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by trancez, Level 40
Last updated at August 26, 2007, 3:41 pm


So far this tournament, it's had amazing talent, lots and lots of upsets, a cinderella story of Yea We Lift and Pandemic showcasing their dominance throughout the tournament.



 



However, as a player in this tournament, I thought one ruling and one issue involving class comps needs to be fixed. Teams switching comps at the last second shouldn't be allowed, it was suppose to be fixed by Toronto but there's no 'official' rule about the comp swapping agenda.



 



Most of the teams with 5 players here in Toronto played huge musical chair games, especially TurtleBeach, TurtleForce, United 5 and Check-Six. Reason i'm stating this is because in a couple of matches, Team EG vs TurtleBeach and Check-Six vs TurtleBeach as well as United 5 vs Check-Six, this was game-breaking. Teams kept switching players up to counter whoever they had sitting down, so people kept sitting up and changing places over and over.



 



TurtleBeach did this versus my team, Check-Six, they had Bene, z3x and Shuck X sitting down so we assumed the only comp possible they had running was Mage Priest and Warlock, our main team of Shaman Pally Warrior is a dice-roll versus this team, so we opt'd for a more solid counter-comp of Warrior Pally Priest. However, the last second kalero and z3x switched spots and they ran Warrior Druid Mage versus us, about the same time we were suppose to queue for the match. Warrior Druid Mage is an even-comp* to Warrior Pally Priest, *although I have to say, i'll restate that my team just hasn't played warrior pally priest enough to know how to counter that team, after talking it over with Kevz and members of TurtleForce I'm guessing we weren't playing the right strategy. Either way, we should of sat down warrior pally shaman.



 



We ended up losing 0-2, then we switched to counter-comp of Warrior Pally Shaman, won the 3rd game then the 4th game we got ShuckX to 4%(150 hp) but he was able to get away from our warrior/shaman by a clutch spell-lock to nova by Benevolent and they won that game.



 



Team EG experienced the same deal as they sat down Rogue Mage Priest, MoB had Warlock Mage Priest sitting down then they switched in another team and won.. However, I would of been more comfortable in that situation since you can always switch up rogue mage priest into a gib team to beat that comp :(



 



Anyways, enough excuses, it was apprant on the live stream during the last game vs U5, we sat down our warrior pally priest team, but they put down a 3 dps team which was complete counter comp. We switched in our mage when we figured out their team but I guess they choose not to switch/counter us.



 



I'd just like a ruling about this to let teams know what were playing against before we play - something along those lines, just because this game of musical chairs with rock paper scissors has a lot of flaws and this is one of them - game breaking.

     
15 comments
sarvitz
sarvitz Aug 26, 2007 at 3:58 pm
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I cant see them ever fixing it as such, perhaps putting a swap cap would be more suitable.

3v3 In general has too much swapping, players winning via out-of-game tactics and technicalities. Yes this issue is also apparent in 5v5 but the issue is slightly diminished in comparison to the lower tier brackets.

It makes me quite sad-panda watching these events knowing its all about the class combinations but seeing this 'musical chairs' just makes it childish, i only hope by the EU wsvg event this issue will be dealt with, but i dont hold much hope.
Brian
Brian Aug 26, 2007 at 5:32 pm
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Since people are too lazy to read from the link above:

Brad Dickason: "The requirement to submit teams via paper is in the rules for LA."
Factionn
Factionn Aug 26, 2007 at 4:28 pm
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how bout putting a giant board in between them so they can't see eachother

eh eh
sprinkles
sprinkles Aug 26, 2007 at 5:02 pm
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WSVG chose 3v3 because of "spectator friendliness" and the fact that it is cheaper for sponsors to send 3 instead of 5. Both turned out to be wrong.
5v5 is just as difficult to follow for folks new to Arena as 3v3. Good commentators with clear play-by-play are what save the day (WSVG getting clearly better here).
All top teams send five players to get ahead in the game of musical chairs, so the second excuse is not valid either.
So PLEASE WSVG play the most balanced bracket 5v5 next year if you stick with WoW.
kowsosoft
kowsosoft Aug 26, 2007 at 6:29 pm
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No, both turned out to be more or less exactly right.

3v3 is easier to watch than 5v5, there's no possible way to argue any alternative. 40% fewer people on the screen makes it way, way easier. It's still not great but by no means is 3v3 "just as hard to follow" unless you're so new to the game that you probably wouldn't understand 2v2s either.

WSVG allows players to send 5 plus a coach, but that doesn't mean you have to, and up until recently teams like MoB TurtleForce were competing with 3-man lineups. It's easier to get a team there, even if it's not necessarily easier to get a full roster there. If 5v5s ever gets to the point of allowing subs, they'll have the same problem, so you're also sort of comparing apples and oranges here.
plateau
plateau Aug 26, 2007 at 6:43 pm
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except in the sense that a 3v3 can be over slightly quicker. and the only thing more confusing than chaos, is chaos that ends too quickly for you to even try to understand.
sprinkles
sprinkles Aug 26, 2007 at 7:26 pm
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The very nature of 3v3 is rock/paper/scissors, it is there to a lesser degree in 5s, but the whole issue of playing a game of musical chairs derives from that nature. Pandemic proved multiple times that you can only win WSVG with a full roster of 5s and playing that game to the max. All other sponsored teams have followed and are running full rosters to compete.
I believe i am quite knowledgable with arenas and i still have problems following everything what happens in a WSVG 3v3 game - but most of those problems are being caused by the terrible spectator UI in 2.1. During Blizzcon's 5v5 tournament - running the 2.2 UI - it was way easier with casting bars, debuffs being shown etc. I may be biased being a Euro where noone really cares about 3v3, but I am still not convinced that 3v3 is more spectator friendly than 5s.
Nesso
Nesso Aug 26, 2007 at 8:03 pm
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I honestly wish someone outside Blizzard would run 5v5 tournaments, that way we could see teams at their actual best duke it out.
okthen
okthen Aug 26, 2007 at 5:05 pm
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Put the teams in different rooms? Lets you make orders more clearly and eliminates a lot of this guesswork...you can't see which players are sitting down.
BEASTWOOD
BEASTWOOD Aug 26, 2007 at 7:54 pm
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Sorry but that's just how WoW PvP is.
Nim
Nim Aug 27, 2007 at 2:15 pm
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i kind of agree with this guy, due to balancing and the synergy between classes - the musical chairs will never stop. But i don't think it should be reinforced by the tournament rules and allow all this switching. Something needs to be done.
narfnak
narfnak Aug 26, 2007 at 10:21 pm
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Deltronz
Deltronz Aug 27, 2007 at 2:07 pm
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Not to flame you but sounds like they just switched last... looks like switched too...

"TurtleBeach did this versus my team, Check-Six, they had Bene, z3x and
Shuck X sitting down so we assumed the only comp possible they had
running was Mage Priest and Warlock, our main team of Shaman Pally
Warrior is a dice-roll versus this team, so we opt'd for a more solid
counter-comp of Warrior Pally Priest."

Although I do agree that musical chairs should stop.
z3xcellence
z3xcellence Aug 27, 2007 at 7:06 pm
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I agree trance, there should be some sort of in writing class comp at the same time for both teams.  We were running that setup from the moment we heard we were up against you guys, same with EG.  We had druid mage warrior logged on.  If you did a /who of us you could've seen that, we never logged in and out etc.  I sat down, you saw us and assumed.  I don't see how writing down the class comp would change anything.  We had our warrior up the entire time, I just sat down.  We didnt switch any comps/specs classes.  A player stood up, a player sat down, you were peaking us out and assumed we changed.  Thats the benefit of having a player that can play more than 1 character.  We could've been running hunter/mage/priest, wlock/mage/priest, lock/warrior/pally, mage/warrior/priest with the 3 of us sitting down and the classes we have available.
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comments15    Likes: 0    August 26, 2007, 3:41 pm
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