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by Ming, Level 68
Last updated at January 13, 2008, 1:36 am
http://rogue.raidcal.com/



From AR/prep to Shadowstep, the most common misconception around the forums has been these specs have little-to-no sustained damage. It seems like a lot of rogues are very mistaken on how sustained DPS works for PVP specs. Every single DPS talent can be quantified based on your stats. This is why with the outstanding rogue DPS calculator I have calculated the effect of every single rogue DPS talent in the game in a situation you are glued to the target and pounding away.



If you haven't tried this spreadsheet check it out, not only the calculation is almost exactly what I experienced personally (I wasted 500g in specs since 2.3.2 came out alone, 1000g since the announcement of AR/prep nerf), it also allows you to import your character from armory. Your gear and talents will all be there (with minor differences, they calculate the Bloodlust Brooth as +118 AP for example which is correct from a sustained perspective) and you can start swapping things in and out right away to test the differences.



The stats I am using (before any talents) are S3 weapons, 1600 AP, 5% hit, and 26% crit. Everything is gemmed/enchanted for DPS. This is pretty much what everyone else has at the moment and 100 less AP or 50 more hit really won't swing the spreadsheet model much. There are obviously things that you need to pay attention as raid DPS is not same as PVP DPS.



For example, I am using a level 70 player with 4000 armor as the target. I wanted to take a median between cloth/leather/mail/plate. The reason 4000 is used is because talents like serrated blades works better vs cloth than it does vs plate, so a median is needed. I am using slice and dice, great finisher for both DPS and poison applications, and eviscerate as the DPS finishers. Finally, the hemo debuff is calculated as 120 DPS in a raid environment, as every hemo you toss out will be eaten right away and you can do one every 3.5 seconds. In PVP situations, due to the necessity of other finishers and utility moves such as vanish CS, blind, and the fact you almost always hemo before the previous charges are used, I am using a very conservative 40 DPS for the hemo debuff (Hid posted his math in comments which I won't go into details of), or 30DPS for the debuff, this should also cover armor which reduces the debuff's effectiveness as well.



The hemo debuff really closes the gap between hemo specs and traditional DPS specs like combat mutilate and combat maces in PVP. You don't notice this on damage meters because everyone benefits from this debuff, and 40 DPS is nothing when you are fully buffed on a sundered target doing 2000 DPS. In PVP environments, 30DPS is pretty significant for people in PVP gear. The debuff itself is as good as a lot of the DPS talents.



All Specs Took Maximum DPS Talents As Filler Choices:



19/42 Combat Sword: 847

19/42 Combat Mace: 822

41/20 Combat Mutilate: 790

0/31/30 AR/Prep Swords: 781

0/31/30 AR/Prep Maces: 755

31/0/30 Seal Fate Hemo: 750

19/0/42 Assassination Shadowstep Hemo: 747

0/20/41 Combat Shadowstep Hemo: 745

25/36 QR Combat Mace: 730

43/0/18 Subtlety Mutilate: 717

30/0/31 Seal Fate Dagger: 707

53/0/8 Heavy Poison Mutilate: 690

19/0/42 Shadowstep Dagger: 690



AR/prep does surprisingly high sustained damage of all subtlety specs, and it is the spec least affected by resilience on this list other than combat shadowstep. It still has one of the best combinations of damage, utilities and mobility. I think once the initial shock value of losing the second AR is over, you will see more people return to this spec.



I am still trying to decide whether shadowstep is better than 2.3.2 AR/prep myself. However given the huge utilities of the combat tree one can eliminate seal fate hemo (unless you have T6 trinket, and even if you do the difference is probably not that big) and QR combat from the list. I wish I had this calculator as had I realized seal fate hemo really isn't more sustained DPS than AR/prep, I wouldn't have bothered with it at all. How can 30 in combat have worse sustained power than 30 in assassination?



Backstab builds do really bad sustained damage to begin with, and they are most affected by resilience. You won't see backstab builds coming back anytime soon. Mutilate is still the only dagger option (and a very strong one for that matter with several rogues on SK100 using it).



Finally, PVP gear vs PVE gear:



A really fun thing to do is to import people's armory profiles and compare your DPS against theirs based on their current talent choices, here is a list of the popular PVP rogues and their sustained DPS based on their current gear/gem/talent choices. I made sure I caught these people in their PVP gears.



Combat Mutilate:



Isolee: 790 DPS

Seikun: 745 DPS



Subtlety Mutilate:




XOM: 698 DPS

Tosan: 632 DPS



Assassination Shadowstep:




Zerix: 829 DPS

Happyminty: 745 DPS

Ming: 724 DPS

Neilyo: 674 DPS



Combat Shadowstep:



Seijim:  835

Xecks: 667 DPS



AR/Prep:



Nitrana: 675 DPS



CB/Prep:



Loz: 753 DPS

Buddhist: 683 DPS



Combat Mace:



Arete: 998 DPS (note: he 2v2s with a druid and uses full PVE gear vs warrior/druids, only 120 resilience and he outmuscles warriors toe-to-toe)



Zerix the warglaive shadowstep rogue does more DPS than combat mutilate rogues as shadowstep. And he does 25% more damage than the golden child and Neilyo while losing just 100 resilience. It is a disgusting advantage.



I am probably going to pick-up a S3 shiv and enchant it with mongoose Minti-sama style. I will probably add ruthless back to my spec as well for better CP generation. Kind of regret that I bought the adamantite weapon chain for my S3 mace offhand. Disarms are pretty rare as it is.



Surprisingly full combat mace is extremely rare compared to shadowstep and mutilate among top rogues. I guess it lacks the game-ending burst damage of mutilate, and for doing maximum sustained damage, mobility (and vastly superior stealth and prep for smaller brackets) is just as important as raw DPS stats. In a RMP vs RMP match for example, combat mace will be outdamaged by shadowstep every single time. Combat mace will only really destroy specs like AR/prep and shadowstep in something like rogue/druid vs rogue/druid, just not a common situation nowadays.



I will try 0/20/41 next, same sustained damage as 20/0/41, gives up some rather weak burst for two improved sprints.
     
119 comments
MatsT
MatsT Jan 13, 2008 at 1:46 am
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I totally agree with that rogues in tier 6 (and warglaives sometimes, but not necessarily) are much harder to fight against than full arena geared rogues. I suppose it might change a bit once everyone gets full vengeful, but i doubt the war glaives will be possible to replace before WotlK.
pvpfever
pvpfever Jan 14, 2008 at 6:03 am
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Just letting the WoW community know about a new addition to a successful and growing site over at http://www.pvpsource.com/ .

This new feature that I am talking about is the Matrix feature. It basically can matchup any matchup you can think of, and will have a strategy for it for every bracket, including 1v1 dueling.

But, this Matrix feature will not be successful unless the community helps out and gives its own input on the matrix, because the more that help create strategies, the bigger and more helpful it will grow.

PvPsource
also has several great other features such as podcasts, commentary videos, and a very helpful/informative forums section.

So please, at least check it out, and let us know what you guys think.... Hope to see the Matrix grow!
Snk
Snk Jan 13, 2008 at 1:52 am
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Serennia
Serennia Jan 13, 2008 at 1:59 am
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What did your DPS come out to be, Ming?

And do you mind calculating Seijim of Tichondrius? He's my horde 3v3 partner. Thanks.
Ming
Ming Jan 13, 2008 at 2:05 am
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1032 in 0 resilience gear. Tell him to wear his PVP gear and I can add him to the list, would like to compare him against Zerix  :-D
Serennia
Serennia Jan 13, 2008 at 2:06 am
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BEASTWOOD
BEASTWOOD Jan 13, 2008 at 2:09 am
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Is he the same seijim that played CS?
Ming
Ming Jan 13, 2008 at 2:29 am
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714 (it is on the list), 750 is about as high as I can get as shadowstep using full S3 PVP gear.

He really arenas with you using zero resilience?
Serennia
Serennia Jan 13, 2008 at 2:32 am
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We play dru/rog/rog. We only lose when they kill the druid first. If we play a team that we know will target the druid, he will use 100% pve gear except the s3 helm which he'll use for the minor run speed meta only. He has about 2300 attack power with it.
Ming
Ming Jan 13, 2008 at 2:38 am
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I am looking at his 2392 AP profile right now, can you tell him to use a "normal" PVP set for comparison's sake?
Serennia
Serennia Jan 13, 2008 at 2:44 am
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I asked him to. He already did but armory is being slow at updating, I guess. Try checking in a bit. Meanwhile I'm wondering what your take on 20/0/41 vs 0/20/41 is, considering Neilyo tells me he strongly favors the former and doesn't need imp sprint, while Seijim obviously prefers the latter.
Ming
Ming Jan 13, 2008 at 3:02 am
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I will probably try combat version next.

Same sustained damage, two improved sprints.
Hid
Hid Jan 13, 2008 at 3:18 am
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Less control without ruth/relent, and no imp EA. combat/ShS fails.
Ivelios
Ivelios Jan 13, 2008 at 2:00 am
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"Surprisingly full combat mace is extremely rare compared to shadowstep and mutilate among top rogues. I guess it lacks the game-ending burst damage of mutilate, and for doing maximum sustained damage, mobility (and vastly superior stealth and prep for smaller brackets) is just as important as raw DPS stats."

also, it's boring

Warglaives are out of control, which is why bliz stated previously that they didn't want to put legendary items in the game again. The most redeeming quality of current PVE gear is that there are enough BT farming guilds that it's not an advantage that only 5 or 6 people have. That said, I don't have it, so it's an unfair advantage!!! lawl ;\
BEASTWOOD
BEASTWOOD Jan 13, 2008 at 2:04 am
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Yea I probably spent as much gold as you did, if not more since I fully gemmed for each spec I tried so I could get a full feel for it. I thought I'd be able to stay AR/prep and deal without 1 AR but it's really just not the same. Shadowstep is kind of nice but there's no CB, no AR... you aren't going to get a whole lot done with purely sustained damage of a subtlety build. But for now it'll have to do until I finish off my armor and get daggers later in the season.

Oh and executioner/goose is definitely the way to go, especially if you're shadowstep. Executioner scales amazingly with sinistercalling deadliness, even more so than 120 agility does. Disarm is definitely not much of a factor and there's always an offhand in the bag with chain if needed.
BEASTWOOD
BEASTWOOD Jan 13, 2008 at 2:16 am
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Also surprised Xom with 0 points in combat only does ~50 less than the 41/20 rogues and that's using renataki. Will probably give that a try later.
Zerix
Zerix Jan 13, 2008 at 2:08 am
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i did 3's this week as 0/33/28 with sinister strike over hemo, heard it was a bad spec so i decided to use it since i hear im a bad player. i really like having blade twisting again and its something i missed alot when i went hemo. anyway yea our only loss was to your guys this week and a 26pt dc loss. i wasnt expecting you guys to be so offensive but then again perception makes that alot easier against stealth classes. i remember when u sapped rycho i was like i bet i should vanish but i just ran back twords the starting area and got sapped. it was pretty much over at that point. ggs
Ming
Ming Jan 13, 2008 at 2:17 am
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You have the most desirable character in the game, and I am glad you made good use of it, ggs :-D

I would like to see you play more brackets competitively and compete on SK100, I am sure you are more than capable of doing it. Your gear alone makes you the best possible rogue to have on any team, bare none.

I am curious why you wear 5S3 and rest PVE gear.  I personally would wear 4T6 and rest PVP gear (minus S2 ring of course).  6% hemo damage with your gear is crazy.
Ming
Ming Jan 13, 2008 at 2:21 am
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Also I don't believe there has been any good PVP warglaive videos yet. Your gear will definitely make for the most entertaining PVP video in a long time, especially if you combine BG footages with arena fights.
Serennia
Serennia Jan 13, 2008 at 2:23 am
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If you wear 4/5 t6, you'd get white crit for 2k by warriors not including sunders... Seijim uses full pve gear (literally) in our comp of dru/rog/rog when we know a team will target the druid (the only way we can lose is if the druid dies first).
Zerix
Zerix Jan 13, 2008 at 2:55 am
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pve gear is a gift and a curse, i wore it most of last season and didnt really have a problem, plus my pvp gear last season was completely geared twords survival so using that vs. the pve gear i was used to was huge loss and it just pissed me off.  The first week when we mostly leveled this team i was in pve gear and we were losing really cruciel games just because i was dying due to having like 115 resil, so then i finally just made the switch to using mostly pvp gear.
hnau
hnau Jan 13, 2008 at 2:38 am
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this warglaive video made me cry irl:

http://www.warcraftmovies.com/movieview.php?id=58114

worst freaking scrub rogue video I've seen in a long time, and the dude has amazing gear :(
Ivelios
Ivelios Jan 13, 2008 at 3:30 am
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Agreed, I started the downlaod and watched the stream(as per normal ;P) and got ~3% downloaded before I canceled in disgust.
Klynx
Klynx Jan 13, 2008 at 4:57 am
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I saw the guy click vanish and sprint near the beginning, gave him the benefit of the doubt and kept watching (I used to click sprint when I wasn't combat because it wasn't crucial, not a root breaker) and the guy is just mediocre at best.  Frustratingly so with a legendary weapon.

The fact that he got off shs-kick and vanish saps is just mind-boggling to me, how do you do that when you're clicking vanish?  Ugh.  The insta gib clip is pretty insane though.  Gibbing a 10.5kish health rogue in 3-4 seconds with 2 DPS is impressive.
Hemuli
Hemuli Jan 13, 2008 at 5:35 am
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''oh lul wut, Delicious death coil, must trinket! WHAT IS THIS; "!#LASK I GOT FULL TIME FEAR ON ME????????''

its great how gear equals skill in this game <3
wsvg
wsvg Jan 13, 2008 at 6:48 am
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To me that video is  the saddest commentary on the game.
Hid
Hid Jan 13, 2008 at 2:52 am
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I see a few problems with your calculations. First of all, if you have over 1k passive armor pen, and use imp EA on a 4k armor target to get him to 0, that will be A LOT more sustained damage than using evisc will. You're way to conservative on the hemo debuff. Sure, it's affected by armor, but it's also affected by crit and crit modifying talents, which evens it out quite well. When I tried to model my sustained dps as 20/0/41 and my gear, I got around 1k dps. And you said before that your gear is almost identical to mine. I can't see what you did different to get over 250dps less in the same gear.
Ming
Ming Jan 13, 2008 at 2:57 am
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Using 5000 armor as base model, hence the 250 DPS difference.
Hid
Hid Jan 13, 2008 at 2:57 am
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Ah. Now I see, I had a bit lower armor in my calcs. I redid it with 4k armor, and I'm still getting 870DPS, using evisc as a finisher over EA(which will add in probably well over 100dps) with my 20/0/41 spec.
Ming
Ming Jan 13, 2008 at 3:26 am
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You are not turning off hemo debuff I bet. There is no way it adds 120 DPS in a PVP situation lol.

Sorry I used 4000 armor in my article, not sure why I typed 5000.
Hid
Hid Jan 13, 2008 at 3:38 am
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No, it isn't, but it probably adds around 50-60. I did turn it off, and just added 60 dps to the number I got.
Hid
Hid Jan 13, 2008 at 3:01 am
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Also, I don't know what you did, but there's absolutely no way in hell that ar/prep will outdamage assa/ShS. You give up ruth/relentless/lethality(I know it isn't that great, stfu)/murder/imp EA and you gain what? precision, DW spec, maby imp SnD. Do you honestly think that 5% more hit and like 50-70 more white dps will add more damage than the godly talents in early assa? Common sense says that you ****** something up when you modeled ar/prep.
Ming
Ming Jan 13, 2008 at 3:37 am
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DW is the single biggest DPS talent in the game, relentless strike is second, followed by combat potency.  Keep in mind the spreadsheet doesn't account for 400 resilience which takes away 1 point of malice and 1 point of lethality as well.

It is the burst of assassination (then again shadowstep is not exactly known for burst to begin with) vs two improved sprints really.  EA vs improved EA is not that big of a difference to be honest.  Although master of subtlety is not  modeled in the spreadsheet.

Assassination can do quite a bit more damage off a cheapshot for example.  But in term of sustained power they are equal.  It is two improved sprints vs burst.
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