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by Jasi, Level 63
Last updated at January 20, 2008, 9:35 pm
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Well, it took me a ridiculously long time to go through all of the chat and organize this article, so I hope that everyone really enjoys it. Unfortunatley, Helldridge wasn't around for the interview, but the rest of CLC was more than willing to make up for it =). While pretty much all of these questions are from readers alone, there are a couple from myself. It's a long read, but hopefully you find it to be worth your time.
Enjoy.
Jasi: As 2346 what do you generally do against 3 healer combos? As your drain comp, does your warlock generally focus on draining and ccing or doing damage, or a mix of both?
Inactive: Mixture of everything. He rarely mana drains TBH. He only mana drains if it's convient for him, and we're all focusing drains such as when someone is in entrapment.VS 3 healers you just need to play really really aggressive and put out a ton of pressure so they end up wasting more mana healing than you do.
Hammura: With the hunter setup, I usally do most of the drains because almost every team attacks the Priest lol.
Lickerz: As 2346 we usually kill pets so our healers can drink and we prevent as many mana burns/vipers as we can with shocks/pummel/grounding. The hunter comp is usually alot stronger against drain teams than when I play though.
Inactive: Yeah, stick the warlock with hunter comp, kill pets, ???, win.
Hammura: *flex*
Clickerz: As pld against 3 healer **** I push up a lot more. Obviously I want to keep distance to not get ****** but, most groups focus on draining more than damage.
Clizkerz: I remember one game with todd (not 2346 i know) where pom kept everybody at 99% because the warlock would spam mana drain and the hunter never used aim
Jasi: How does CLC deal with 4dps setups that actually swap targets while playing hunter/warlock? Azazael/Affix/Happyminti/Trevorz/Some paladin's team in particular.
Lickerz: 4 dps switches targets?
Inactive: You kite a lot and have hunter/warrior go in and out to keep up healing debuff. Switching targets really won't do **** with that team.
Clickerz: The prob with hunt/lock against zerg groups like that, is that we have no bloodlust. So if Inactive gets stuck by blackout or a nova that just wont get dispelled, we lose.
Inactive: Yeah, If you get RNG'd hard once you instantly lose pretty much.
Hammura: Lets be honest here guys. When we know its a 4dps i put in my Topgun soundtrack and play Dander Zone.
Lickerz: dander?
Inactive: ******* HICK TODD
Lickerz: Dander is material shed from the body of various animals. SICK ******
Clickerz 4 dps isn't the problem, It's Bloodlust.
Jasi: What do you do to keep up with healing against 4dps with tongues?
Hammura: Lickerz doenst even have healing buttons bound, he just spams bolt.
Lickerz: yeah, I learned from the best, poniezlol.
Hammura: he took Shaman 101 with ponieslol
Lickerz: yeah, and he got a better score than me =(
Clickerz: Against 4dps groups, it's a lot of running around pillars with frost trap and spamming cleanse until im in a good spot to hl uninterrupted. Faking with tongues is pointless, and Chris heals a lot more in that group.
Crysalid: Los, using instants as much as possible. Against 4 DPS teams with a Mage I make sure to get all the polys (unless I get CC'd), so that Clicker is free to focus on healing.
Lickerz: He's a burnbot with yours truly in the group.
Clickerz: If it's something like 2346 vs hunt/lock where both groups are shooting each other in the middle, warlocks usually dont put tongues on healers because hunters can **** on warlocks. Every time they move up they get zerged and they either tank it and cost their healers a lot of mana or run away.
Jasi: This is a special question just for lickerz, Is Crysalid's voice easy to fap to?
Lickerz: I keep a paper towel dispenser next to my desk.
Jasi:In CLC's opinion, how do mages compare to warlocks in high end 5v5 in terms of being able to do damage while being heavily pressured as well as mitigating any incoming damage, specifically physical damage. I've noticed some mages struggle to stay alive when an enemy warrior or hunter so much as looks in their direction. Are warlocks better equipped to mitigate damage, despite not having any of the tools a mage has to kite, for example frost novas and blink?
Lickerz: lack of consistent dmg when focused compared to lock. Once waterbuddys are dead they lose a LOT of their burst.
Inactive: Mages are better at completely mitigating damage and warlocks can't mitigate damage period. Also, I don't get how people allow a warrior to attack a mage all game -- it's like impossible when I play Pandemic. Bof is instantly dispelled in general and I get sheeped and nova'd etc. Basically, Mages can completely mitigate damage or just get raped.
Lickerz: Well played mages are a big pain in the ass.
Inactive: warlocks can't mitigate damage but don't get raped as hard over all. we can get on a mage and do absolutely nothing for a minute while they just FOL through our damage.
Lickerz: And sometimes they have to block instantly
Inactive: Ice barrier, PW:S, nova, blink, etc
Inactive: Yeah
Hammura: Most mages do there burst at the wrong time imo. As soon as they start casting, boom their first pet is out. A complete waste.
Jasi: So what would you consider being the dominating factor as to why mages are all but gone in 5's?
Lickerz: I dunno, I think more of the problem lies in the fact their burst damage relies on a ****ty hp pet.
Inactive: Yeah
Crysalid: They both have their pros/cons, but when it comes down to it warlocks are just superior. After lust/heroism is down warlocks are better at keeping pressure going, where as after the mage uses both Water Elementals....yeah.
Clickerz: Tongues is also huge. Tongues on shaman mage and priest is better than 1 counterspell. Also, Tongues isn't just 60% more cast time, it's more time for interrupts to come back, time for target to get out of sight, time for target to get healed; there's a lot that happens in .5 seconds. I think the wosrt part of tongues is that mages can remove curse but it doesnt mean ****. If a mage and lock are trading globals, the felguard wins. A simple solution would be to put tongues on a 3 sec cd.
Jasi: What do you think needs to be done to bring Maegs up to par?
Inactive: Less reliance on pet, push back resist, and yeah 3 second cool down on tongues would be legit. The cost of Blink needs to be like halved as well, it's just ridiculous.
It hasn't really been a battle of mana between Warlocks/Mages either, it's a battle of pressure. Like, Pandemic rarely loses games just coz their mage is OOM, infact, he's never oom. It's just without the water pets you have no scary damage.
Lickerz: Yeah, I agree.
Inactive: But either way, that debate is dumb. People either want mages to be completely dominant, or Warlocks. No one wants a happy medium. For example, people that play with mages want arena water removed because they think 1 caster with "infinite mana" is better than 4 casters that can drink.
Jasi: I remember in a past interview, there was mentioning of finding 4dps Rogue teams to be more difficult. What about them is difficult, and how did you learn to fight against them?
Inactive: Mainly, it's just the lack of Bloodlust. You really just can't get RNG'd in bad spots and have to play really well, whereas with 2346 you can just counter zerg them
Lickerz: Grounding also helps against incoming caster dmg against 4 dps, as well as an extra poison cleanse.
Jasi: So what about the Rogue setup in particular do you find difficult?
Inactive: Mace stun to black out to kidney shot. YESSS.
Lickerz: yeah, definately a good time. Sometimes you just have to take those games for what they are and move on.
Inactive: It's just that they have a ton more control over the one target they're on, so it's really hard to LOS, along with only 1 poison remover that has to spam HL.
Clickerz: Rogues also don't need to worry about being attacked. Ming likes to say that with ar/prep, Rogues are a threat that need to be peeled, but peeling them is extremely difficult versus bloodlusted 4 dps. I mean, how many Rogues do you know that will try to run when they're being attacked? None. With 2 vanishes, cloak, 2 evasions and cheat death, they don't need to worry.
Inactive: Yeah, rogues will never get FF'd realistically, just like Paladins.
Crysalid: I love to kite. And if you don't focus me... I will make you pay
Hammura: Krs actually practices his kiting while we wait for queues. He kites mobs in blades edge.
Lickerz: The raptors specifically, since they are menacing.
Inactive: Krs kites before they even target him.
Crysalid: I have it on fraps. Unfortunately, they don't have mana, so I can't make them pay =(.
Jasi: Clicker, with the overall decline in Paladin presense in 2v2 and 3v3, do you ever think this patter will reverse itself, and what kind of changes would you see fixing the current problems of the Paladin class?
Clickerz: As long as paladins only have 1 heal that they need to turret, they'll be ****. Unless bliz gives paladins new heals theres no reason to be holy in 3s/2s. One of the problems is that there's a conflict in positioning, like the only way a pld can compete with a druid is to kill him. However, Shocks and Judge have terrible ranges and stationary healing = druid gets away, or out of range of judge.
Inactive: Also, Pals are like 10x more vulnerable to CoT, and yet, druids can remove COT. Nerf druids and give paladin a better coefficent on holy shock, longer range, and perhaps an ability to avoid interrupt or a way to convert holy light into a HOT.
Clickerz: I think the simplest solution is to nerf druids.A druid with a 3 stack of lifebloom will heal more per second than a paladin with tongues, and he can have a 3 stack on his entire team.
Hammura: NERF STICK GO.
Clickerz: Something i think warhammer is trying to do for paladins is make them a damage,healing hybrid (which i know always turns out to be ****). Like a charge system; For each damaging ability, your heals get stronger. It would take too much work in WoW. The only reason Paladins are good in 5's is because they're the least threatening. I mean, what are they gonna do if left alone, heal to death? Druids have cyclone and feral charge.
Jasi: Lickerz, what are your thoughts on the current state of elemental shamans in 5v5? Do you feel their damage alone is too much, or only in combination with PI? What kinds of changes would you see to increase versatility or balance them?
Lickerz: I feel like tongues neutralizes my damage quite a bit, but with PI, my timers are obviously going to hit hard. But, I feel like shamans get overlooked just because of the impact of lust on a 5v5 match and that's why a lot of our stuff is poorly tuned. If i'm not controlled while lusted and PI'd thats usually a problem with the other team, not Shaman, but luck based damage is never good for anything anyway. Sometimes i can drop like 8k damage into somebody in a matter of a second with PI, It's just stupid. In the end, a ruduced duration or effectiveness, or combo of the two, could help for BL.
Inactive: You mean skill? Like when I Imp. Hamstring someone after they pvp trinket.
Lickerz: Yeah
Inactive:... or I intercept mace stun stormherald mace stun
Lickerz: Almost that good.
Inactive: "IM GOING FOR THE IMP HAMSTRING DOG"
Jasi: Is there anything other than a reduced duration on BL (or a change to it in general) that you feel is necessary?
Lickerz: I feel like the totem system could use some help. I also feel like speccing elemental should have a useful 41 pt pvp talent to make people less reliant on NS burst. Thats pretty much the problem with the class, completely reliant on NS burst, if shamans didnt have trinketed timers it wouldn't be nearly as scary since they bring no CC to the table to speak of. I still feel like shamans can control incoming burst damage better than other classes with shocks and grounding.
Inactive: All interrupts should be taken off the GCD, because honestly attacking someone doesn't do **** because if you hamstring then MS, you have to wait 3 seconds before you can interrupt damage -_-
Lickerz: I think lust is most ridiciulous with mana burn more than any dps caster though. Bloodlusted mana burn is a problem
Inactive: that's an easy fix, just nerf mana burn.
Crysalid: Lust + ZG trinket. Hi.
Jasi: Crysalid might not be a happy camper though =\
Inactive: He doesn't care.
Crysalid: I would be very upset. I'm kidding.
Lickerz: He would really care, trust me. He's a burnbot; throws up a shield and goes back to burning.
Inactive: "WHAT THE **** ARE YOU DOING, DONT GO PAST OUR STARTING ZONE JESSE I CANT MANA BURN WHEN YOU TAKE DMG"
Jasi: Inactive, you've stayed loyal to Mace Spec and Stormherald even into Season 3. Do you plan to switch over to Season 3 weapons anytime this season? And if you decided you were bored with Maces, as an Orc, would
you pick up the S3 Sword or Axe and why?
Inactive: I use S3 mace and Stormherald, and no, I'd never spec out of mace stun, because stuff like Imp Hamstring/Mace Stun/Stormherald/Intercept get better and better with the more people you have. My personal DPS is not as important as how much my hunter and lock can do when I keep something stuck in place.
Jasi: AP or crit gems?
Inactive: I prefer AP/Crit gems because it's just more consistant. Depending on RNG winning you games = instabad status.
Jasi: Who is the cutest female undead priest of them all?
Crysalid: Cayley.
Jasi: Crysalid, are you satisfied with Priests in their current form? What would you like to see, from a Priest persective, done to make lust>burn and PI more balanced? Any changes to the Discipline tree or any tree in general that you would like to see in the future? Also shadow blowz, how u fix?
Inactive: shadow sucks, remove it from game.
Crysalid: Obviously mana burn is way too good. It forces people to have to get on priests. I don't agree with removing it from the game, nor do I believe it needs a CD. I believe it was Kintt that said this, but the amount that it drains needs to be toned down.
Inactive: All drains should be percentage based.
Crysalid: Yes, I agree with that. Priests efficiency is meh. I liked your suggestions for PI changes. PI just dumbs the fights in so many ways. Even if you're pre-healing the amount of damage epople are doing to each other is retarded.
Inactive: Making PI what Jasi suggested, like reducing mana cost of all spells and increasing healing; good idea. Also, just remove all cooldown based mana gains in favor of passive ****. Shadow fiend can be shadow warded/PW:S/bubbled, innervate can be dispelled, Evo pushed back etc.
Crysalid: Racials are also often discussed. After playing a dwarf priest on kel'Thuzad (which I still do), and going back to undead, it's not even funny.
Jasi: Lickerz, Why does Crysalid scream so much?
Lickerz: Crysalid screams because our 5v5 games are a screaming contest.\
Crysalid: Because Inactive is so good.
Lickerz: Whoever screams loudest wins for that game. Usually its a toss up between hammura and inactive.
Jasi: Hammura, I've seen a lot of different playstyles for hunters accross all three brackets. Some use Steady shot religiously, others seem to never use it, what kind of shot order do you usually follow? Also, how do you and inactive, from a hunters perspective, coordinate your burst and damage together, and do you find yourself ever using aimed shot if inactive can keep MS up 100% of the time.
Hammura: I spam all my instants like multi and arcane everytime they're up, other wise I use steady. But most of the time i dont stand in one spot so i really dont spam steady unless i have my cooldowns like berserk/rapid fire active.
Crysalid: I love to kite.
Hammura: I just assist Inactive and make switches when he does...or i make a switch first and call for him to get on it.
Inactive: Yeah, when Todd can't DPS something, he'll switch off and I'll switch with him.
Hammura: Yeah, if something goes outta my los i just switch put ms up there and call for a switch
Jasi: To all of CLC - What would you do to make WOW PVP fun again or are you happy with the way it is? (lol)
Crysalid: I don't care if it's rated or whatever, but I really wanted to play WSG. I miss playing it and just wish people would still be into it. I know though why it would be terrible and no one does.
Inactive: Wow PVP sucks.
Clickerz: This game will never be balanced nor will it ever be worth putting it on tv. If the crusade for "WOW AS AN ESPORT" stops i'd be a lot happier. couple tournaments from blizz (online preferably, unless they plan to do blizzcon regardless of w0w) keeps the competition lively.
Jasi: If all of you were given a choice of any class (besides your own) fully geared, which would you want to play and why?
Crysalid: Warlock, they have infinite mana. Oh, warlocks also have drain mana so it works out. Going behind a pillar? I'll mana drain through it.
Hammura: Priest
Inactive: Warlocks, they have INFINITE MANA. Or a druid so I could be the ultimate ****** overpowered healer and spam cyclone/roots like a champ.
Inactive: I'd play a druid so I could do flips as a NELF
Hammura : I would play druid cause its gay.
Jasi: Thank you very much for the interview, any last things/shoutouts?
Inactive: COD4 > WoW. JORGE, MOTHER******!
Clickerz: Shoutouts to FACTIONN the highest rated female blood elf priest in the world
Crysalid: Efortee, Burnout, Hosebeast, Cayley, Faction, Tanner, zarthustra, Lute, Supa-Troopa, Relay, and Toriad. Everyone I play with and Jesse for being amazing.
Oh and I love to kite.
Hammura: Inactive says he will pay any team in the world 10 thousand G's to beat us in a best of 10 5v5, but if we win you give us 5k G'S.

Question to inactive, how do you go about dealing with 4dps, whats your main focus on their team, controlling their cc or zerging down the weakest target.
In particular a 4dps team with Azazael/Affix/Happyminti/Trevorz/Some paladin
i.e a 4dps team that ACTUALLY SWITCHES TARGETS ZOMG.
I'll pay you 1K gold to interview me and then make a blog post about it.
I'll make it 2k if it's a pretty interview
@Inactive: Assuming rogues and warriors were equally balanced, which would you prefer to play? To fight?
And as for a Priests role in a 2345/6 line-up... what Kintt said.


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