|
by Smokeee, Level 41
Last updated at December 16, 2009, 2:28 pm
|
One of the most obvious is the new Rated BG system that will be featured as much if not more than Arena by all indications. Blizzards track record shows a consistent emphasis on anything new or redone becoming a featured focal point and i don't expect anything different for Rated BG's when Cataclysm hits. This has been long awaited by many players and Blizzard has been talking it up as a key selling point for this next expansion. Unfortunately when Blizzard emphasizes one thing that is new they have a tendency to put whatever that isn't new or redone on the back burner and this will affect Arena emphasis significantly. Blizzard up until now have emphasized balance based on Arena and the LOS basis of it at the sacrifice of any open LOS play issues. They focused on Arena to such a degree that they arguably over-powered some classes who didn't excel in pillar play and tried to fit them into that Arena box over-compensating to make their representation equal, all the while making them silly in open LOS(hunters). As you can see there is a clear disrespect for what Blizzard isn't focusing all of their attention on and when Cataclysm hits i expect the emphasis to flip flop. BG's will get all of the attention while Arena will get very little. The real question here is can you balance open LOS PvP at the same time accounting for pillar play balance? Can you balance 10-15+ player a side at the same time of keeping 3, 5 players a side PvP balanced? I don't think you can and Arena will suffer significantly as a result. Reading all of the QQ and comments here of whats wrong with Arena that Blizzard has to fix for Cataclysm will likely fall on the same deaf ears many BG'ers QQ'd about since TBC. You will have become Blizzards new red headed step children...and believe me its a frustrating pov to play this game from.
Another aspect that Cataclysm will bring that i've been reading a lot more of lately from blues is the change in the balance of the game. Wotlk has had a burst-gib friendly state of balance. Throughout Wotlk Arena and BG players alike have complained that they die in 3 globals without a chance to react. Healing was also very powerful in Wotlk, less powerful than in TBC but in TBC healers were retarded. In Wotlk every healer received short heals if not instants and mitigation type abilities like shields that made them very difficult to take down when well geared(> 1k+ resilience) unless they were being tag teamed or it was 3v1. Blizzard is significantly changing resource management for healers and i'd assume dps'ers as well(although i've only read them talkiing about healers specifically). They will have to worry about mana much more and choosing the heals and abilities that cost less than the heal that may be more direct and heal for more but more mana costly. To understand how this will work you have to account for another change which is everyone's HP's will go up significantly through new itemization. Tank classes won't be the only ones able to hit significantly higher hp figures. Everyone will be proportional in life than the current balance with much higher hp cushions in relation to damage. So in effect PvP will become more drawn out. Players will die not from 2-3 shot burst so much but healers running out of resources to keep up. In essence they will have a much larger cushion to keep players alive at the sacrifice of running oom more often as the battle drags and burst classes will have become more marginalized.
The rewards changes have already started. Players are now able to achieve Arena points through their daily BG however ratings on items won't likely change where Rated BG's come into play to purchase those rewards if not already achieved through Arena. Rewards will likely be streamlined between both based on ratings and the rewards will probably share the same pool as the top PvP rewards achievable. Depending on how you look at it this could also be another nerf to Arena where there will likely be many more players with high end PvP gear, and it won't be the status symbol we know Gladiators have with the best of PvP gearing currently. 10-20+ man teams will likely water that down although Blizzard did say achieving high ratings in BG's will be very difficult. Its just hard to imagine there won't be significantly better geared players through PvP considering we're talking about BG's here and not 3 and 5 man Arena teams achieving those ratings.
In summary everything we know about WoW now, especially the game play will change significantly when Cataclysm hits. All of our current QQ's mean nothing. Arena issues won't be addressed like they are now. Can the esport tourneys manage with less Blizzard focus towards Arena balancing when its always had a lot of issues even when they were completely focused on it? Will Esports WoW become 10-20 PC's a side and entourages of teams battling in WSG and the like? Can it? given the cost of travel and housing for so many players, and the cut down in prize money split between so many players per team with sponsors already having money issues in the down economy? Will tourneys adopt a Korean-like format of combining 3v3 Arena fights with BG matches much like Koreans do with duels and 3v3 matches? One things for sure the Esport aspect of WoW will likely have to change with the expansion since it does completely change the scope of the game. The change in gameplay with an emphasis on resource management makes me afraid of hearkening back to TBC PvP where every PvP skirmish dragged and the nightmare and boredom of resource drain play coming back. All in all one thing is for sure. If you enjoy PvP at all in WoW expect a completely different game when Cataclysm hits. Enjoy current play while it lasts!

39 comments
Lyuze Dec 16, 2009 at 2:44 pm
+1 votes
Call me naive but I don't think Blizzard are going to abandon Arenas.
Also Arena players are going to dominate rated BGs as they're the best players in the game by a large margin.
Also Arena players are going to dominate rated BGs as they're the best players in the game by a large margin.
Smokeee Dec 16, 2009 at 3:54 pm
-1 votes
my question to you would be how are they going to keep both balanced at the same time? Open LOS balance vs Pillar balance are almost opposites. Then you're talking about 10+ players a side vs 3 and 5. How are they going to maintain Arena balance given that they will be focusing on Rated BG's play more than anything? Even GC said they were surprised at how much balancing BG's is different than Arena. Which i think is very naive and ignorant of them but it goes to show how little they know about their own game imo. I just can't see them maintaining anywhere near equal balance when they are so different from one another, like i said almost opposite styles of game play.
I don't disagree Arena players will dominate but i think you are underestimating the power of raid guilds with endgame PvE gear. More so when near pve itemization hits and PvP itemization lags. Arena teams also have to fill out 10+ players but i figure the top PvP's from each server are going to stack anyways.
I don't disagree Arena players will dominate but i think you are underestimating the power of raid guilds with endgame PvE gear. More so when near pve itemization hits and PvP itemization lags. Arena teams also have to fill out 10+ players but i figure the top PvP's from each server are going to stack anyways.
Lyuze Dec 16, 2009 at 4:11 pm
+1 votes
They aren't going to bother balancing around BGs as they have never done this because they know it's stupid to even try.
Rated BGs are going to be awesome. Not because they're going to be fun or anything but because the people who cried out for them will realise they're truly awful at the game.
Rated BGs are going to be awesome. Not because they're going to be fun or anything but because the people who cried out for them will realise they're truly awful at the game.
yoyot Dec 16, 2009 at 4:20 pm
+1 votes
Hahah yeah, those "I'm good, the only reason I am at 1200 rating is because arena isn't real pvp, BGs are" kind of people
Smokeee Dec 16, 2009 at 5:10 pm
+0 votes
you should read some blue quotes because i think players that are accustomed to how things have been, and what we know as the basis of WoW's PvP system since TBC are going to be hit hardest at the change in direction. they ARE trying to balance BG's play for Cataclysm if you read blue quotes, and that is their PvP balance emphasis if what i'm reading is accurate. Keep in mind Blizzard has been talking about how they went overboard with Arena since end of TBC and how they want to change that.
I think Gameriot will end up a huge QQ fest once you all realize Arena will play second fiddle to BG's come Cataclysm, with Arena not getting all of their attention like Arena players have all been spoiled with since TBC. Its straight out of blues mouth and i have a very difficult time believing they can keep both balanced within the same game.
I also believe most players simply don't take the game nearly as serious as its esport players or those super into Arena. You can blame them for being bad but i truly believe that has more to do with how people take their gaming, and lets face it WoW has way more people who don't care about being the best than those that do and are willing to put the 'work' in achieving that.
I think Gameriot will end up a huge QQ fest once you all realize Arena will play second fiddle to BG's come Cataclysm, with Arena not getting all of their attention like Arena players have all been spoiled with since TBC. Its straight out of blues mouth and i have a very difficult time believing they can keep both balanced within the same game.
I also believe most players simply don't take the game nearly as serious as its esport players or those super into Arena. You can blame them for being bad but i truly believe that has more to do with how people take their gaming, and lets face it WoW has way more people who don't care about being the best than those that do and are willing to put the 'work' in achieving that.
Lyuze Dec 17, 2009 at 2:48 am
+1 votes
I think Gameriot will end up a huge QQ fest once you all realize Arena
will play second fiddle to BG's come Cataclysm, with Arena not getting
all of their attention like Arena players have all been spoiled with
since TBC. Its straight out of blues mouth and i have a very difficult
time believing they can keep both balanced within the same game.
You realise how much money Blizzard have spent on developing and promoting Arenas? I know for a fact that I'll quit if they truly start balancing around BGs.
Don't believe everything Blizzard say, rated BGs were meant to be a TBC thing.
will play second fiddle to BG's come Cataclysm, with Arena not getting
all of their attention like Arena players have all been spoiled with
since TBC. Its straight out of blues mouth and i have a very difficult
time believing they can keep both balanced within the same game.
You realise how much money Blizzard have spent on developing and promoting Arenas? I know for a fact that I'll quit if they truly start balancing around BGs.
Don't believe everything Blizzard say, rated BGs were meant to be a TBC thing.
Recovery Dec 16, 2009 at 4:34 pm
+2 votes
I'm just going to assume neither of you played during the original vanilla honor system. Battlegrounds are the way they are now because there is no incentive to attempt to excell at them.
yoyot Dec 16, 2009 at 4:56 pm
+1 votes
I played in vanilla, and I know there were great premades back then. That doesn't change the fact that the ones that really were good then would also be great in arena.
People that are really bad at pvp and are blaming it on the format of pvp (arena) are gonna have a rough awakening in the rated BGs.
Having said that, I don't think it's possible to balance 10v10 battles. Damage is too high in 3s and 5s right now, imagine what it would be with 5 casters doing a coordination switch on a sinlge target. No way in hell to avoid RNG kills.
Only way to balance it would be to nerf damage by a lot (or buff health) but that would ruin 3s and 5s by making them total mana wars.
People that are really bad at pvp and are blaming it on the format of pvp (arena) are gonna have a rough awakening in the rated BGs.
Having said that, I don't think it's possible to balance 10v10 battles. Damage is too high in 3s and 5s right now, imagine what it would be with 5 casters doing a coordination switch on a sinlge target. No way in hell to avoid RNG kills.
Only way to balance it would be to nerf damage by a lot (or buff health) but that would ruin 3s and 5s by making them total mana wars.
Smokeee Dec 16, 2009 at 5:35 pm
-1 votes
yoyot said
I played in vanilla, and I know there were great premades back then. That doesn't change the fact that the ones that really were good then would also be great in arena.
People that are really bad at pvp and are blaming it on the format of pvp (arena) are gonna have a rough awakening in the rated BGs.
Having said that, I don't think it's possible to balance 10v10 battles. Damage is too high in 3s and 5s right now, imagine what it would be with 5 casters doing a coordination switch on a sinlge target. No way in hell to avoid RNG kills.
Only way to balance it would be to nerf damage by a lot (or buff health) but that would ruin 3s and 5s by making them total mana wars.
People that are really bad at pvp and are blaming it on the format of pvp (arena) are gonna have a rough awakening in the rated BGs.
Having said that, I don't think it's possible to balance 10v10 battles. Damage is too high in 3s and 5s right now, imagine what it would be with 5 casters doing a coordination switch on a sinlge target. No way in hell to avoid RNG kills.
Only way to balance it would be to nerf damage by a lot (or buff health) but that would ruin 3s and 5s by making them total mana wars.
Recovery Dec 16, 2009 at 7:44 pm
+1 votes
With tournaments holding exclusive rulesets from official live arena (use of only s5 gear and in rare cases, modifying talents) and a larger battleground following, I would not be surprised at all if arena played second fiddle to battlegrounds when it came to balance.
Teppil20 Dec 16, 2009 at 5:33 pm
+1 votes
Just balance the game like they are now, arenas will just be for fun and gear on live, then create a separate tournament realm for balancing arenas and e sports stuff.
Rated BGs will just be another reason to log into live and not spend all the time on tournament realm where the game is a bit different
Rated BGs will just be another reason to log into live and not spend all the time on tournament realm where the game is a bit different
Pho Dec 16, 2009 at 5:54 pm
+1 votes
I expect rated BGs to be an E-Sport, that would be pretty sick.
Except not AV or Isle.
Never AV or Isle.
Except not AV or Isle.
Never AV or Isle.
Smokeee Dec 16, 2009 at 6:07 pm
-1 votes
I agree i think it would be pretty sick too, at least to watch premade tactics from a esport spectator standpoint but i wonder if its even possible for esports to handle that many players involved in a tourney. Unless its Blizzcon from what i've seen of some esport venues i'm not sure they can.
I actually think AV or Isle would be pretty sick to watch if it were top premade vs premade and how they allocate their units. Especially if Blizz could put in a spectator view for different areas around the map where players are in small units where people can accurately follow whats going on in the big picture of strategy.
I actually think AV or Isle would be pretty sick to watch if it were top premade vs premade and how they allocate their units. Especially if Blizz could put in a spectator view for different areas around the map where players are in small units where people can accurately follow whats going on in the big picture of strategy.
Gumbot Dec 16, 2009 at 7:14 pm
+1 votes
maybe the future of WoW esports could be Online spectator viewed broadcasted WSG. How hard can it be to have a spectator in battlegrounds. I'd watch that over 3v3 arena. I always loved the premade v premade in vanilla more than arena. Perhaps live events could still be Arena, hopefully blizzard can just expand their esports department to include online tournaments as well which would be WSG.
Recovery Dec 16, 2009 at 7:47 pm
+1 votes
The resource and CTF models are also much easier to follow for spectators.
Pho Dec 16, 2009 at 7:58 pm
+1 votes
The problem w/ AV / IoC is that it's ******* impossible to find 40 people let alone 2 groups of 40 that are good would be impossible - on my server there aren't 40 good players: we have less then 10 people over 2400.
Deathlol Dec 16, 2009 at 6:28 pm
+1 votes
when have they ever tried to balance bgs? too many factors, its near impossible to balance around 10 v 10 play +. Theyll balance classes via arena and that balance will translate to bgs. Theyre going to balance almost nothing around battlegrounds like they always have. I just made the whole blog moot, hurray for me?
Smokeee Dec 16, 2009 at 6:37 pm
+0 votes
I don't get how so many Arena players think Arena balances the rest of the game when it is nothing like the rest of the game. Arena only ever balanced itself. Nobody runs in PMR's, WLD's, etc. only in Arena, and PvP practically everywhere else is 90% open LOS. So much of Arena balance is based around using pillars. I've never been in a skirmish outside of Arena that mimic'd Arena unless it was RoF map.
Its not impossible to have better balance anywhere. Whether its 1v1, 3v3, 5v5, 10v10, or 40v40. If you're asking for perfect balance then yes thats pretty much impossible in a constantly evolving game like this, but better is always achievable. And like i said they're completely changing the game play balance with much higher hp pools in relation to damage but more emphasis on resource management.
A lot of people are in for a rude awakening imo if they think Arena will still be emphasized anywhere near like it is now, or that Arena will remain the focal point of balancing the entirety of WoW when Cataclysm hits. I think each expansion has changed the game quite a bit but Cata is going to change it a lot more than what we have previously gone through imo. For PvP's at least.
Its not impossible to have better balance anywhere. Whether its 1v1, 3v3, 5v5, 10v10, or 40v40. If you're asking for perfect balance then yes thats pretty much impossible in a constantly evolving game like this, but better is always achievable. And like i said they're completely changing the game play balance with much higher hp pools in relation to damage but more emphasis on resource management.
A lot of people are in for a rude awakening imo if they think Arena will still be emphasized anywhere near like it is now, or that Arena will remain the focal point of balancing the entirety of WoW when Cataclysm hits. I think each expansion has changed the game quite a bit but Cata is going to change it a lot more than what we have previously gone through imo. For PvP's at least.
Deathlol Dec 16, 2009 at 6:41 pm
+1 votes
Smokeee said
I don't get how so many Arena players think Arena balances the rest of the game when it is nothing like the rest of the game. Arena only ever balanced itself. Nobody runs in PMR's, WLD's, etc. only in Arena, and PvP practically everywhere else is 90% open LOS. So much of Arena balance is based around using pillars. I've never been in a skirmish outside of Arena that mimic'd Arena unless it was RoF map.
Its not impossible to have better balance anywhere. Whether its 1v1, 3v3, 5v5, 10v10, or 40v40. If you're asking for perfect balance then yes thats pretty much impossible in a constantly evolving game like this, but better is always achievable. And like i said they're completely changing the game play balance with much higher hp pools in relation to damage but more emphasis on resource management.
A lot of people are in for a rude awakening imo if they think Arena will still be emphasized anywhere near like it is now, or that Arena will remain the focal point of balancing the entirety of WoW when Cataclysm hits. I think each expansion has changed the game quite a bit but Cata is going to change it a lot more than what we have previously gone through imo. For PvP's at least.
Its not impossible to have better balance anywhere. Whether its 1v1, 3v3, 5v5, 10v10, or 40v40. If you're asking for perfect balance then yes thats pretty much impossible in a constantly evolving game like this, but better is always achievable. And like i said they're completely changing the game play balance with much higher hp pools in relation to damage but more emphasis on resource management.
A lot of people are in for a rude awakening imo if they think Arena will still be emphasized anywhere near like it is now, or that Arena will remain the focal point of balancing the entirety of WoW when Cataclysm hits. I think each expansion has changed the game quite a bit but Cata is going to change it a lot more than what we have previously gone through imo. For PvP's at least.
also they obvviously balance arenas around 2v2 3v3 and 5v5, but they primarily balance classes, ie locks having to much burst and changing conflag. this translates to bgs, and will continue to do so in cata
Smokeee Dec 16, 2009 at 6:50 pm
-1 votes
Reading blue quotes from today/yesterday i have a sneaking suspicion they may be doing what they did with the que system for pug PvE in 3.3 for Rated BG's to address getting around having to put that many people together each time for a match or only being able to play when your full team is on. I could be way off, and i agree with you that is an issue(for me at least).
Blizzard is clearly trying to change the emphasis of the PvP side of their game. Its been reiterated here and there since early Wotlk, and they've finally reached the point where they plan on implementing it when Cataclysm hits. Just follow blue quotes from early Wotlk its been one of their most promised implementations, and they've talked about the current direction before that reluctantly like they never meant to emphasize Arenas like we've assumed as the end all be all of the PvP system. Thats the flaw in assuming Cata will be like things are now. It won't if blue quotes are at all accurate.
Blizzard is clearly trying to change the emphasis of the PvP side of their game. Its been reiterated here and there since early Wotlk, and they've finally reached the point where they plan on implementing it when Cataclysm hits. Just follow blue quotes from early Wotlk its been one of their most promised implementations, and they've talked about the current direction before that reluctantly like they never meant to emphasize Arenas like we've assumed as the end all be all of the PvP system. Thats the flaw in assuming Cata will be like things are now. It won't if blue quotes are at all accurate.
Yiska Dec 16, 2009 at 6:54 pm
+1 votes
I think the easy solution would be to just let BGs provide more LOS than just have structure which you can lolcast through. I never understood that in WSG. If you think about it, every 16> player BG has very decent LOS at every position that matters. AB has tons of LOS opportunities, so does WSG. Eots lacks los at the flag and the stones are pretty ridiculous because you can cast through them. Sota is a ****hole and will always be one. lolvehicles can never be an environment for competitive play in wow. This isn't battlefield LOLfantasy.
Many players will lose interest in BGs when they realise how bad they are according to a rock solid four digit number.
Many players will lose interest in BGs when they realise how bad they are according to a rock solid four digit number.
Gumbot Dec 16, 2009 at 7:21 pm
+3 votes
WSG at 60 was very fun. There were many dedicated people that played WSG day in and day out for a solid 6 months straight, with the changes to reduce gib potential i dont see why BGs would be un-fun. The only thing un-fun about WSG/AB is that you are playing with and against total tards, when its done in an organized way its a blast. EOTS/strand/AV/isle are all stupid and im really hoping that they change the way the rated BG system works. Currently 1 BG is rated per week, i'd make it 3 and just have WSG/AB constantly rated, and then cycle between non total **** ones like EOTS/new cata/new cata 
Yiska Dec 16, 2009 at 7:26 pm
+1 votes
From my experience WSG was pretty never ending and we had duels to determine winners among the highskilled groups :/
Gumbot Dec 16, 2009 at 7:35 pm
+3 votes
How could it not end, it would only never end if you had 6 guarding 4 offence vs 6 guarding 4 offense, then obviously it would never end. The way we did it on arthas was we had 10v10 battles constantly, we'd move pretty much always as 10, defending the flag carrier and forcing a 10v10 fight for the enemies flag. After winning the 10v10 fight near the enemies GY, march back down the field, if they do manage to get past a 10man blockade and get the flag(which is highly unlikely) they wont be able to get it out of base. The only time we couldn't kill enemy flag carriers was if they ran healer heavy groups with PVE geared tanks, i forgot to mention this in my other post but i'd say for WSG you remove the abilitiy to wear tanking gear and resist gear. Since we ran with 3-4 mages resist gear prot warriors were just fcking stupid. Along with resist gear, gavels and MC/BOP ruined WSG, we never used MC/BOP unless we went up against gavelers and wallwalkers -- but im just assuming blizzard can get rid of the problems that plagued the early WSG with ease.
Of course we did have games that went on for 1hr+ but i never really minded that either, better 1hr+ intense games than 30second long cooldown spamming if you ask me.
Of course we did have games that went on for 1hr+ but i never really minded that either, better 1hr+ intense games than 30second long cooldown spamming if you ask me.
Yiska Dec 16, 2009 at 7:37 pm
+1 votes
We had geared out of their mind PvE tanks of top 50 world guilds on both sides on our server. :/ The only chance to win was to Mindcontrol cap the PvE tank out of the BG. That said Alliance had such a ridiculous advantage with the ridiculous Blessing of freedom. Add these potions with the same effect to it and you will never catch an Alliance tank with 4 healer lineups.
Smokeee Dec 16, 2009 at 7:58 pm
-1 votes
I disagree that BG's have decent LOS already. Skirmishes aren't played around the buildings more than in the open by and large, and its not like every class gets to dictate positioning in such a wide open environment equally with the objective being the flag. In WSG its always controlling mid(with no los). AB i rarely see people coming building side in numbers, only when someone is trying to escape or pull some 1v2 or something. People don't go into clashes expecting to lose in open los until they realize they're screwed from what i've seen. I just very rarely get into skirmishes that aren't in open LOS and i'd swear thats 90% of the fighting throughout BG's.
I forgot about vehicles and i agree they suck, but the way i'm seeing all of this its not just from a PvPers pov. Rated BG's will bring out the PvE guilds that dig that stuff, and they will be successful and encouraged to do it because BG's are more team oriented with less emphasis on individual talent than what Arena required. There were a lot more PvE guild people doing PvP back during the HWL climb mainly because pve gear was the best there was but also because they could get away with lesser PvP's individually as long as the whole was strong and listened. Thats why Rated BG's will be a success.
I forgot about vehicles and i agree they suck, but the way i'm seeing all of this its not just from a PvPers pov. Rated BG's will bring out the PvE guilds that dig that stuff, and they will be successful and encouraged to do it because BG's are more team oriented with less emphasis on individual talent than what Arena required. There were a lot more PvE guild people doing PvP back during the HWL climb mainly because pve gear was the best there was but also because they could get away with lesser PvP's individually as long as the whole was strong and listened. Thats why Rated BG's will be a success.
Yiska Dec 16, 2009 at 8:02 pm
+1 votes
"I just very rarely get into skirmishes that aren't in open LOS and i'd swear thats 90% of the fighting throughout BG's. "
This is mainly because players are bad. Every decent healer already only heals from inside the lumber mill, behind the stump in WSG and from withing the draenei ruins in EOTS. I agree that some situations force you out of LOS but only for a very limited amount of time. The amount of being out of LOS in those BGs isn't really greater than it is in RoV. Actually RoV might be worse.
This is mainly because players are bad. Every decent healer already only heals from inside the lumber mill, behind the stump in WSG and from withing the draenei ruins in EOTS. I agree that some situations force you out of LOS but only for a very limited amount of time. The amount of being out of LOS in those BGs isn't really greater than it is in RoV. Actually RoV might be worse.
Meztag Dec 16, 2009 at 9:12 pm
+1 votes
+1 for rhetorical questions in the summary
+1 for having a imagination
i think i did that right^
+1 for having a imagination
i think i did that right^
Smokeee Dec 17, 2009 at 11:11 am
+0 votes
Everything i stated was based on blue quotes. I might have read too far into what they stated but i'd be willing to bet a lot of people here are in for a rude awakening when Cataclysm hits.
All a lot of you have to do is read blue quotes from MMO Champion and see for yourself the direction they're taking PvP. Couple that with Blizzards tendencies and i'd be willing to bet i''m at least 60-70% accurate.
All a lot of you have to do is read blue quotes from MMO Champion and see for yourself the direction they're taking PvP. Couple that with Blizzards tendencies and i'd be willing to bet i''m at least 60-70% accurate.
viewtiful Dec 16, 2009 at 10:20 pm
+1 votes
I'm sure they have the technical know how to do a HLTV style presentation - why they don't do it, who knows.
It would be one of the best things they ever added to the game.
I think the meta game for ab/wsg would be pretty amazing, I'm sure there will be tens of viable comps that could be played at a decent level.
It would be one of the best things they ever added to the game.
I think the meta game for ab/wsg would be pretty amazing, I'm sure there will be tens of viable comps that could be played at a decent level.
notepad.exe Dec 16, 2009 at 11:11 pm
+2 votes
People really need to shut the **** up about los being a big deal in battlegrounds. ******* pillarhumping-rules-all arena mentality. Go actually play some battlegrounds instead of theorycrafting based on a completely different gametype.
Riddler Dec 17, 2009 at 2:51 am
+1 votes
from what i understand, kalgan is genuinely interested in wow as an esport. however, only time will tell if either bgs or arenas will be the main focus. i believe the biggest defining factor though is if/when blizzard creates a very solid spectator mode for both arenas and bgs. if no spectator mode is created, and esports continues its focus on live events, then i see arenas as the main focus due to the cost of only sending three players vs ten. there really is too many factors to try and make accurate guess this early on.
Smokeee Dec 17, 2009 at 11:15 am
-1 votes
Oh i believe Kalgan is too, in fact i think he is largely responsible for it being the face of WoW's PvP. He attends events, and clearly watches it based on his interviews. Its just odd how Blizzard doesn't completely support it given the head dev's interest.
burden Dec 17, 2009 at 3:50 pm
+1 votes
Blizzard said somewhere, that in rated BGs, you gain rating when you win, but lose nothing when you lose. Wheres the ladder system? I know blizzard are trying to make rated BGs like a mix between arena and the old honor system but this is dumb.
If there is no penalty to your rating for losing a game, it wont be competitive at all and it will just be a matter of whos a teen who dont have a job or go to school.
If there is no penalty to your rating for losing a game, it wont be competitive at all and it will just be a matter of whos a teen who dont have a job or go to school.
Smokeee Dec 17, 2009 at 4:29 pm
-1 votes
I don't know about that since i read GC state it will be VERY difficult to get high ratings for Rated BG's. This was more than a month ago so i probably can't find it to link you but i'm positive i read him say that.
burden Dec 17, 2009 at 5:00 pm
+1 votes
What i read, was sometime between blizzcon and now. But atleast 1 month ago. Cant remember anything specific exept for the fact that it was explained that you gain rating from winning and dont lose any for losing. That sucks. There also wont be teams. Youll have your own rating, and who you choose to play with is up to you. Atleast PvP guilds will be back and have some sort of a meaning, and wont just be something you are in if you arent in a raiding guild. Guild rivalry will be back like in vanilla which to me sounds ******* awesome
Smokeee Dec 18, 2009 at 11:40 am
-1 votes
I just read this:
A better way to pose that question is to ask why
offer the best rewards only for Arena? The answer is that we are
changing the way we do that for Cataclysm and allow players to earn the
same epic PvP gear for rated BGs. This does not mean you can grind your
way through BGs. You'll have to win. It should feel roughly equivalent
to those guilds capable of beating the most difficult encounters
getting the best PvE gear -GC
Looks like you're right about losses not counting and it being about wins from what it sounds like. Not sure how difficult he means if he is comparing it to beating top raid encounters. Probably more plentiful than high rated Arena players is my guess but still somewhat difficult.
A better way to pose that question is to ask why
offer the best rewards only for Arena? The answer is that we are
changing the way we do that for Cataclysm and allow players to earn the
same epic PvP gear for rated BGs. This does not mean you can grind your
way through BGs. You'll have to win. It should feel roughly equivalent
to those guilds capable of beating the most difficult encounters
getting the best PvE gear -GC
Looks like you're right about losses not counting and it being about wins from what it sounds like. Not sure how difficult he means if he is comparing it to beating top raid encounters. Probably more plentiful than high rated Arena players is my guess but still somewhat difficult.
« Previous |
1 |
Next » |
Mr. T
No Subscribers
Started April 8, 2009
7 Total Entries
7 Total Entries



Your Comment is being posted. Please wait...