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by Ming, Level 67
Last updated at July 3, 2009, 3:20 am
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I’m excited to announce that the 4 minute prelude to Illegal Danish 3 will be released today right here on Gameriot Myndflame! It is a frame by frame parody of the Starcraft 2 Cinematic trailer recreated inside the World of Warcraft universe utilizing composites and 3D visual effects not quite like anything that has ever been done before in Machinima.
The original Illegal Danish movie won five first place awards in the Blizzard Movie Contest (Best Comedy, Editing, Music, Dialogue and Action Scene), with nearly 400,000 views and a rating of 4.93 on WCM.
While skilled ninjas probably won't learn new arena tricks from a video like this, they can certainly pick up some editing tips. As much as I enjoy the Neilyo series, sometimes it really feel like low budget Hong Kong kong fu movies from the 80's next to the Hollywood productions like this. Check it out! You won't be disappointed!
Season 7 Gear Vs New Resilience
I was disappointed again as Blizzard took the "more of the same" approach with PVP gear. While PVEers get exciting new set bonus and stat allocations at every tier, S5/S6/S7 gear so far have the exact same stat allocations and set bonus, the only difference is item level. It is very boring, can we please mix it up a little?
It will be very difficult for PVP neck/ring/cape to compete with PVE equivalents as they are again, four-stats and suffer from diminishing returns. Unfortunately, the badge ring released so far has haste which is about as worthless as it gets for a PVP stat. The scary part is even if you completely discount haste from that ring, it is still superior to the PVP equivalent. Assuming you already have 5% hit, 50 Hit / 50 Armor Penetration cancel each other out, and 76 agility is superior to 50 stamina / 50 attack power. I will definitely replace the S6 ring with it.
Having said that, even the pure PVP geared rogue (and there will be a lot more of them in 3.2) will see a big damage increase. The average PVP geared rogue today is probably around 3600 AP with 188 DPS daggers (which translates into 2632 AP) or a net total of 6232 AP. The new S7 dagger is 30 DPS higher or +420 AP, every single slot coupled with profession/epic gem changes will add on average, at least 30 more AP for another +500-600 in AP. Throw in the 2-3% crit from crit ratings and agility, you are looking at a 15% damage increase for white attacks, but specials/poisons of course have huge static damage components that do not scale with gear nearly as much , so we are probably looking at a 12% increase in damage, which cancels out the resilience increase almost completely.
However, players who wear 800 resilience today will upgrade themselves to 1000+ in 3.2, which means higher crit damage penalties, and with less PVE gear in the mix, the game will still slow down quite a bit. Still, rogues with access to PVE neck/ring/cape/trinket WITHOUT haste/expertise ratings will still use them in place of PVP equivalents, so for live play I don't see a big problem. The increased survivability should reduce the chance of random rogue gibs as well, and gives RMP an easier time vs cleave.
What About Tournament Servers With S5 Gear?
This is where I sincerely hope Blizzard can step up to the plate and upgrade the tournament server to 3.2 gear. The new resilience change is perfect for S7 gear, but S5 gear can stack similar resilience numbers while dishing out much less damage. DK/lock/druid with 1000 resilience each against RMP in S5 gear? It won't be pretty.
Nobody wants to read yesterday's news, that is why tournaments should be as close to live play as possible. Back in TBC, the Korean tournaments were played with best possible gear, including warglaive rogues showing off our class in its full glory. The Blizzard tournament realms were special Olympics with outdated S2 gear, and how many times did we see HON/COM bring a warrior/lock/druid team to 5-10% but could not score the finishing blow?
Healing is much more powerful in WOTLK than it was in TBC, and boring turtling teams would be much more popular if burst is not as strong as it is today. The S7 gear set would bring the best balance between damage and survivability. S5 is way too defensive with the new resilience change.
Let Enforcer play his game please, it is beautiful to watch and even the NBA changed rules to benefit rushdown players, because it is good for the audience. I would like to see Inflame's warrior/warlock/druid vs Realz's RMP under today's rule set, not throwing 12% more survivability into the mix.

104 comments
CongoBongo Jul 3, 2009 at 7:14 am
+1 votes
no one will notice the resil change once S7/T9 weps are common, Cleave will dominate once again.
thinktanklol Jul 3, 2009 at 7:58 am
+1 votes
"Olgra on the left, Thinktank on the right. Pull those big ass giants. No Mortal Strike!"
:D
:D
Pipedown Jul 3, 2009 at 8:43 am
+5 votes
Let Enforcer play his game please, it is beautiful to watch
Only to those with slanted eyes. No seriously it's far from beautiful to watch.
Only to those with slanted eyes. No seriously it's far from beautiful to watch.
Moogz Jul 3, 2009 at 10:07 am
+2 votes
Yeh Enforcer the epitomy of how to WOTLK a rogue sure is fun to watch, not
ZERG ZERG ZERG ZERG
The resi change will punish playstyles like this, who blow their load 20 seconds into the game only to be left with no CDs and no kill :d
ZERG ZERG ZERG ZERG
The resi change will punish playstyles like this, who blow their load 20 seconds into the game only to be left with no CDs and no kill :d
bufflocks Jul 3, 2009 at 10:11 am
+1 votes
ya RMP is overpowered, we know that
and you want to keep it that way
and you want to keep it that way
JasiSuckAss Jul 3, 2009 at 10:16 am
+7 votes
We might see more developed triangle strategies from realz in future since the resi change.


DillyDally Jul 3, 2009 at 3:54 pm
-4 votes
Is that supposed to be funny? Kill yourself Lusitania wanna-be.
JasiSuckAss Jul 3, 2009 at 4:28 pm
+1 votes
DillyDally said
Is that supposed to be funny? Kill yourself Lusitania wanna-be.
Jesus... some ******* are just unbeliveable.
Laughfer Jul 3, 2009 at 11:05 am
+1 votes
I would like to see Inflame's warrior/lock/druid vs
Realz's RMP under today's rule set, not throwing 12% more survivability
into the mix."
SK Gaming went 13-3 vs Woah on the EU TR doing skirmishes 3 days ago. Please shut the hell up Ming and stop crying so RMP doesn't get nerfed, when it's the most OP thing in the game and this resilience change was needed since WOTLK dropped.
Realz's RMP under today's rule set, not throwing 12% more survivability
into the mix."
SK Gaming went 13-3 vs Woah on the EU TR doing skirmishes 3 days ago. Please shut the hell up Ming and stop crying so RMP doesn't get nerfed, when it's the most OP thing in the game and this resilience change was needed since WOTLK dropped.
Ingredientsbg9 Jul 3, 2009 at 11:07 am
+4 votes
Laughfer said
I would like to see Inflame's warrior/lock/druid vs
Realz's RMP under today's rule set, not throwing 12% more survivability
into the mix."
SK Gaming went 13-3 vs Woah on the EU TR doing skirmishes 3 days ago. Please shut the hell up Ming and stop crying so RMP doesn't get nerfed, when it's the most OP thing in the game and this resilience change was needed since WOTLK dropped.
Realz's RMP under today's rule set, not throwing 12% more survivability
into the mix."
SK Gaming went 13-3 vs Woah on the EU TR doing skirmishes 3 days ago. Please shut the hell up Ming and stop crying so RMP doesn't get nerfed, when it's the most OP thing in the game and this resilience change was needed since WOTLK dropped.
vhell Jul 3, 2009 at 11:35 am
+2 votes
Ingredientsbg9 said
RMP has ruined this game.
nasum Jul 3, 2009 at 11:41 am
+5 votes
vhell said
What's worse, FOTM winning every tournament, or a comp that has had a shot at beating every other comp?
And wins every tournament.
So **** RMP.
Elsy Jul 3, 2009 at 12:32 pm
+1 votes
vhell said
What's worse, FOTM winning every tournament, or a comp that has had a shot at beating every other comp?
Trupster Jul 5, 2009 at 7:01 am
+1 votes
Ingredientsbg9 said
RMP has ruined this game.
phlare Jul 3, 2009 at 12:20 pm
+4 votes
There's RMP.
Then there's the competition of trying to come up with a FOTM that might have a chance of beating RMP.
Then there's the competition of trying to come up with a FOTM that might have a chance of beating RMP.
vhell Jul 3, 2009 at 1:38 pm
+0 votes
Yea you're right, I'd rather have damage spamming mongloid cleave teams win every tournament. They're so exciting to watch!
Hell we should make a rule that the only map that can be played is RoV.
Hell we should make a rule that the only map that can be played is RoV.
Moogz Jul 3, 2009 at 1:54 pm
+1 votes
vhell said
Yea you're right, I'd rather have damage spamming mongloid cleave teams win every tournament. They're so exciting to watch!
Hell we should make a rule that the only map that can be played is RoV.
Hell we should make a rule that the only map that can be played is RoV.
But i guess becuase they're playing cleave they're automatically bad players? "mongloids"?
lol.
RMP does need changes, the only way to get another composition to that level would be to overpower it; you'll get more comps evolving new strategys constantly once every comp doesnt have to ask the question "does it work vs rmp?" before they make their comp
You know arena is ****** when it all revolves around one comp and how well you do vs it
Theo Jul 3, 2009 at 3:09 pm
+1 votes
I thought SK US v eMg was exciting. I realize they were short matches, but they were exciting in the sense that eMg beat every RMP at MLG except SK. Watching Woah is exciting. EG v TSG was pretty good. SK US is fun to watch. I don't really like watching enforcer, but I do enjoy watching pookz play and seeing realz strats being executed.
You imply RMP is an unbeatable god like team when not one qualified in EU. it did not win korean regionals.
Veex made a comment mentioning that they (TSG) should split games vs RMP. I don't really view spliting games as uncompetitive. What is uncompetitive to me is seeing the gates open and knowing you are at a extreme disadvantage because of the team set up which I do not think is the case most of the time watching RMP.
You imply RMP is an unbeatable god like team when not one qualified in EU. it did not win korean regionals.
Veex made a comment mentioning that they (TSG) should split games vs RMP. I don't really view spliting games as uncompetitive. What is uncompetitive to me is seeing the gates open and knowing you are at a extreme disadvantage because of the team set up which I do not think is the case most of the time watching RMP.
Bettyblade Jul 3, 2009 at 4:50 pm
+1 votes
vhell said
Yea you're right, I'd rather have damage spamming mongloid cleave teams win every tournament. They're so exciting to watch!
Hell we should make a rule that the only map that can be played is RoV.
Hell we should make a rule that the only map that can be played is RoV.
Not really.
vhell Jul 3, 2009 at 4:58 pm
+1 votes
Bettyblade said
Yea cause watching Enforcer and Pookz blow up Flexxorz in 3 seconds is much more enjoyable to watch than Twixz, Twixz pet and Flexxorz blowing up Hydra in 3 seconds.
Not really.
Not really.
Bettyblade Jul 3, 2009 at 5:02 pm
+2 votes
vhell said
That's not RMP, that's WOTLK.
vhell Jul 3, 2009 at 5:05 pm
+2 votes
Bettyblade said
Yes it is, but I don't get why you'd make fun of cleave when RMP is just as bad
Yiska Jul 3, 2009 at 5:10 pm
+0 votes
vhell said
You are so dumb
Barnabas Jul 3, 2009 at 5:15 pm
+1 votes
Yiska said
Sorry your argument would be valid if the best players would be succesful with the comp. As it stands the best tunnelvision heroes have been winning tournaments.
Yiska Jul 3, 2009 at 5:20 pm
+1 votes
Barnabas said
Sorry your counter arguement would be valid if the game wasn't designed to allow this to happen.
Barnabas Jul 3, 2009 at 5:24 pm
+1 votes
Yiska said
There are comps out there who need to do more than just tunnelvision, aka WoaH. So it's not wrath it's cleave and RMP.
Yiska Jul 3, 2009 at 5:31 pm
+0 votes
Barnabas said
Such as training the druid to death or the warlock? Maybe the mage should just blow up the dk with a little assistance from the rogue?
Barnabas Jul 3, 2009 at 5:39 pm
+1 votes
Yiska said
I don't understand what you are saying
DK in WoaH's lineup. woot?
Yiska Jul 3, 2009 at 5:49 pm
+1 votes
Barnabas said
This has nothing to do with any particular comp on it's own or the supposed dk on woah. I'm just pointing out that the game design itself is based on spamming cd into one target in the hope it's unhealable so the opposing teams loses. Like GC said months ago about players should die in the absence on cc or something of the sorts. Seems to be exactly what he said.
Yiska Jul 3, 2009 at 5:50 pm
+1 votes
kqprozz said
will you chill nerd
Bettyblade Jul 3, 2009 at 7:51 pm
+1 votes
vhell said
You are so dumb
If RMP is played correctly, people get blown up. If cleave plays correctly, people get blown up. RMP just has some CC on the side to make it a bit easier.
dazzlol Jul 3, 2009 at 4:34 pm
+3 votes
Laughfer said
I would like to see Inflame's warrior/lock/druid vs
Realz's RMP under today's rule set, not throwing 12% more survivability
into the mix."
SK Gaming went 13-3 vs Woah on the EU TR doing skirmishes 3 days ago. Please shut the hell up Ming and stop crying so RMP doesn't get nerfed, when it's the most OP thing in the game and this resilience change was needed since WOTLK dropped.
Realz's RMP under today's rule set, not throwing 12% more survivability
into the mix."
SK Gaming went 13-3 vs Woah on the EU TR doing skirmishes 3 days ago. Please shut the hell up Ming and stop crying so RMP doesn't get nerfed, when it's the most OP thing in the game and this resilience change was needed since WOTLK dropped.
[saori]: i just wanted to point out that it wasn't woah they beat, it was ocelote/kae/falcon
Yiska Jul 3, 2009 at 4:58 pm
+0 votes
dazzlol said
STRAIGHT FROM FLYNS MOUTH:
[saori]: i just wanted to point out that it wasn't woah they beat, it was ocelote/kae/falcon
[saori]: i just wanted to point out that it wasn't woah they beat, it was ocelote/kae/falcon
Inflame=
http://www.youtube.com/watch?v=bLW4DKoncvM&feature=fvst
Falcon=
http://www.youtube.com/watch?v=jTSWJgQnk-w&feature=related
Moogz Jul 3, 2009 at 5:57 pm
+1 votes
SKUS will fall off in 3.2 when "wotlk style" rmp doesnt work as well
Well that or, they'll swap enforcer out for a real rogue
Well that or, they'll swap enforcer out for a real rogue
Yiska Jul 3, 2009 at 6:11 pm
+1 votes
Moogz said
SKUS will fall off in 3.2 when "wotlk style" rmp doesnt work as well
Well that or, they'll swap enforcer out for a real rogue
Well that or, they'll swap enforcer out for a real rogue
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