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by Ming, Level 67
Last updated at July 3, 2009, 3:20 am


I’m excited to announce that the 4 minute prelude to Illegal Danish 3 will be released today right here on Gameriot Myndflame!  It is a frame by frame parody of the Starcraft 2 Cinematic trailer recreated inside the World of Warcraft universe utilizing composites and 3D visual effects not quite like anything that has ever been done before in Machinima.

The original Illegal Danish movie won five first place awards in the Blizzard Movie Contest (Best Comedy, Editing, Music, Dialogue and Action Scene), with nearly 400,000 views and a rating of 4.93 on WCM. 

While skilled ninjas probably won't learn new arena tricks from a video like this, they can certainly pick up some editing tips.  As much as I enjoy the Neilyo series, sometimes it really feel like low budget Hong Kong kong fu movies from the 80's next to the Hollywood productions like this.  Check it out!  You won't be disappointed!

Season 7 Gear Vs New Resilience

I was disappointed again as Blizzard took the "more of the same" approach with PVP gear.  While PVEers get exciting new set bonus and stat allocations at every tier, S5/S6/S7 gear so far have the exact same stat allocations and set bonus, the only difference is item level.  It is very boring, can we please mix it up a little?

It will be very difficult for PVP neck/ring/cape to compete with PVE equivalents as they are again, four-stats and suffer from diminishing returns.  Unfortunately, the badge ring released so far has haste which is about as worthless as it gets for a PVP stat.  The scary part is even if you completely discount haste from that ring, it is still superior to the PVP equivalent.  Assuming you already have 5% hit, 50 Hit / 50 Armor Penetration cancel each other out, and 76 agility is superior to 50 stamina / 50 attack power.  I will definitely replace the S6 ring with it.

Having said that, even the pure PVP geared rogue (and there will be a lot more of them in 3.2) will see a big damage increase.  The average PVP geared rogue today is probably around 3600 AP with 188 DPS daggers (which translates into 2632 AP) or a net total of 6232 AP.  The new S7 dagger is 30 DPS higher or +420 AP, every single slot coupled with profession/epic gem changes will add on average, at least 30 more AP for another +500-600 in AP.  Throw in the 2-3% crit from crit ratings and agility, you are looking at a 15% damage increase for white attacks, but specials/poisons of course have huge static damage components that do not scale with gear nearly as much , so we are probably looking at a 12% increase in damage, which cancels out the resilience increase almost completely.

However, players who wear 800 resilience today will upgrade themselves to 1000+ in 3.2, which means higher crit damage penalties, and with less PVE gear in the mix, the game will still slow down quite a bit.  Still, rogues with access to PVE neck/ring/cape/trinket WITHOUT haste/expertise ratings will still use them in place of PVP equivalents, so for live play I don't see a big problem.  The increased survivability should reduce the chance of random rogue gibs as well, and gives RMP an easier time vs cleave.

What About Tournament Servers With S5 Gear?

This is where I sincerely hope Blizzard can step up to the plate and upgrade the tournament server to 3.2 gear.  The new resilience change is perfect for S7 gear, but S5 gear can stack similar resilience numbers while dishing out much less damage.  DK/lock/druid with 1000 resilience each against RMP in S5 gear?  It won't be pretty.

Nobody wants to read yesterday's news, that is why tournaments should be as close to live play as possible.  Back in TBC, the Korean tournaments were played with best possible gear, including warglaive rogues showing off our class in its full glory.  The Blizzard tournament realms were special Olympics with outdated S2 gear, and how many times did we see HON/COM bring a warrior/lock/druid team to 5-10% but could not score the finishing blow?

Healing is much more powerful in WOTLK than it was in TBC, and boring turtling teams would be much more popular if burst is not as strong as it is today.  The S7 gear set would bring the best balance between damage and survivability.  S5 is way too defensive with the new resilience change. 

Let Enforcer play his game please, it is beautiful to watch and even the NBA changed rules to benefit rushdown players, because it is good for the audience.  I would like to see Inflame's warrior/warlock/druid vs Realz's RMP under today's rule set, not throwing 12% more survivability into the mix.
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104 comments
stuck
stuck Jul 3, 2009 at 5:14 am
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ming has filled in for jasi as the crap blogger
ysosrs
ysosrs Jul 3, 2009 at 5:35 am
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CongoBongo
CongoBongo Jul 3, 2009 at 7:14 am
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no one will notice the resil change once S7/T9 weps are common, Cleave will dominate once again.
thinktanklol
thinktanklol Jul 3, 2009 at 7:58 am
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"Olgra on the left, Thinktank on the right. Pull those big ass giants. No Mortal Strike!"

:D
Pipedown
Pipedown Jul 3, 2009 at 8:43 am
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Let Enforcer play his game please, it is beautiful to watch

Only to those with slanted eyes. No seriously it's far from beautiful to watch.
Moogz
Moogz Jul 3, 2009 at 10:07 am
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Yeh Enforcer the epitomy of how to WOTLK a rogue sure is fun to watch, not

ZERG ZERG ZERG ZERG

The resi change will punish playstyles like this, who blow their load 20 seconds into the game only to be left with no CDs and no kill :d
bufflocks
bufflocks Jul 3, 2009 at 10:11 am
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ya RMP is overpowered, we know that


and you want to keep it that way
JasiSuckAss
JasiSuckAss Jul 3, 2009 at 10:16 am
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We might see more developed triangle strategies from realz in future since the resi change.

None
DillyDally
DillyDally Jul 3, 2009 at 3:54 pm
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Is that supposed to be funny? Kill yourself Lusitania wanna-be.
JasiSuckAss
JasiSuckAss Jul 3, 2009 at 4:28 pm
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DillyDally said
Is that supposed to be funny? Kill yourself Lusitania wanna-be.
Uhm, think this was my first pic I every put here and probably last. Doest that make me some kind of Lusitania wannabe? For me the Realz triangle strategy was hilarious.

Jesus... some ******* are just unbeliveable.
Laughfer
Laughfer Jul 3, 2009 at 11:05 am
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I would like to see Inflame's warrior/lock/druid vs
Realz's RMP under today's rule set, not throwing 12% more survivability
into the mix."


SK Gaming went 13-3 vs Woah on the EU TR doing skirmishes 3 days ago. Please shut the hell up Ming and stop crying so RMP doesn't get nerfed, when it's the most OP thing in the game and this resilience change was needed since WOTLK dropped.
Ingredientsbg9
Ingredientsbg9 Jul 3, 2009 at 11:07 am
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Laughfer said
I would like to see Inflame's warrior/lock/druid vs
Realz's RMP under today's rule set, not throwing 12% more survivability
into the mix."


SK Gaming went 13-3 vs Woah on the EU TR doing skirmishes 3 days ago. Please shut the hell up Ming and stop crying so RMP doesn't get nerfed, when it's the most OP thing in the game and this resilience change was needed since WOTLK dropped.
RMP has ruined this game.
vhell
vhell Jul 3, 2009 at 11:35 am
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Ingredientsbg9 said
RMP has ruined this game.
What's worse, FOTM winning every tournament, or a comp that has had a shot at beating every other comp?
nasum
nasum Jul 3, 2009 at 11:41 am
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vhell said
What's worse, FOTM winning every tournament, or a comp that has had a shot at beating every other comp?
That's a moot argument as RMP is FOTM and has a shot at beating every other comp.

And wins every tournament.

So **** RMP.
Elsy
Elsy Jul 3, 2009 at 12:32 pm
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vhell said
What's worse, FOTM winning every tournament, or a comp that has had a shot at beating every other comp?
Must agree, having a comp that can always figure something out is a lot more interesting that rock-paper-scissors tournaments.  The goal should be to have one or two more comps like that, not nerfing it into unusability.
Trupster
Trupster Jul 5, 2009 at 7:01 am
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Ingredientsbg9 said
RMP has ruined this game.
Like WLD did in TBC. Every expansion will have a fotm, roll it and faceroll it!
phlare
phlare Jul 3, 2009 at 12:20 pm
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There's RMP.

Then there's the competition of trying to come up with a FOTM that might have a chance of beating RMP.
vhell
vhell Jul 3, 2009 at 1:38 pm
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Yea you're right, I'd rather have damage spamming mongloid cleave teams win every tournament.  They're so exciting to watch!



Hell we should make a rule that the only map that can be played is RoV.
Moogz
Moogz Jul 3, 2009 at 1:54 pm
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vhell said
Yea you're right, I'd rather have damage spamming mongloid cleave teams win every tournament.  They're so exciting to watch!



Hell we should make a rule that the only map that can be played is RoV.
Watching TSG/X6 play was far more interesting than lolrmp mirrors

But i guess becuase they're playing cleave they're automatically bad players? "mongloids"?

lol.

RMP does need changes, the only way to get another composition to that level would be to overpower it; you'll get more comps evolving new strategys constantly once every comp doesnt have to ask the question "does it work vs rmp?" before they make their comp

You know arena is ****** when it all revolves around one comp and how well you do vs it
Theo
Theo Jul 3, 2009 at 3:09 pm
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I thought SK US v eMg was exciting. I realize they were short matches, but they were exciting in the sense that eMg beat every RMP at MLG except SK. Watching Woah is exciting. EG v TSG was pretty good. SK US is fun to watch. I don't really like watching enforcer, but I do enjoy watching pookz play and seeing realz strats being executed.

You imply RMP is an unbeatable god like team when not one qualified in EU. it did not win korean regionals.

Veex made a comment mentioning that they (TSG) should split games vs RMP. I don't really view spliting games as uncompetitive. What is uncompetitive to me is seeing the gates open and knowing you are at a  extreme disadvantage because of the team set up which I do not think is the case most of the time watching RMP.
Bettyblade
Bettyblade Jul 3, 2009 at 4:50 pm
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vhell said
Yea you're right, I'd rather have damage spamming mongloid cleave teams win every tournament.  They're so exciting to watch!



Hell we should make a rule that the only map that can be played is RoV.
Yea cause watching Enforcer and Pookz blow up Flexxorz in 3 seconds is much more enjoyable to watch than Twixz, Twixz pet and Flexxorz blowing up Hydra in 3 seconds.

Not really.
vhell
vhell Jul 3, 2009 at 4:58 pm
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Bettyblade said
Yea cause watching Enforcer and Pookz blow up Flexxorz in 3 seconds is much more enjoyable to watch than Twixz, Twixz pet and Flexxorz blowing up Hydra in 3 seconds.

Not really.
That's not RMP, that's WOTLK.
Bettyblade
Bettyblade Jul 3, 2009 at 5:02 pm
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vhell said
That's not RMP, that's WOTLK.
Yes it is, but I don't get why you'd make fun of cleave when RMP is just as bad
vhell
vhell Jul 3, 2009 at 5:05 pm
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Bettyblade said
Yes it is, but I don't get why you'd make fun of cleave when RMP is just as bad
You are so dumb
Yiska
Yiska Jul 3, 2009 at 5:10 pm
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vhell said
You are so dumb
Sorry your argument would be valid if the best players would be succesful with the comp. As it stands the best tunnelvision heroes have been winning tournaments.
Barnabas
Barnabas Jul 3, 2009 at 5:15 pm
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Yiska said
Sorry your argument would be valid if the best players would be succesful with the comp. As it stands the best tunnelvision heroes have been winning tournaments.
Sorry your counter arguement would be valid if the game wasn't designed to allow this to happen.
Yiska
Yiska Jul 3, 2009 at 5:20 pm
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Barnabas said
Sorry your counter arguement would be valid if the game wasn't designed to allow this to happen.
There are comps out there who need to do more than just tunnelvision, aka WoaH. So it's not wrath it's cleave and RMP.
Barnabas
Barnabas Jul 3, 2009 at 5:24 pm
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Yiska said
There are comps out there who need to do more than just tunnelvision, aka WoaH. So it's not wrath it's cleave and RMP.
Such as training the druid to death or the warlock? Maybe the mage should just blow up the dk with a little assistance from the rogue?
Yiska
Yiska Jul 3, 2009 at 5:31 pm
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Barnabas said
Such as training the druid to death or the warlock? Maybe the mage should just blow up the dk with a little assistance from the rogue?
I don't understand what you are saying :( DK in WoaH's lineup. woot?
Barnabas
Barnabas Jul 3, 2009 at 5:39 pm
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Yiska said
I don't understand what you are saying :( DK in WoaH's lineup. woot?
This has nothing to do with any particular comp on it's own or the supposed dk on woah. I'm just pointing out that the game design itself is based on spamming cd into one target in the hope it's unhealable so the opposing teams loses. Like GC said months ago about players should die in the absence on cc or something of the sorts. Seems to be exactly what he said.
Yiska
Yiska Jul 3, 2009 at 5:49 pm
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Barnabas said
This has nothing to do with any particular comp on it's own or the supposed dk on woah. I'm just pointing out that the game design itself is based on spamming cd into one target in the hope it's unhealable so the opposing teams loses. Like GC said months ago about players should die in the absence on cc or something of the sorts. Seems to be exactly what he said.
Well there are still a lot comps who can't just tunnelvision even in current tournament play (RLS, WLD etc.). So either these comps aren't very "woltk'ish" or the other comps are overtuned. S5 gear for the tournament realm would definitely benefit the next tournaments.
kqprozz
kqprozz Jul 3, 2009 at 5:48 pm
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Yiska
Yiska Jul 3, 2009 at 5:50 pm
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kqprozz said
will you chill nerd
not impressed yet, could rage harder. I actually peed myself :
Bettyblade
Bettyblade Jul 3, 2009 at 7:51 pm
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vhell said
You are so dumb
Why am I dumb? 
If RMP is played correctly, people get blown up.  If cleave plays correctly, people get blown up.  RMP just has some CC on the side to make it a bit easier.
dazzlol
dazzlol Jul 3, 2009 at 4:34 pm
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Laughfer said
I would like to see Inflame's warrior/lock/druid vs
Realz's RMP under today's rule set, not throwing 12% more survivability
into the mix."


SK Gaming went 13-3 vs Woah on the EU TR doing skirmishes 3 days ago. Please shut the hell up Ming and stop crying so RMP doesn't get nerfed, when it's the most OP thing in the game and this resilience change was needed since WOTLK dropped.
STRAIGHT FROM FLYNS MOUTH:

[saori]: i just wanted to point out that it wasn't woah they beat, it was ocelote/kae/falcon
Yiska
Yiska Jul 3, 2009 at 4:58 pm
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dazzlol said
STRAIGHT FROM FLYNS MOUTH:

[saori]: i just wanted to point out that it wasn't woah they beat, it was ocelote/kae/falcon
That explains a ton heh

Inflame=
http://www.youtube.com/watch?v=bLW4DKoncvM&feature=fvst

Falcon=
http://www.youtube.com/watch?v=jTSWJgQnk-w&feature=related
Moogz
Moogz Jul 3, 2009 at 5:57 pm
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SKUS will fall off in 3.2 when "wotlk style" rmp doesnt work as well

Well that or, they'll swap enforcer out for a real rogue
Yiska
Yiska Jul 3, 2009 at 6:11 pm
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Moogz said
SKUS will fall off in 3.2 when "wotlk style" rmp doesnt work as well

Well that or, they'll swap enforcer out for a real rogue
I was thinking the same, though when I see this S7 gear and the possibility to deploy S7 gear on the TR for blizzcon, I'm a bit scared. Doesn't matter though, I have trust in Inflame's (may he have 20 healthy sons) awesomeness.
Willaim
Willaim Jul 3, 2009 at 11:35 am
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anyone know if blizzcon will be played on 3.2?
Yiska
Yiska Jul 3, 2009 at 6:12 pm
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I think not even blizzard knows themselves :P
Willaim
Willaim Jul 3, 2009 at 6:18 pm
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true, the only eta on the patch is "this year"
THE SPOTLIGHT
love notes, Odd funeral, Amry shooter, $8 gas?
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