> F + RH without a FADC thrown in there?
Sintor Mar 4, 2009 at 4:03 pm
+1 votes
If you trade a fierce TU, his backflip will cause the f+RH to hit and you can follow it with an ultra, no FADC needed. This 70%+ Combo is usually followed by:
Connection to Other Player(s) Lost!
And yeah, if they don't stick anything out S.RH will rape them every time. I usually manage to pop 1-2 of them off before they get wise and start throwing it out earlier, but dropping the TU trade is fine with me, since if you can't ultra you can always have them land on a fat EX LTS.
Connection to Other Player(s) Lost!
And yeah, if they don't stick anything out S.RH will rape them every time. I usually manage to pop 1-2 of them off before they get wise and start throwing it out earlier, but dropping the TU trade is fine with me, since if you can't ultra you can always have them land on a fat EX LTS.
Klynx Mar 4, 2009 at 3:59 pm
+1 votes
I disagree because of the sheer volume of information needed to play Warcraft at a competitive level. The decision-making process is enormous, just pressing the correct key every 1.0 seconds (rogue GCD) or more often if the ability is off the GCD like shadowstep along with maintaining awareness of a 3D area, gauging distances, etc takes as much concentration and thought as the ins and outs of fighting games. My game was Guilty Gear for PS2 and I got pretty solid with Faust - just as a reference for where I'm coming from. HAVING SAID ALL THAT, both are very complex and I wouldn't really say either has a huge advantage over the other in a "skill" war. Twitch skill? Fighter takes it hands-down. Two different games, like comparing Chess to Soccer. QUESTION: Do you notice the shift in popularity Obama is taking? When USA Today puts out an article today saying "Obama more popular than ever" and then refers to their poll on whether or not people "are hopeful for Obama" still as their source, you know the Democrats are revving the publicity machines to make people think everything is OK. Thoughts?
greenmachine Mar 4, 2009 at 4:01 pm
+1 votes
I agree with this. For as much as everyone bashes WoW as a noob friendly game, it's by far the most complicated game I've ever played. In an FPS game all I have to do is aim, shoot, throw grenades and change weapons. WoW has a lot more variables. I can pick up an FPS game pretty fast and get close to pro-level. I blowed balls at WoW for like 2 years before I finally got good. And I still can't break 2300.
TheReaper Mar 4, 2009 at 4:05 pm
+3 votes
I
Guilty Gear but I suck at fighting games with the exception of Mortal Kombat. Plus, playing fighting games with current generation D-Pads is like trying to finger your girlfriend with your elbow.
Obama has simply made more promises than he could ever fulfill.
Obama has simply made more promises than he could ever fulfill.
Klynx Mar 4, 2009 at 4:09 pm
+1 votes
TheReaper said
I
Guilty Gear but I suck at fighting games with the exception of Mortal Kombat. Plus, playing fighting games with current generation D-Pads is like trying to finger your girlfriend with your elbow.
Obama has simply made more promises than he could ever fulfill.
Obama has simply made more promises than he could ever fulfill.
Tron Mar 6, 2009 at 3:49 pm
+1 votes
+1 for you, because Guilty Gear is still on of my favorite fighters of all time.
Sintor Mar 4, 2009 at 4:14 pm
+1 votes
The makers of the game try to take that from you every new patch, though. In its inception, the GCD is a skill-limiter. When it first reared its ugly head umpteen years ago I pointed the same thing out, although back then I had no idea that they would throttle player skill on a continual basis. You're so used to it now that most people can't even think of how the game would operate without it, not having played MMO's without it. If I can press my buttons faster and more accurately than you, why shouldn't I?
RNG, class comps, horrid class balance, and bad arena design don't plague non-rpg variants. Take the tier chart in SF for example. Based on pro-player evaluation, they give a matchup rating out of 10 for the matrix of all characters versus all characters. No character "loses by default", like you see in games where classes are designed around rock-paper-scissors. Especially given that certain comps, even played horribly, against bad comps with good players have heavy advantages.
I suppose the main aspect of RPG combat versus Fighter combat is the factor of RNG in and of itself.
What you need to look at, though, is that the article Vir talks about in his blog is referencing poorly designed Fighters that reward button mashing or create 80 hit combos out of 5 button sequences (Killer Instinct anyone?).
RNG, class comps, horrid class balance, and bad arena design don't plague non-rpg variants. Take the tier chart in SF for example. Based on pro-player evaluation, they give a matchup rating out of 10 for the matrix of all characters versus all characters. No character "loses by default", like you see in games where classes are designed around rock-paper-scissors. Especially given that certain comps, even played horribly, against bad comps with good players have heavy advantages.
I suppose the main aspect of RPG combat versus Fighter combat is the factor of RNG in and of itself.
What you need to look at, though, is that the article Vir talks about in his blog is referencing poorly designed Fighters that reward button mashing or create 80 hit combos out of 5 button sequences (Killer Instinct anyone?).
Klynx Mar 4, 2009 at 4:20 pm
+1 votes
Sintor: I won't quote your whole post, but while it CAN be true for some things, WOW's GCD is a great way to lay out a framework to design DPS and HPS goals around. They know you can only do something once every x seconds so they can minimize broken burst (lol dmg is borken rite now dood) and tune the game. I don't think it affects the other portion of the game which is decision making relative to an enormous amount of information coming in at all times. Relative positions, distances, cooldowns left, time left on used cooldowns, etc.
Sintor Mar 4, 2009 at 4:29 pm
+1 votes
Remember this, the only thing it does is provide a stop-gap for their own balancing acts. Like I said previously, you probably haven't sat down and imagined what life without GCD is like. It requires rebalancing across the board as it is a core-design philosophy that a game with many years of development has been built on. I remember when it went in and it was a total cop-out on limiting apm instead of balancing individual skills against their usage.
While abilities are NOW built around GCD, they didn't have to be. Looking at certain classes now with "GCD forgiveness" being coded into them, you can start to see that they have to lift up the band-aid a little bit because the class needs to perform actions at a rate that goes beyond this limiter they placed ages ago.
Look at RTS gameplay. Lets say you put a limiter in on APM like the GCD. Suddenly, your players that were in the upper 20% but not in the upper 5% have evened out. It's hard to quantify RPG PvP mechanics like TTL (time to live) versus certain RTS aspects, but you can see how a game like that could have been built and balanced on the assumption that only X actions can occur every X seconds. It starts to water down the elite playing field, but it doesn't mean that suddenly all aspects of game balance are disregarded. Base distance, movement speed, etc all still apply, just that you've limited a certain aspect of the game via input restriction.
While abilities are NOW built around GCD, they didn't have to be. Looking at certain classes now with "GCD forgiveness" being coded into them, you can start to see that they have to lift up the band-aid a little bit because the class needs to perform actions at a rate that goes beyond this limiter they placed ages ago.
Look at RTS gameplay. Lets say you put a limiter in on APM like the GCD. Suddenly, your players that were in the upper 20% but not in the upper 5% have evened out. It's hard to quantify RPG PvP mechanics like TTL (time to live) versus certain RTS aspects, but you can see how a game like that could have been built and balanced on the assumption that only X actions can occur every X seconds. It starts to water down the elite playing field, but it doesn't mean that suddenly all aspects of game balance are disregarded. Base distance, movement speed, etc all still apply, just that you've limited a certain aspect of the game via input restriction.
Snuffy Mar 4, 2009 at 10:50 pm
-1 votes
rofl you are ******* stupid, first of all you are a terrible wow player who never attained any decent rating so you should just shut the **** up.
wow will never compare to a decent fighter or rts
wow will never compare to a decent fighter or rts
Klynx Mar 5, 2009 at 12:09 am
+2 votes
Snuffy said
rofl you are ******* stupid, first of all you are a terrible wow player who never attained any decent rating so you should just shut the **** up.
wow will never compare to a decent fighter or rts
wow will never compare to a decent fighter or rts
Vir Mar 5, 2009 at 10:13 am
+3 votes
Do you notice the shift in popularity Obama is taking? When USA
Today puts out an article today saying "Obama more popular than ever"
and then refers to their poll on whether or not people "are hopeful for
Obama" still as their source, you know the Democrats are revving the
publicity machines to make people think everything is OK. Thoughts?
I'm not surprised that people are waking up to the fact that Obama's policies are not what he campaigned on. Public opinion is probably worse than the media lets on, since they have a vested interest in his presidency. Obama's win was very much about the economy, but independants are waking up to the fact that Obama will make things worse for the markets. The people in the middle who were so eager to punish the Republicans thought they were getting a moderate, not a marxist.
Today puts out an article today saying "Obama more popular than ever"
and then refers to their poll on whether or not people "are hopeful for
Obama" still as their source, you know the Democrats are revving the
publicity machines to make people think everything is OK. Thoughts?
I'm not surprised that people are waking up to the fact that Obama's policies are not what he campaigned on. Public opinion is probably worse than the media lets on, since they have a vested interest in his presidency. Obama's win was very much about the economy, but independants are waking up to the fact that Obama will make things worse for the markets. The people in the middle who were so eager to punish the Republicans thought they were getting a moderate, not a marxist.
Klynx Mar 5, 2009 at 12:53 pm
+2 votes
+1 for truth. The people who were swept away in the Obamania during his campaign are now wondering who they voted for and why this black man with the huge grin in office is pushing marxist moves through Congress. Well put.
kavekk Mar 8, 2009 at 9:29 am
+1 votes
The people in the middle who were so eager to punish the Republicans thought they were getting a moderate, not a marxist.
They weren't paying very much attention, then. Obama was clearly a very liberal guy by US standards.
They weren't paying very much attention, then. Obama was clearly a very liberal guy by US standards.
Vir Mar 8, 2009 at 1:33 pm
+1 votes
kavekk said
The people in the middle who were so eager to punish the Republicans thought they were getting a moderate, not a marxist.
They weren't paying very much attention, then. Obama was clearly a very liberal guy by US standards.
They weren't paying very much attention, then. Obama was clearly a very liberal guy by US standards.
Now he's going to spend more between his bailout and his first budget than Bush did in his entire administration.
kavekk Mar 8, 2009 at 2:26 pm
+1 votes
Hmm, probably not, if you count the "real" cost of the Iraq war. But discounting that...
Of course, it might be that the Afghanistan conflict isn't ended quickly by additional troops and ends up costing more under Obams than Bush, which'll help balance out Iraq a little bit.
Of course, it might be that the Afghanistan conflict isn't ended quickly by additional troops and ends up costing more under Obams than Bush, which'll help balance out Iraq a little bit.
Vir Mar 8, 2009 at 2:36 pm
+1 votes
kavekk said
Hmm, probably not, if you count the "real" cost of the Iraq war. But discounting that...
Of course, it might be that the Afghanistan conflict isn't ended quickly by additional troops and ends up costing more under Obams than Bush, which'll help balance out Iraq a little bit.
Of course, it might be that the Afghanistan conflict isn't ended quickly by additional troops and ends up costing more under Obams than Bush, which'll help balance out Iraq a little bit.
Something like the Iraq war is a fixed cost. Eventually it will cost nothing.
Entitlements like SCHIP which gives health insurance to 'kids' who are up to 30 years old are programs that will never go away, and will cost more and more as medicine becomes more advanced and expensive.
The worst thing Bush did for spending was not Iraq or Afganistan. It was the medicare entitlement.
kavekk Mar 8, 2009 at 2:45 pm
+1 votes
Hey, three conservatives voted for that bill. It's bi-partisan!
Besides, Obama's spending will have at least some positive impacts, even if it proves ultimately to be a big mistake. I'm not sure I can say the same for the Iraq war (for America, discounting tactical gains). Have any highly beneficial trade deals come out of it? Genuine question, I don't know.
Out of interest, what would you do? Ride out the recession? Tax cuts to the rich? From what I gather, the latter is a pretty bad idea (unless you reduce the budget to compensate, which no one ever does).
Besides, Obama's spending will have at least some positive impacts, even if it proves ultimately to be a big mistake. I'm not sure I can say the same for the Iraq war (for America, discounting tactical gains). Have any highly beneficial trade deals come out of it? Genuine question, I don't know.
Out of interest, what would you do? Ride out the recession? Tax cuts to the rich? From what I gather, the latter is a pretty bad idea (unless you reduce the budget to compensate, which no one ever does).
kavekk Mar 8, 2009 at 3:08 pm
+1 votes
P.S. I'm not entirely sure if it's possible to make the current US system worse. Either fully socialising it NHS style or making it genuinely private would be cheaper.
TheReaper Mar 4, 2009 at 4:01 pm
-1 votes
How does it feel to be on top of snail now?
Seriously, Syp is gonna win anyways - that guy is posting like eight articles per day. But I will kindly +1 each of your articles, Lord Vir.
Seriously, Syp is gonna win anyways - that guy is posting like eight articles per day. But I will kindly +1 each of your articles, Lord Vir.
Vir Mar 5, 2009 at 10:14 am
+1 votes
TheReaper said
How does it feel to be on top of snail now?
Seriously, Syp is gonna win anyways - that guy is posting like eight articles per day. But I will kindly +1 each of your articles, Lord Vir.
Seriously, Syp is gonna win anyways - that guy is posting like eight articles per day. But I will kindly +1 each of your articles, Lord Vir.
Pretty good! But I'm sure she'll pull some skillful literary switch to get back on top.
Snail Mar 6, 2009 at 4:03 pm
+3 votes
Just when I was having fun you go and be a good sport
Let's both do our best!
Godsmak Mar 4, 2009 at 4:04 pm
+1 votes
Quake,Q2,Q3, CS and SF2,MK2,Tekken3, Soul Caliber > WoW and most other MMOrpgs.
Reason being is they are much faster games that require more individual skill than anything. The FPS games however are the ones that can incorporate individual + group at the highest level of gaming. And then there are Starcraft, Warcraft and Red Alert players which have some amazing micro.
The only MMORPG game that took some skill (group only) was Shadowbane. Strategy in controlling your guild and allies on where to hit, even attacking multiple banes (city capture/destruction events) at the same time took a lot of skill and depth that WoW will never touch. The best was a group of 10 picking off zergs of 30-60+. Never had so much fun.
Reason being is they are much faster games that require more individual skill than anything. The FPS games however are the ones that can incorporate individual + group at the highest level of gaming. And then there are Starcraft, Warcraft and Red Alert players which have some amazing micro.
The only MMORPG game that took some skill (group only) was Shadowbane. Strategy in controlling your guild and allies on where to hit, even attacking multiple banes (city capture/destruction events) at the same time took a lot of skill and depth that WoW will never touch. The best was a group of 10 picking off zergs of 30-60+. Never had so much fun.
TheReaper Mar 4, 2009 at 4:12 pm
+0 votes
FPS's take the most skill in disabling your reflex to blink. You blink, you die.
RTS & MMOs need you to remember 158 hotkeys to be successful. You press the wrong button, you die.
Fighting games require milisecond timing. You hit down right left down X a bit too late, you die.
And all of them want to know what your opponent is thinking at any time.
RTS & MMOs need you to remember 158 hotkeys to be successful. You press the wrong button, you die.
Fighting games require milisecond timing. You hit down right left down X a bit too late, you die.
And all of them want to know what your opponent is thinking at any time.
Godsmak Mar 4, 2009 at 4:31 pm
+1 votes
TheReaper said
FPS's take the most skill in disabling your reflex to blink. You blink, you die.
RTS & MMOs need you to remember 158 hotkeys to be successful. You press the wrong button, you die.
Fighting games require milisecond timing. You hit down right left down X a bit too late, you die.
And all of them want to know what your opponent is thinking at any time.
RTS & MMOs need you to remember 158 hotkeys to be successful. You press the wrong button, you die.
Fighting games require milisecond timing. You hit down right left down X a bit too late, you die.
And all of them want to know what your opponent is thinking at any time.
Aziraphale Mar 4, 2009 at 4:57 pm
+1 votes
Godsmak said
Quake,Q2,Q3, CS and SF2,MK2,Tekken3, Soul Caliber > WoW and most other MMOrpgs.
Reason being is they are much faster games that require more individual skill than anything. The FPS games however are the ones that can incorporate individual + group at the highest level of gaming. And then there are Starcraft, Warcraft and Red Alert players which have some amazing micro.
The only MMORPG game that took some skill (group only) was Shadowbane. Strategy in controlling your guild and allies on where to hit, even attacking multiple banes (city capture/destruction events) at the same time took a lot of skill and depth that WoW will never touch. The best was a group of 10 picking off zergs of 30-60+. Never had so much fun.
Reason being is they are much faster games that require more individual skill than anything. The FPS games however are the ones that can incorporate individual + group at the highest level of gaming. And then there are Starcraft, Warcraft and Red Alert players which have some amazing micro.
The only MMORPG game that took some skill (group only) was Shadowbane. Strategy in controlling your guild and allies on where to hit, even attacking multiple banes (city capture/destruction events) at the same time took a lot of skill and depth that WoW will never touch. The best was a group of 10 picking off zergs of 30-60+. Never had so much fun.
Godsmak Mar 4, 2009 at 5:19 pm
+1 votes
Aziraphale said
I think DAOC took more group coordination and was more rewarding than Shadowbane, and I played both, just imo of course
Aziraphale Mar 4, 2009 at 7:52 pm
+1 votes
Yeah it was fun and I guess I never did anything of that scope, that sounds badass!
nzgs Mar 4, 2009 at 4:07 pm
+1 votes
SF takes a lot more skill than WoW but certainly less than starcraft or wc3 and much less than something like CPMA quake3. Console games are inherently skillcapped.
Godsmak Mar 4, 2009 at 4:15 pm
+0 votes
nzgs said
SF takes a lot more skill than WoW but certainly less than starcraft or wc3 and much less than something like CPMA quake3. Console games are inherently skillcapped.
Vir Mar 5, 2009 at 10:18 am
+1 votes
nzgs said
SF takes a lot more skill than WoW but certainly less than starcraft or wc3 and much less than something like CPMA quake3. Console games are inherently skillcapped.
Yiska Mar 5, 2009 at 10:31 am
+1 votes
Vir said
I can't really comment on RTS games, as I've barely played them online, never mind in any kind of competitive environment. They do seem to take quite a bit of micromanagement, knowledge, and some kind of predictability about what kind of units your opponent builds so you can counter with units to take them out. RTS always seemed like more of a race to me though, who could build and produce units the fastest, control resources, and knew when to attack vs when to defend.
affix Mar 4, 2009 at 4:29 pm
-3 votes
This blog is just like all the other ~1600 rated kids on the WoW forums talking about how little skill WoW takes, but with better grammar.
Is this supposed to be persuasive, or are you just trying to make yourself feel better for being bad at a game as popular as WoW?
I don't think anyone seriously tries to argue that WoW is 100% skill based, but this blog is retarded.
Is this supposed to be persuasive, or are you just trying to make yourself feel better for being bad at a game as popular as WoW?
I don't think anyone seriously tries to argue that WoW is 100% skill based, but this blog is retarded.
Godsmak Mar 4, 2009 at 5:23 pm
+3 votes
affix said
This blog is just like all the other ~1600 rated kids on the WoW forums talking about how little skill WoW takes, but with better grammar.
Is this supposed to be persuasive, or are you just trying to make yourself feel better for being bad at a game as popular as WoW?
I don't think anyone seriously tries to argue that WoW is 100% skill based, but this blog is retarded.
Is this supposed to be persuasive, or are you just trying to make yourself feel better for being bad at a game as popular as WoW?
I don't think anyone seriously tries to argue that WoW is 100% skill based, but this blog is retarded.
Basically it probably comes down to that Vir is better at fighting games than he is at timing CCs with teammates then blowing the target up, which is the basic idea behind arenas for anyone to get glad as long as they are geared enough, just play enough games :P
I noticed some people who were better at other games like FPS games or even larger scaled MMORPGS with PVP, that they can be very narrow minded and tunnel visioned in arenas making them seem like a newb.
affix Mar 4, 2009 at 7:17 pm
-3 votes
Godsmak said
I do see your point Affix, but more likely than not you never competed in anything (have you done any LAN based tournies?) other than WoW...
Basically it probably comes down to that Vir is better at fighting games than he is at timing CCs with teammates then blowing the target up, which is the basic idea behind arenas for anyone to get glad as long as they are geared enough, just play enough games :P
I noticed some people who were better at other games like FPS games or even larger scaled MMORPGS with PVP, that they can be very narrow minded and tunnel visioned in arenas making them seem like a newb.
Basically it probably comes down to that Vir is better at fighting games than he is at timing CCs with teammates then blowing the target up, which is the basic idea behind arenas for anyone to get glad as long as they are geared enough, just play enough games :P
I noticed some people who were better at other games like FPS games or even larger scaled MMORPGS with PVP, that they can be very narrow minded and tunnel visioned in arenas making them seem like a newb.
likwitsnake Mar 4, 2009 at 7:55 pm
+3 votes
affix said
I've played an FPS to the highest level of competition (won TWL-Alpha, which was a better/more active league than CAL for the game). Not LAN based, but I don't see how that's relevant - I haven't played WoW at a LAN either 
You don't know Vir, yet you engage in the same speculative bull**** that you are deriding his blog for. Irony.
affix Mar 4, 2009 at 7:57 pm
+0 votes
likwitsnake said
Than you must know how easy it is to play WOW. I reached 2500 in season 2 as a mage, and stopped playing shortly after because the game is ridiculously easy.
You don't know Vir, yet you engage in the same speculative bull**** that you are deriding his blog for. Irony.
You don't know Vir, yet you engage in the same speculative bull**** that you are deriding his blog for. Irony.
affix Mar 4, 2009 at 8:03 pm
-2 votes
likwitsnake said
Pretty sad.
You go to college?
You go to college?
likwitsnake Mar 4, 2009 at 8:12 pm
+5 votes
affix said
Please, tell me how saying that this post is just like other 1600 rated players doing the same thing is me being speculative. I'm all ears.
Affix said: Is this supposed to be persuasive, or are you just trying to make
yourself feel better for being bad at a game as popular as WoW?
You presupposed that he was bad, and your logic for reaching this decision was based entirely on his "armory" rating, or whatever you used to formulate your opinion. Point is, you don't know him, nor know for sure whether or not he is good or bad at the game (I played against him back in the day, thought he knew his stuff well).
Saying his post is like other 1600 rated players is not speculative, but judging the intent behind the post as just another "bad" player posting this to make himself feel good is.
I'm almost convinced you are trolling me.
Snuffy Mar 4, 2009 at 10:55 pm
+0 votes
are you ******* retarded or do you not know how to read? pretty sure you it might be the fact that you have absolutely no comprehension as pointed out by answer in the past in responding to slappy
or is it both?
he said that street fighter takes more skill than wow to play, he didn't say wow required zero skill
you are an inbred idiot
not to mention you look like a fat **** irl
or is it both?
he said that street fighter takes more skill than wow to play, he didn't say wow required zero skill
you are an inbred idiot
not to mention you look like a fat **** irl
Yiska Mar 5, 2009 at 10:41 am
+1 votes
Snuffy said
are you ******* retarded or do you not know how to read? pretty sure you it might be the fact that you have absolutely no comprehension as pointed out by answer in the past in responding to slappy
or is it both?
he said that street fighter takes more skill than wow to play, he didn't say wow required zero skill
you are an inbred idiot
not to mention you look like a fat **** irl
or is it both?
he said that street fighter takes more skill than wow to play, he didn't say wow required zero skill
you are an inbred idiot
not to mention you look like a fat **** irl
Vir Mar 5, 2009 at 10:20 am
+0 votes
affix said
Please, tell me how saying that this post is just like other 1600 rated players doing the same thing is me being speculative. I'm all ears.
Good logic, ******.
Antongoboom Mar 5, 2009 at 8:11 pm
+1 votes
Vir said
Since I was 1600 in season 4, I must have been 1600 all the time!
Good logic, ******.
Good logic, ******.
what ? pwned
Godsmak Mar 4, 2009 at 10:18 pm
+1 votes
affix said
I've played an FPS to the highest level of competition (won TWL-Alpha, which was a better/more active league than CAL for the game). Not LAN based, but I don't see how that's relevant - I haven't played WoW at a LAN either 
Answer Mar 6, 2009 at 11:39 am
+1 votes
"(won TWL-Alpha, which was a better/more active league than CAL for the game)"
What Game? Tribes?
Get the **** out of here. Go CS warriors more you pathetic ******.
What Game? Tribes?
Get the **** out of here. Go CS warriors more you pathetic ******.
klcobain Mar 4, 2009 at 4:53 pm
+1 votes
Hey Vir, have you ever tried King of Fighters ?, i did when i was younger and by far is the fighting game that i enjoyed more. I think it takes a little more skill that the oldest SF, you have to play with 3 chars all with different abilities and the gameplay is more complicated ( IMHO). I havent tried SF IV or the latest KoF ( ive played KoF 95-9-97-9
, so i dont have a freash idea of them.
PD: English is not my main language, sorry for the tard speaking.
BTW i love your blogs, you should post more.
PD: English is not my main language, sorry for the tard speaking.
BTW i love your blogs, you should post more.
Vir Mar 5, 2009 at 10:21 am
+1 votes
klcobain said
Hey Vir, have you ever tried King of Fighters ?, i did when i was younger and by far is the fighting game that i enjoyed more. I think it takes a little more skill that the oldest SF, you have to play with 3 chars all with different abilities and the gameplay is more complicated ( IMHO). I havent tried SF IV or the latest KoF ( ive played KoF 95-9-97-9
, so i dont have a freash idea of them.
PD: English is not my main language, sorry for the tard speaking.
BTW i love your blogs, you should post more.
PD: English is not my main language, sorry for the tard speaking.
BTW i love your blogs, you should post more.
Vir's contest winning blog.
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