I guess this entry is going to be the closest thing to an actual, normal blog where people talk about their feelings and how their day went. I'll be doing this occasionally as a chill piece to this whole blogging ordeal.
Since the day rest of our blogging crew quit, I made a commitment to write and only publish quality content that I would approve of. This was because when I was under deadlines, I had published some really embarrassing, downright shameful stuff that I wasn't proud of after. … More |
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I was caught by surprise when an unsuspecting guest visited my blog and left his mark. It was none other than Mephistu, one of the former developers of Fury who was kind enough to spare his time and share something of value with us. Because the old blogs are never checked, I asked his permission to post this for everyone else to see. While most of our readers are probably a gamer than a developer, I hope that some of you find this interesting as I have and even somewhat educational. I have h… More
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This entry is a continuation to the first part of Importance of Timing. When to Gank (and some other stuff about ganking) I used to undervalue ganking. Actually, I still do to a certain degree, but only because of the uncertainty of ganking as to something that's easily quantifiable (like this delicious wave of creeps in front of me with no opposing hero on the lane). Still, I can't argue that ganking is extremely valuable and that maximizing on gank can only lead to a positive outcome.
One … More
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I'll be dividing this section into two because it got a lot lengthier than I expected and I don't quite enjoy it myself when I am faced with a wall of text to read. I try to avoid it when I can and I'll do exactly that here.
Snuffy brought up a good point to me that I should expand on when. When is an interesting question because that's something most people never even bother to think about. Most people just blurt it out without having any thought at all. I'm sure you have heard of them in ma… More
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Dear Bumblebee Studios, While I have been expressing my bottomless love for this game, I do have some concerns. It is actually quite bothersome because I try not to think about it, but keeps creeping up on me whenever I think about the game. It's like this big elephant in the room and it's very uncomfortable. The proble… More
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If you are new to the game, new to the this blog, and you want to get better or just want to have a clear idea of how this game works, I suggest you read the following if you haven't already: Breaking Your MMO Perspectives in the World of DotA/HoNLane ControlLane PropertiesScience Behind Proper Skill Builds pt.1Science Behind Proper Skill Builds pt.2Digging Deeper Having an edge, no matter how small it may be is still an edge. It is what makes you a better player than the other guy. In a gam… More
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![]() SD Gundam Online I was debating if I should even bother posting this because it isn't really available for much of our readers to play. But I think it's worth talking about just to have an awareness that this game exists somewhere in this world. So here we go guys, this is an entry about SD Gundam Online.
Little history about the developers; SOFTMAX. They are a Korean game developing company and have been around since 1993. They are most famous for their work called War of Genesis which was re… More
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New Patch The beta for BLC is well underway and they have announced a second phase which will announce four new bloodlines, new maps, new modes, very much needed interface revamp and so much more. You can check out their promotional page here. And their announcements here. Contest Laughs Yesterday, I held a small contest for our readers so that they have a chance to win a beta key. I had two keys to give out, and the goal was to guess my favourite bloodline (1/12 chance). Now, I find games in… More
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Congrats to Chisea and Bgnome. My favourite character is Alchemist. ![]() Meet the Makers I just had few matches against few players from top 10. My friend and I were actually fortunate enough to catch the top two ranked players right now which are Phalanx and Shelt. We went in pretty confident looking to give them a run for their money and we simply got the **** kicked out of us. It was 5-0 every match, and most of the matches were just landslide. The kind of pressure these guys put on were ridi… More
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I realize what I am doing here. I am building a hype for this game and we Gameriot readers instantly become alert and defensive because we've been through this before, haven't we? I remember getting suckered out of over hundred bucks for AoC and WAR. Damn it, that's a lot of money for a student. From my perspective, I'm just sharing something great with others. Like, if I found a good movie, I'd recommend it amongst my friends.
I understand to be skeptical from a third person's view. So,… More
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A DotA blog covering competitive play, DotA theorycraft and the DotA pro scene. Fair and balanced journalism.
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Started June 5, 2009
158 Total Entries
158 Total Entries




