grimmer's Comments
grimmer Mar 4, 2008 at 3:02 pm
+4 votes
2345 becomes popular
random s1 setups (hunter/mage 2x warr etc) call it cheese
2346 enters bracket
2345 calls it cheese
euro enters bracket
2346 calls it cheese
melee zerg enters bracket
euro and cc spam teams call it cheese
meybe if people tried some diversity instead of forming whatever flavor of the month setup shows up you'd get counteredcomp'd a bit less.
the only legitimate complaint is that armor pen and offensive stats are scaling way ahead of survivability.
random s1 setups (hunter/mage 2x warr etc) call it cheese
2346 enters bracket
2345 calls it cheese
euro enters bracket
2346 calls it cheese
melee zerg enters bracket
euro and cc spam teams call it cheese
meybe if people tried some diversity instead of forming whatever flavor of the month setup shows up you'd get counteredcomp'd a bit less.
the only legitimate complaint is that armor pen and offensive stats are scaling way ahead of survivability.
From the Blog post: "Cheese" Enters the 5v5 Bracket
grimmer May 9, 2008 at 4:26 pm
+2 votes
If this is implemented well, it could breath a lot of life back into the game. By well, I mean:
Normal and Shrouded Isles Zones
Normal and SI itemization - meaning the best you can generally get is player crafted 100 quality armor, with a few pieces from top end dungeons(TG/Sidi/Galla) here and there.
Baseline classes (Nearly all the expansion classes have serious balances issues. The ones worth keeping are probably the melee hybrids - Valkeryie, Reaver, and Valewalker - though I doubt they'd pick and chose classes like that)
New Realm Ability system is much better than the old one. Useless Prereqs(FA2 for IP, etc), Group Purge/SoS/BoF/PR being realm specific made for a lot of lopsided fights.
Buffs will probably work like classic realms, except with NPCs giving medium quality buffs in portal keeps. Meaning self-buffing classes and specs like shaman aug still have a use, but life isn't so hard on soloers.
Leveling from scratch is probably a good thing. You can have a decent template in a week at 50, no tiers of gear or honor grind garbage. Plus, meeting people and leveling with groups(much faster than soloing, unlike WoW) gives you a handle on your class, where your average new 70 in WoW has a skill set that consists of knowing how to kill 10 rats then run towards the yellow question marks on the map.
No porting around the frontiers. At all. This is huge, and the most important reason why NF failed.
Normal and Shrouded Isles Zones
Normal and SI itemization - meaning the best you can generally get is player crafted 100 quality armor, with a few pieces from top end dungeons(TG/Sidi/Galla) here and there.
Baseline classes (Nearly all the expansion classes have serious balances issues. The ones worth keeping are probably the melee hybrids - Valkeryie, Reaver, and Valewalker - though I doubt they'd pick and chose classes like that)
New Realm Ability system is much better than the old one. Useless Prereqs(FA2 for IP, etc), Group Purge/SoS/BoF/PR being realm specific made for a lot of lopsided fights.
Buffs will probably work like classic realms, except with NPCs giving medium quality buffs in portal keeps. Meaning self-buffing classes and specs like shaman aug still have a use, but life isn't so hard on soloers.
Leveling from scratch is probably a good thing. You can have a decent template in a week at 50, no tiers of gear or honor grind garbage. Plus, meeting people and leveling with groups(much faster than soloing, unlike WoW) gives you a handle on your class, where your average new 70 in WoW has a skill set that consists of knowing how to kill 10 rats then run towards the yellow question marks on the map.
No porting around the frontiers. At all. This is huge, and the most important reason why NF failed.
From the Blog post: DAoC - Return of Old Frontiers?!?!?
grimmer Jan 11, 2008 at 3:53 am
+2 votes
Jolly Asian Clams got their rating in the weeks before the discipline change, then camped it after the patch until when season 2 ended, hardly playing at all. The priest changes hit 4dps very hard, especially one with a resto shaman healer.
But yeah, them. Not that they'd be number 1 in BG9, but they probably wouldn't have been on Shadowburn either this season.
But yeah, them. Not that they'd be number 1 in BG9, but they probably wouldn't have been on Shadowburn either this season.
From the Blog post: Everything you've heard about BG9 is true
grimmer Apr 28, 2008 at 1:59 pm
+2 votes
speaking of priests, prayer of mending had no cooldown when arena first began. remember that? probably not, since blizzard nerfed it so quickly. apparently it was far too much instant healing for one class to have. given that, the current state(read:past 2 seasons) of druids just boggles my mind.
From the Blog post: If you really want to level the healing playing field...
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