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by Twoface, Level 36
Last updated at May 28, 2008, 12:26 am
Lots of new stuff (may be old to some of you though), some actually do impress me while others don't.  Since I don't plan to review all the new talents specifically I'm going to single out 2-3 of the ones that impressed me to most (and so people have to actually click into the blog to see whats going on).  Lets keep it short and sweet.



Druid (Balance)
Starfall
Rank 0/1
Requires 50 points in Balance Talents
866 Mana, 30 yd range
Instant cast, 3 min cooldown

You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing 500 Arcane damage, and an additional 170 Arcane (damage) to all nearby targets within 10 yards.  Maximum 20 stars.

Wow?  If you keep in mind the idea of new push-pull mechanics as well, having targets in rather close proximities of each other doesn't seem -that- unlikely.  Provided you can hit 5 guys with this, thats about 1200dmg each person BEFORE +spell damage.  It's also available at lvl 60 too, so there will probably be higher ranks for this spell too.  Also consider the possibility of Seeding 1 or 2 people with a Warlock prior to using this.... wow!



Warlock (Destruction)
Decimate
Rank 0/1
Requires 50 points in Destruction Talents
Instant
Your next Shadow or Fire spell is instant cast, and does damage in the form of Chaos damage, ignoring all resistances, absorption, and immunity mechanics.  After the end of the Decimated cast, you become exhausted, disabling you from casting a spell of the same school for 3 seconds.

Your next Incinerate, Shadowbolt, or Soul Fire spell will be an instant cast spell.

Holy ****!  Giving Destruction Warlocks an AP-Pyro in the form of Decimate-SoulFire is already pretty amazing in itself, but also having it be Chaos damage?  I've played a Destruction Warlock as my first toon strictly (never was cheese Soul Link pre-BC) and I'm considering going back to it just for this change...

I mean, a Dec-SF into a bubbled Paladin will be soooo refreshing.  Finishing off the rogue might be viable too since Cheat Death is an absorption, and they can't even cloak it!.  There is so much potential in this, it's quite ridiculous... and I love it! :)



There are some other nice ones too, I'm kind of interested in seeing how the Shadow Priest talents are going to come into play as well, and perhaps if full Fury Warriors will be somewhat managable in PvP?  Who knows!

But yes, ok, enough blabbering, here are the talents shown in the F&F Alpha.

http://war-tools.darlinganime.com/index.php?i=deathknight2
http://war-tools.darlinganime.com/index.php?i=druid
http://war-tools.darlinganime.com/index.php?i=mage
http://war-tools.darlinganime.com/index.php?i=priest
http://war-tools.darlinganime.com/index.php?i=warlock
http://war-tools.darlinganime.com/index.php?i=warrior
     
28 comments
TaurenFTW
TaurenFTW May 28, 2008 at 12:43 am
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rakka
rakka May 28, 2008 at 12:50 am
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Meh, thought maybe you had a new updated version that didn't say XX everywhere.  But I still love the new shadow priest talents.
Katashu
Katashu May 28, 2008 at 1:01 am
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Wow, this was all leaked almost a week ago. Personally, I've already started rolling a warlock for the new 51 point destruction with Soul Link idea. The possibilities for Decimate are endless, especially since it doesn't specify a damage spell. Instant fears through immunities, decimated pet summons, etc. It all depends on the cooldown.

Also worth noting is that I may have to bring my shadow priest out of retirement. Tch.
Twoface
Twoface May 28, 2008 at 1:22 am
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Yea these were out about a weak ago give or take, thats why I said it might be old to some still.
I was talking to a friend about some of this today over vent when I realized he had no idea what I was talking about.  I figured then that I might as well post it for the people that don't know. :)

And yes, I never considered that possibility of decimating fears and pet summons.  I really can't wait to see how this will work!:D
Notwow
Notwow May 28, 2008 at 1:36 am
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Sadly Decimate only currently works with Shadowbolt, Incinerate, and Soul Fire according to those with the Alpha client at the moment.  They might change it, but as it stands it's an instant soul fire that can't be stopped.  Certainly insanely powerful.

Personally, as a Warlock veteran of 3 years, I'm just glad that soul link can be grabbed by any spec in Wotlk.  Affliction and Destruction are both very fun trees but were crippled by the lack of survivability.  Additionally the new Demon Armor with high +armor and +30% healing is going to be a big boost as well to lock survivability... not even counting in being able to teleport and such with Demonic Circle.
Nobahd
Nobahd May 28, 2008 at 2:11 am
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sweet, making scarab brooch a priest talent (somewhat)
Crippler
Crippler May 28, 2008 at 2:31 am
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gblol
gblol May 28, 2008 at 2:47 am
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The imp imp talent combined with decimate could be insane.  Instant crit soulfire.
Notwow
Notwow May 28, 2008 at 2:51 am
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Too bad imps get 1 shot by ANYTHING if they ever pop out of phase shift. Improved imp will only be useful in pve, ever.
gblol
gblol May 28, 2008 at 3:06 am
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True, though it could be fun in battlegrounds.
Notwow
Notwow May 28, 2008 at 3:18 am
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Ah one more thing that I failed to notice initially since it's some obscene hour here... you can't get Empowered Imp and Decimate in the same build, not enough points.  Regardless though their changes to Demonology are absolutely what the tree has needed for ages, and if they let it stand it should give Warlocks the ability to survive the Melee thrashing that will be 200 dps 2 handers dual wielded by Fury Warriors and unstoppable insta-gibbing Rogues... not that I have anything against those classes, I play them as well myself, but I'm all for a fair fight.  Training one class b/c it has no outs is just boring and leads people to play alts (myself).  Thanks!
Twoface
Twoface May 28, 2008 at 3:46 am
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Thanks Notwow, I wasn't understanding what they were saying until you mentioned "Empowered Imp".

:)
Hazy
Hazy May 28, 2008 at 4:10 am
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Feral druid talents seem pretty OP imo
Twoface
Twoface May 28, 2008 at 4:49 am
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Looks amazing tbh, feral charging kitties with Adrenaline Rush and Beast Within....
TehJerk
TehJerk May 28, 2008 at 12:28 pm
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its so predictable too, considering thats what druids have been QQ'ing about, their off spec, and the dev's spoil the **** out of druids.  the dev bias is really retarded at this point.  im betting pally's, hunters, etc. stay shafted because no dev plays them still...that honestly seems to be what it all comes down to.  From Kalgan rolling a Mage and them shortly after getting buffs, its just rretarded **** like this that makes you think they are a joke :P
Notwow
Notwow May 28, 2008 at 12:34 pm
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So basically you are upset because a previously unplayable spec become (most likely) playable in arenas at highest level?  It's not like you can be Feral AND Resto at the same time and dominate all, you have to choose, and giving something good to a NOT annoying tree is only good for the game, healers that never need to cast and are insanely mobile will always be the most annoying thing in the entire game.  Feral druids can be as powerful as they want, at worst they will be a different kind of rogue, which is possible to play again, Resto druids however have single handedly ruined arenas for a LOT of people and anything that draws attention away from them is good imo.
TehJerk
TehJerk May 28, 2008 at 12:42 pm
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the thing is you can say this about so many other classes that needed even 1 viable tree. that is the big joke in all this like i just stated, its based on what the dev's play almost completely. they dont try out your class or dont regularly play it, then expect no love/attention to be paid. see pally/hunters. mages barely get any love but thats probably because they only amount to kalgans alt when hes not playing his warrior ;p

druids have someone in the dev circle that really pushes hard for them. i'm pretty sure they get posts from him on their class forum, which no other class forums really get direct feedback from any dev. its just the whole idea of playing favorites when they are supposed to be above that is the big joke i'm talking about. I swear some classes are constantly being pampered and baby'd, while others are left on other peoples doorsteps. Be happy druids you've got someone up there that plays/loves your class, but like i said the Dev's approach to balance/classes altogether is a big joke.

All this PHD talk, or how they track trends is so laughable because they sure as hell dont seem to do much with that info.  Its almost kind of funny that Kalgan was tracked on his Mage as Arc/Fire spec if i remember right, prior to Arc/Fire mage buffs, which really reinforces the truth in all of this.
Notwow
Notwow May 28, 2008 at 12:43 pm
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You should consider playing another game, that is all.
TehJerk
TehJerk May 28, 2008 at 12:54 pm
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well i'm just calling a spade a spade.  Either you can handle the criticisms or you cant.  You dont have to read what i write.  Cover your ears, close your eyes, pretend they are perfect w/ their PHD's and balancing around all this data that us as players dont really know about.  But honestly when so many players think balance is constantly awful, which it has been, you have to question the establishment and their methods. 

i guess your solution for criticizing Bush is moving to another country?
Notwow
Notwow May 28, 2008 at 1:02 pm
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Wow dude, a little volatile there... first of all, your first point (that they spoil druids) has largely been true since TBC came out, they really have spoiled them, but only one spec, and probably not even the one that most druids rolled the class to play.  But since that first point you have basically gone on a wild tangent about how Blizzard is out to get us and sucks at making games.  You know there are lots of times when I get frustrated with design decisions they make such as even allowing resto druids to become so obnoxious (just cut back an instant heal or two of theirs or the % of healing and we're good right?)... but I'm not sure why you even still play the game if you are this bitter.  Trust me, I've been where you are and seen friends there too, best thing is to just quit for a LONG time and come back when you don't hate everything Blizzard does.  Why give them your money and waste everyone's time whining if you don't even enjoy the game?  And despite any response you do make about "I love the game I just hate how Blizzard stole my wife and the CIA is out to get me" it's pretty obvious you are burnt out.

And just for your information I think I will cover my ears when it comes to your posts, they tend to be the same thing over and over "QQ Blizzard sucks at making games but I still fork over hundreds of dollars of my money and more importantly my time so that I can waste my life whining about a broken spec". 

And your analogy failed so incredibly hard it's not even funny.
TehJerk
TehJerk May 28, 2008 at 1:46 pm
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lol i dont get people like you.  Its like you tell people to play another game if they have any complaints, thats why i made the analogy of if someone criticizes Bush, you'd be the type to tell them to move to another country....then you act like i'm being hostile?  thats not hostile, others have seen me be hostile here and trust me thats me being polite :P  you just cant expect everyone to be happy go lucky because youre that way.

idc if you dont read what i write, never asked your opinion in the first place.  I believe you responded to me, not me to you.  Even then you should preach your anti-criticize Blizz policy to everyone on Gameriot, i'm sure you'll be very busy telling everyone they should just quit WoW instead of voicing their complaints.
Notwow
Notwow May 28, 2008 at 2:47 pm
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I'm not saying that you shouldn't have problems with Blizzard or some of the moronic stuff they do, reread my post.  What I'm saying is you are bordering on paranoid with the idea that they only have devs that play certain classes and everything else sucks.  Yes, Paladins needs some help in 2's and 3's.  Bottom line is prot will probably never be doable for arenas just like prot for warriors isn't, and Ret will only be good if they take away the stupid luck factor.  However on the Hunter and Shaman gripes I'm going to have to call BS like I do on most claims of classes sucking, the problem is largely with the average player in WoW just being horrid.  I'm NOT saying that getting a hunter to 2400 is cake, but it's certainly not impossible.  I think more than anything people just need to reroll or quit if they don't like their class.  You can sit and whine all day, and Blizzard will probably eventually listen as they have proven, but in the mean time you are literally wasting your life spamming Gameriot with posts about how horrible they are as developers.  Seems to me to make a lot more sense to just quit the game if you think that, but if you want to play a game where you think the developers are out to get you, then by all means do it.

To sum up my point, if Blizzard keeps buffing classes based on what the 1700 rated players can do with them then it would break the game for those who actually know how to play.  A decent analogy can be made with Warrior itemization, the low end (fresh 70's) of Warriors are free kills for everyone, but the top end is just incredibly op (as proven by arena statistics time and again, as well as by common sense).  How does Blizzard fix this?  You tell me lol.
Twoface
Twoface May 28, 2008 at 4:16 pm
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It's an endless cycle of buffing the "underdogs". Once a class is underrepresented, it'll get buffed up the ass.

This holds true even for hunters, except hunters are still underrepresented after buffs.
The reasons for this? I don't understand either, lol.
Afgar
Afgar May 28, 2008 at 4:34 am
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Jesus christ.  This **** sounds totally made up.

"Chaos damage"? 

Honestly I see as WotlK really fcking the game up.  They are not implementing a new class properly (not saying the deathknight isn't balanced, but the WAY they are introducing it to the game level 50, not changing raid size etc all seem bad).
Notwow
Notwow May 28, 2008 at 12:30 pm
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There are always people making comments like this before the game gets better and expands (lots actually, so don't feel alone, and this isn't a criticism of what you said really)... it's just the way of things.  Think about it, if all they did to wow was add some new healing spells, damage spells, and a bunch of new bosses that did the same stuff as previous ones then people would be as bored 2 weeks after the expansion as they are now.  What Blizzard is trying to do with Wotlk is further popularize weaker classes or weaker talent trees by giving them some real power, additionally they are shaking things up as they always do to make the game fun again.  Personally the crazier they make it the better imo, at least then the game might not feel 4 years old lol.

The new talents answer Shadow priests problems, Warlock problems, Fury warriors problems (possibly making them viable in arenas is good yes?), Feral and Balance druid problems, etc etc... and thankfully the new MS warrior abilities are lacking since they don't need any more buffs beyond highest mobility, highest mitigation, highest hp, highest damage, and best debuff....
Virtua
Virtua May 28, 2008 at 6:23 pm
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Lylah
Lylah May 29, 2008 at 2:06 am
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Cool and creative ideas for all classes,althought there are talents that were thought up in 5mins like Warriors 5% strenght 5% stam,and some talents need a bit reworking.

Warrior
I liked the PVP buffing on prot tree,and generally some new abilities have uniqueness,Talents like Furious Resolve,Intensify Rage and Bull Rush,Unrelenting assault are pretty weak i think for their position in the trees.

Mage
Arcane tree still needs some love,i dont get what blizzard is trying to do here,buff the trademark ability of the tree plz,ARCANE MISSiLES!!

Deathknight
I wonder how the Unholy -spell dmg Deathknight will work and whats its purposes,Pve Solo?,i fear Blizzard will **** it up once again as they did with Palaz.
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